Heroes Invincible 3: What heroes are good for each race to start What heroes are good for initial at

Updated on Game 2024-07-19
2 answers
  1. Anonymous users2024-02-13

    Underground starter Tima. This person expanded in the early stage and fought in the later stage.

  2. Anonymous users2024-02-12

    1. Humans.

    Magic Attribute: Water.

    Features: Stable output, the strength of each level of troops is very strong, the spearmen are good in attack and defense, the composition of the troops is perfect, the expansion is strong, and the crossbowmen are powerful, these two arms are the main force in the early and even middle stages of mankind, and the comprehensive strength of the seventh-level soldier angel is the strongest among all the seventh-level soldiers. Another feature is the high morale of the heroes.

    Disadvantages: Compared to other races, the development is too slow, and although the angels are strong, they appear the latest.

    2. Forest family.

    Magic Attributes: Four Series.

    Features: The long-range troop elf archer is the most cost-effective, has a strong start, and has a high comprehensive strength of the class (defending the city, speed, and consumption). Magic resistance is high. The weakness is that the main class is relatively fragile, and the attack, defense and magic are mediocre.

    3. Academic family.

    Magic Attributes: Qi.

    Features: Magic-based, good at long-range attacks, strong coordination of troops, is an excellent magic powerhouse. The disadvantage is that the construction conditions of the mage tower are relatively high, and the speed of the class is weak, so it is easy to be suppressed by the fast class. The city defense is the weakest of all races.

    4. Undead.

    Magic Attribute: Earth.

    Features: Not affected by morale, not affected by mind magic. Due to spiritualism, the use of the Skull Sea tactic in the early stage and the gradual accumulation are also very suitable for the undead. The disadvantages are:

    Strength Analysis: The Undead are the most special race among the 9 clans, all the troops are undead, not affected by morale, and there are some special magic of their own clan that can only be produced by the undead castle. As a result, the undead use it in a very different way than other races.

    Since the undead are all undead, heroes can't learn leadership because it's not easy to mix with other races. It takes resources to breed high-level vampires to play the late game.

    5. Hell Clan.

    Magic Attribute: Fire.

    Characteristics: The junior soldiers are weak and the senior soldiers are strong, and the transition period is long. The speed of development determines whether it can compete with other races. It's harder to get started.

    6. Dungeons.

    Magic Attribute: Earth.

    Features: There is a lot of earth and fire magic. Excellent hand-to-hand siege ability, good long-range shooting ability. The focus is on tactical coordination. The disadvantage is that the seventh-level soldier black dragon is more difficult to come out.

    7. Barbarians.

    Magic Attributes: Qi.

    Features: Suitable for small map fast attack, the blood volume of the later class is thick, the disadvantage is that the class coordination is extremely poor, and the magic is disadvantaged.

    8. Swamp people.

    Magic Attribute: Water.

    Features: No resources, strong ability to defend the city, high defense of fortress heroes, the disadvantage is that the fighting speed is too slow, and the long-range output is low.

    9. Elemental family.

    Magic Attributes: Four Series.

    Features: The minimap is very strong, the first-level and seventh-level classes are excellent, and the race is dominated by magic. The disadvantage is that the class is more extreme, and it is easy for the enemy to abolish a certain class, and the attack and defense are weak.

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