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The backgrounds of Heroes of Might and Magic 3 4 5 are all different.
The story of the 3rd generation is a continuation of Might & Magic VI The main story is Queen Catherine who returns to the continent where her father has just died--- Erathia is devastated, and the whole kingdom is in a state of chaos due to the death of the king. The undead and wizard clans of the kingdom took this opportunity to expand their territory in a vain attempt to redivide the land. At the same time, the other human races around the kingdom are also taking a wait-and-see attitude towards the current situation for some purpose, which further complicates the chaotic situation.
There was a rumor circulating in the midst of the war that there was some unknown relationship between the death of the king and the invasion of the undead. In order to find out the truth, Catherine resolutely took on the task of reorganizing the kingdom. She raised the battle flag, a symbol of strength and magic, high above the ruins, and regathered the generals and troops loyal to the kingdom to declare war on the undead who tried to rule the continent of Erathia for the recovery of the kingdom and the honor of the kingdom!
Generation 4 is set in a story set in an alternate time and space, and in Generation 3, Gru holds the Blade of Doom and fights Korg's Ice Blade, causing the destruction of the continent and the migration of people to a new continent (Heroes of Might and Magic 4 opening credits).
Generation 5 was redeveloped by Ubisoft, so the structure of the original game was overturned, and a world called Ahsan was reconstructed, and the main story was the struggle between the goddess Yasha and the dragon god Ogas and his followers (i.e., various races).
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Heroes of Might and Magic 6
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No. You need to know what this game is set in.
It started as a solo creation game: Might and Magic.
After the popularity of Might & Magic, it began to become a series, from 1 to 7
Then on the basis of the Might and Magic came the Hero Invincibility.
Therefore, the official name of Heroes Invincible is: Heroes of Might and Magic (several) These two series of games have the same world view, setting, and history.
So, the Messiah, the son of darkness mentioned in Heroes of Might and Magic V, also appeared in Might and Magic Ten, so I will add the following.
The Heroes of Might and Magic series is one with a unified background.
Three generations because of the destructive power of the Blade of Doom.
The various races fell into chaos.
That's why there are four generations of revival.
I don't know if you understand it or not.
But the core battle of the four generations is the revival campaign of the Order.
The content of the five generations is a little disjointed.
But as the comrade downstairs said.
3do is gone, so there's no way.
If you change the corporate culture, it will definitely be different.
As for the invincible background and setting of heroes, it comes from the Might and Magic series.
This is not a lie. Do your own research.
Then above. ps
Actually, I like to study the background so much.
Warcraft and World of Warcraft are also quite good.
The same historical background is used in PS2 Baldur's Gate and Diablo:
Baal Throne. This is somewhat similar to the birth of the dark Messiah.
Well really above.
PS3 actually didn't understand yourself.
I said it in the first line, no.
PS4 classmates.
I'm referring to the setting.
You're talking about the storyline.
Please don't say storyline = historical background.
Baldur's Gate 2: Bal's Throne.
Have you played it yet? Diablo 2
ACT5's bottom boss, which is also the general boss, is also the god of conspiracy and ** - Baal.
I'm referring to using the same settings.
PS5 If you're looking for a similar story.
Don't talk about the historical background.
You ask questions like this.
You can't find the answer.
Then above.
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According to the method mentioned upstairs, not all of the other hidden heroes are easy to use, the following three are okay: 1) Gru, Phantom Archer --- the strongest archer, 2) Deken, Magic Mage--- the strongest mage, 3) Sir Orlac, Creature Speed plus 2--- best leader.
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How many generations are you talking about?
I'm only familiar with the 3rd and 4th generations, and the 5th generation and later don't think it's fun, so I haven't touched it at all. The 4th generation starts with chaotic thieves who are easy to play, because there is stealth, you can bypass wild monsters to steal resources. While fooling the monster, you will get an additional amount of experience, which is less than killing the monster, but deceiving it once and killing it again will have more experience than others.
