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4200 is a bit low now, but if it is in the TOC period, 4200 beats the average 10 people.
You need to familiarize yourself with the boss skills, and on the basis of your 4200 GS, all gems and equipment enchantments must be prepared, and you must also bring the mixture or something.
Basically, if everyone else in the team is very strong, your 4200 GS is enough for the whole group.
It's still the same sentence, be familiar with the boss skills, and then know how to pre-read, and add blood to the blood loss.
For example, the old one's P1, when the boss tramples, you can pre-read **Lian for melee, give the person who is in the middle of the fire on the torrent and the secondary**, P2 brush the blood for the poisoned person, poison the tank of the boss who runs the fire, P3, disperse the position, spew blood for the frost in the middle and progress to brush blood, dodge the boss's collision and so on.
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It's the same as the usual brushing milk There is also a need to pay attention to the buff It is recommended that you search for the strategy The kill of each b is different.
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If you want to participate in TOC10 now, your only role is to open the bloodthirsty when the head of the regiment shouts to open the bloodthirsty, and when the old one puts the totem in the circle of the boss door, that is, the "trial FB" boss position, the third time to do your best to live, and dispel the buff on the current fire boss, No. 4 is not asked to be killed, how to run other **, how to run, No. 5, you see that there is ice, you stand next to the ice, the boss chases you, you run to the ice! Just wait to get your gear! 10 ordinary TOCs are so easy now!
If you do what you said above, you're all right!
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Milk Sa: Old 1 wristband, old 2 belt, old 3**, face necklace and shoes.
Elemental Sa: Old 2 Shoes, Old 3SP and ** (** Available or Optional), Old 4 Necklace, Face Bracer, Bowel Staff Available or Not, Intestine Cloth Armor Pants, Professor Necklace.
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NGA Shaman Zone Pinned Highlight Post.
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Change them one by one, and use which one is the highest one, which one is very easy
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1、 The first stage Let the 2 mt set the focus on each other respectively Look at the other party's debuff to the 3rd layer or 2nd layer and change the t pull According to the equipment situation,** and the kobold of the mt Give priority to the remote defeat If you are a mage and you are hit by yourself, remember to use the shunfa skill to fight your own The second stage is to pay attention to let the person with fire help detoxify But don't build a walk through the poison in order to detoxify **Pay attention to the blood of the poisoned person The third stage is careful not to be hit When the hunter retreats from the boss, he will carry the Ning Shen in his hand Throw them out whether they hit them or not.
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The old 1 p1 for T looks at T's debuff for 2 layers, P2 pays attention to 10 yards of dispersion, and P3 pays attention to dodging impacts. Old 2 is to steal a good buff. The old 3 pays attention to controlling the field, the old 4 pays attention to dodging the ball and changing the color to play the shield while paying attention to interrupting, and the old 5 pays attention to piercing while maximizing output.
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Pay extra attention when you are the old one.,The first boss's monster comes out.,If it's in the remote and **,To help hit the third one immediately, you must shoot in time.。
The second child is very simple, just don't get burned to death.
The third hero is a war of attrition, pay attention to self-preservation, but hunters still have to help others more, all kinds of control, kite h10 twins and h10 xiaoqiang are gear chheck, well equipped, there is dps to fight, otherwise there is no play.
h10 small strong hunters should pay special attention, generally speaking, the hunter is responsible for hitting the ice, this is very particular because the number of ice of the hero is fixed, when each ice hits, hit the **, be sure to ask clearly.
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Our current configuration is two warriors (one of which is anti-war), two knights (one of which is anti-cavalry, one is a milk rider), one hunter, one milk virtue, one milk sa, one dark herder, one death rider, one warlock, several attempts are failures, DPS did not wait for the 1st stage when the bugs came out, ** pressure is also high, add t to others, add others to pour t, are we not equipped with it? The team configuration GS average is around 4500 4700! Everyone, help analyze it!
We ordinary 10 people are all crushed, it's really difficult to be a hero.
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In fact, the shaman of 4800 is almost, but first of all, your blue is enough, I think how can you be full of buff27000 or so blue, and there is the technique, 10 people have to hurt very high, even if 5000+ t can't resist, so the pressure is very high, to make good use of the effect of the torrent and the wave after the torrent, as long as the technique can, 4800 can go completely... As for the 25 people, it is estimated that it will not work.,The wild group is definitely not good.,The guild group is about the same.,It's a big need for cooperation and awareness.。。。
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GS4800 can go to HTOC, and it can also go to ICC, you must know that the first 6 bosses of ordinary ICC are much simpler than HTOC
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No, generally the **GS required by HTOC must be higher than the DPS, because the **pressure is relatively large, and it is easy to empty the blue, so the **GS required by HTOC is higher than that of DPS!
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As long as you have no problem with the technique, and the gem FM is equipped, you can go.
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Let's go in and take a look at each boss in detail
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One of you defensive warriors pesters the shaman and keeps controlling and stuns him. The others are trying their best to kill Milk, and the priest mainly dispels 2 mages, one is responsible for sheep warriors, and one is responsible for raising punishment knights, or let your defense knights and punishment knights all over the field.
Kill Order: Milk Sa Warrior Milk Virtue Punishment Knight. These kills are over (Warlock and Darkherd) and are all dragon characters in any difficulty mode!
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This combination is really disgusting. It is recommended to set fire first to lose the milk virtue, the mage controls the sprinkling, and then the second dark herd, the dark herd damage is relatively high, and then kill the warlock, and then go to kill the milk after killing, and then the warrior (the shaman and the warrior can be replaced in order), and finally the knight. This combination can't be controlled because you don't have a warlock, so you can only kill Milk De first, and as soon as Milk De dies, the boss blood will not increase so quickly.
Of all the combinations in TOC, Dark Herd and Hunter have the most bullish output and must be used as the second set of fire targets. Among them, whether the early mage can control it well is decisive.
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Supplement the upstairs,This version of DS whether it is ordinary or H has a large area of blood spraying scenes,The relatively concentrated position makes the status of the **chain have been greatly improved compared with the fire source period,So the rush has become very important for NS,In the case of certain equipment, it is necessary to increase the speed to the critical point of 2005,On the contrary,Although the crit is 200% profitable,But this kind of face eats,And most of the crit is excessive,So crit is not recommended,Mental outfit is no longer the only choice for milk sa, This version of Milk Sa is no longer a pure battery, and a boss battle can find a lot of time to return to blue with lightning arrows, and 4t13 works very well (25 people are not clear, only 10 people are played, and the progress is 4 8h).
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