First practice a working thief hero, and then a necromantic hero, specializing in spiritualism, and when you reach the grandmaster level, you will summon a vampire, and there is no one of the strongest tactics.
Generation 3 is actually more classic than generation 4, and the strongest hero needs to be distinguished from the use, and the length is larger. Each hero of the 3rd generation has a perk and therefore more distinctive.
First of all, let's talk about the heroes who are easy to use in the early stage of land development, there are magic specialty heroes, troop specialties, and special classes. The best magic specialty is the first to recommend the Elemental Luna, the wall of fire specialty, the master can use it to burn the senior soldiers, and even the top soldiers like the Titan have a way to defeat the strong with the weak, and you can go to the "Hero Invincible 3" of the ferry post bar to discuss. In the class specialty category, Ivo of the Barrier Clan should be the first to be recommended, an elven archer specialty, and many elven shooters will be brought out as soon as they appear.
If Gru and Deken are also counted, both of them are strong, and Deken will be stronger if the hero himself is able, but Gru has more troops, and each has its own merits. Special heroes are the first to recommend Sir Mrak, and all creatures led by him have +2 combat speed, no matter which clan they go to (except for the cemetery), they are very powerful, and the only hero who is banned from all rules of the battle.
There are many powerful heroes in the mid-game, such as the castle's archery specialty hero Welling, and the two offensive specialty heroes in the stronghold are very powerful. Of course, the two special dragon specialty heroes in the dungeon, no matter what kind of dragon they bring, have an advantage, which is not bad.
Heroes who are powerful in the late and late stages are generally considered heroes with special defense strength, among which the Tyzer of the swamp is the most powerful. But if it's a super large map with a lot of exponential field buildings, you should consider that Mephera is the strongest in the barrier, because Taize has an innate racial weakness and can't learn fire magic.
On the whole, the first hero of Hero Invincible 3 should still be considered Sir Mrak, if there is no bad skill, before level 30, he will lead a large army to fight and sweep all heroes.
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I remember that Hero Invincible 3 has a heroine, who specializes in spiritualism, and after matching the three-piece set of spiritualism, it is simply invincible, and ordinary spiritualism can only summon ordinary skeleton soldiers, and at most upgrade to skeleton warriors, with a three-piece set, you can directly upgrade to a skeleton mage, sweeping the whole map.
Thousands of skeleton soldiers, with a knife down, the archangel has to kneel.
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Heroes of Might and Magic 5: Senate in the Dungeon, Hora and Nasir in the Academy, Kra and Hagosh for the Orcs.
Whether a hero is strong or not has a lot to do with his race, like Senate and Hora, although they are both outstanding in magic, Senate is a dungeon hero, with high mana growth, and high damage in seconds with the dungeon's spell strength; Hora is a hero of the house, with a high level of knowledge growth, and is more flexible with the house's magic mirror and her own speed talent. Orc heroes are also race-related, and the combination of powerful strikes, stun strikes, and intoxication is unique.
There are no best heroes, only the worst heroes. I haven't played the other few heroes, so I don't know.
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The strongest hero is Tayze; The most powerful attacking hero is Hart; The most powerful magic hero is Lao Suo; The most powerful form of magic is the summoning element; The most powerful creature is Big Beamon; The most powerful building is the tavern.
1. The strongest hero is Taize.
Advanced Defense 15 Upgrade Basic Plus Defense, increase Defense by 5% per level, and you can reduce damage by 100% at level 17, but magic damage cannot be reduced. Despite attacking 30% because combat is most afraid of range, and offense cannot bonus ranged, defense can reduce ranged damage.
2. The most powerful attack hero is Hart.
Attack plus 30%, level 14 Hart will add 100% attack, but no bonus to range, unless the range is close, so slightly inferior to Lao Tai.
3. The most powerful magic hero is Lao Suo.
Lao Suo's lightning has a bonus of 50%, it has its own magic power, and he is a mage, he wants strength and strength, and he needs knowledge and knowledge, so Lao Suo is the most powerful attack magic hero.
4. The most powerful magic is the summoning element.
The attack magic is Lao Suo's flash chain, and the most powerful support is the summoning element.
5. The most powerful creature is Da Beamon.
Among the heads-up, the most powerful is like Sun Wukong can win the Jade Emperor, but he can't win Tang Seng. Archangel can win all level 7, but he can't beat Big Beamon.
6. The most powerful building is the tavern.
You can hire an unlimited number of heroes and then dismiss them, and you will have unlimited soldiers, and the most powerful treasure is the magic book.
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A generation of games and a generation of gods, heroes are invincible out of seven generations, and the three generations are divided into the original, the blade of doom and the shadow of death in three periods, and there are also official versions of the chronicles, each version will have one or even several heroes who disrupt the balance. There are only 1st and 4th generations, as long as the heroes of the same race are all the same, then there is really no so-called "best" hero.
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Undead knights or wizards who learn advanced wisdom and high-level diplomacy in the super map are the most awesome, and they will have at least 3,000 corpses (Death Talisman, Vampire Cloak, Death Boots) in 5 months, plus some high-level miscellaneous soldiers obtained by high-level diplomacy, and then find all the accessories of the Phantom Bow (Bow of the Tree Elf, Rope of the Divine Beast, and Sky Feather Arrow); Learn advanced wisdom, advanced diplomacy, advanced logistics, advanced leadership, advanced earth magic, advanced breath magic, and advanced intelligence in the minimap or super minimap, and the magic hero who created the gate of time and space and the door of space in another dimension is the most awesome!!
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Only three generations are played, and the strongest is undoubtedly the fastest in the development of Qingye. Some heroes can't be trained at all without certain resources.
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Aisha, Vidnina, two spiritualists, there is no shortage of soldiers in the early stage, and the ghost king set in the later stage is directly transformed into a corpse witch, especially when playing a super large map, there are wild monsters all over the ground, basically no injuries, and you can keep recruiting corpse witches, 4000k small monsters 300+ corpse witches, ordinary towns plus artifacts, there are only 20-30 corpse witches a week, and others can't be faster than your riot speed. So basically, these two heroes have a ghost king set, and they go sideways in the later stage (don't think about being tough in the early stage).
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The mobile version is not very clear, but the PC version is not the strongest or the most bullish hero in the past, because this is a war chess game.
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Guo Xiangzhun:
Heroes who have been modified with modifiers are the best.
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As long as you can use it, it's a cow. It's all about technology.
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Agrell ... Super Bull's speed bonus is extremely ferocious in the late game.
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The main differences between heroes in the game are feats and skills. Here will be about [Expertise] first, the specialties are mainly passive skills, there are many types, and the following is roughly summarized:
1. Effective for specific corps.
Heroic Warsong Gru.
For example, the novice hero Catherine has a strong increase in [Crusader], but this kind of hero also restricts the combination with the corps, so it can be used in the early stage, or it is easy to use in a specific lineup;
Such heroes are: Catherine, Lloyd, Rodhart, Gru, Ryska, Shiva, York, etc
2. Effective for a certain type of corps.
Heroic Wargo Sir Momrak.
For example, Sir Mrak has an increase effect on the [Assault Corps], and the limit of this type of hero will be smaller than the first one;
Such heroes are: Sir Mrak, Memphira, Kenlo Haag.
Third, there is also the strengthening of the hero's own skills.
Heroic Warsong Edlaide.
This kind of hero is a strong output, and the damage of skills is very high, such as Vidnina, whose specialty is to strengthen his skills and summon skeletons to fight;
Such heroes are: Vidnina, Sandru, Zeda, Somla, Edlaide.
Fourth, there are individual comprehensive, multiple effects.
Heroic War Goroland.
For example, "Roland" has a bonus to his own skills, to all corps, and to specific [Castle Corps].
Which hero is better in the hero invincible mobile game?
In my opinion, the heroes of the second and third types are relatively good, of course, after the Corps is cultivated, the combination with the heroes can also reach the strongest!
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It's actually pretty much the same to try it yourself, and it still depends on your personal ability.
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