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The resistance combinations of the magic weapon system are arranged according to the eight trigrams, and each magic weapon has its own yin and yang attributes. In the following table, 0 and 1 are used to represent yin and yang, respectively, and each magic weapon is listed with yin and yang attributes, skill effects, titles, and level requirements. Magic Weapon Name Yin and Yang Attribute Skill Effect Title Requirements Level Requirements Silver Suo Golden Bell 0 Convert Qi and Blood Damage Suffered to Mana Damage 0 8 General Order 1 Transfer Damage Suffered to Opponent Members 1 16 Great Momentum Hammer 1 Attack by Ignoring Physical Absorption 2 24 Qibao Linglong Pagoda 0 Convert Mana Damage Suffered into Qi and Blood Damage and Return to the Opponent 3 32 Black Dragon Ball 1 Convert Qi and Blood Damage Suffered into Mana Damage and Return it to the Opponent 4 40 Nether Ghost Hand 0 Physical Attack Appears Across the Mountain Attack Effect 5 48 Great Mudra 1 Clear your Seal Ailments 6 56 Whip 0 Deal Mana Damage to the opponent based on your physical attacks 7 64 Love Network0 Makes your opponent unable to perform physical attacks 8 72 Lotus Lantern 1 Dispels your opponent's chaotic ailments 9 80 Golden Hoop 1 Makes Opponent unable to use offensive spells 10 88 Seal of Heaven 0 Dispels opponent's ailments 11 96 Brocade Robe 1 Converts mana damage to qi and blood 12 104 Bone Claw 0 Drains opponent's legal power every time 13 112 Transforms Butterfly0 Dies with opponent 14 120 After understanding the yin and yang attributes of each magic weapon, you can get the required resistance as long as you combine them according to the table below, note that the order of the numbers in the following table is the order from top left to bottom right in the magic weapon arrangement interface.
Dry (1 1 1) is the sky - increases the player's seal resistance Kun (0 0 0) is the earth - increases the player's chaos resistance Earthquake (0 0 1) is thunder - increases the player's lightning resistance Xun (1 1 0) is the wind - increases the player's wind resistance Gen (1 0 0) is the mountain - increases the player's slumber resistance (0 1 1) is Ze - increases the player's poison resistance Kan (0 1 0) is water - increases the player's water resistance away (1 0 1) is fire - increases the player's fire resistance.
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In fact, the longest use is to want to discharge anti-ice mixing.
But for the application of magic weapons in battle.
I made my own spell with a golden hoop.
Mahamudra. It's okay for the Baolian lamp to drain the anti-icing, because the application of other magic weapons in battle is not very good.
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The golden hoop is not to be mixed.
But it can be a b.
1 Golden Hoop: Makes it impossible for opponents to use offensive spells.
0 Butterfly: Die with your opponent.
1 Lotus Lantern: Removes your Chaos ailment.
1 Great Mudra: Remove your seal ailment.
0 Love: Makes it impossible for the opponent to perform physical attacks.
1 Hammer: Attacks by ignoring physical absorption.
1 General Order: Transfer the damage suffered to the opposing member.
0 Bone Claw: Causes the opponent to lose his legal power every time.
1 Black Dragon Ball: Convert the suffered Qi and Blood damage into mana damage and return it to the opponent0 Qibao Linglong Tower: Convert the suffered mana damage into Qi and blood damage and return it to the opponent0 Ruthless Whip:
Directly deal mana damage to the opponent according to its own physical attack0 Nether Ghost Hand: Physical attacks appear to have the effect of fighting cattle across the mountain.
0 Silver Suo Golden Bell: Convert the damage suffered by Qi and Blood into mana damage1 Brocade Robe: Convert the mana damage suffered into Qi and blood damage0 Fan Tianyin: Remove the opponent's ailment.
Dry (1;1;1) For Heaven - Increases the player's Seal Resistance.
Kun (0;0;0) Ground - Increases the player's chaos resistance.
Earthquake (0;0;1) Thunder - Increases the player's lightning resistance.
Tatsumi (1;1;0) Wind - Increases the player's Wind resistance.
Gen (1;0;0) For the Mountain - Increases the player's Sleepiness Resistance.
Redeem (0;1;1) Wei Ze - Increases the player's poison resistance.
Kan (0;1;0) Water - Increases the player's water resistance.
off (1;0;1) Fire - Increases the player's fire resistance.
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Golden hoop + big mudra + Baolian lamp = anti-mixing.
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Secondly, the magic weapon can be called up to 8 resistances, that is, 4 kinds of immortal resistance and 4 kinds of human resistance. Each resistance needs to be called out with three magic weapons, and when you tune the magic weapon, it is gossip. The description in the magic weapon is also gossip.
Seal Resistance: Three Yang magic weapons are required, and the three are positioned as the Qiangua, and the order is Yang Yang Yang. Sleepy Resistance:
Fangyu needs one yang magic weapon, two yin magic weapons, and the three are positioned as Gen hexagrams, and the order is yang and yin yin. Poison resistance: Two yang magic weapons, one yin magic weapon, and three are positioned as hexagrams, and the order is yin and yang yang.
Wind resistance: Two yang magic weapons, one yin magic weapon, and three are positioned as Xun hexagrams, and the order is yang, yang, yang, and yin. Fire Resistance:
Two yang magic weapons, one yin magic weapon, and three are positioned as separation hexagrams, and the order is yang yin and yang. Thunder resistance: Two yin magic weapons, one yang magic weapon, and three are positioned as shock hexagrams, and the order is yin and yang.
Water resistance: Two yang magic weapons, one yin magic weapon, and three are positioned as Kan hexagrams, and the order is yin and yang. From the magic weapon.
In terms of resistance, each person only needs to practice six magic weapons.
Three yin, three.
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1 Silver Suo Golden Bell Converts Qi and Blood damage taken into Mana Damage. Yin 0
2 General Order: A passive skill that transfers damage taken to opposing members. Yang 1
3 Hammer of Momentum Ignores physical absorption to attack, group effect. Yang 1
4 Qibao Linglong Tower Passive skill, which converts the mana damage suffered into qi and blood damage and returns it to the opponent. Yin 0
5 Black Dragon Ball Passive skill that converts the damage suffered into qi and blood into mana damage and returns it to the opponent. Yang 1
6 Nether Hand Passive skill, physical attack has the effect of fighting cattle across the mountain. Yin 0
7 Great Mudra Remove your seal ailment, group effect. Yang 1
8 Heartbreaker Whip Inflicts an effect on allied units, dealing mana damage to opponents when they physically attack. Yin 0
9 Affection makes it impossible for opponents to physically attack. Yin 0
10 Lotus Lantern Removes your chaotic ailments. Yang 1
11 Tightening Spell makes it impossible for opponents to use offensive spells. Yang 1
12 Heavenly Seal: Removes a state from both the enemy and the enemy. Yin 0
13 Brocade Robe Converts mana damage taken into blood damage. Yang 1
14 Bone Claw Drains opponent's legal power every time. Yin 0
15 Red Refining Fox Passive skill to increase your own attack power. Yin 0
16 Apricot Yellow Banner Greatly increases physical resistance. Yang 1
17 Butterfly Die with your opponent and exchange blood for blood. Yin 0
18 Drunken Dream Death Unleashes a Continuous Status on the opponent, with a chance to put the opponent to sleep at the beginning of each turn. Yang 1
Resistance Effect Magic weapon combination attributes.
Mixed Yin 0 Yin 0 Yin 0
Bingyang1 Yang1 Yang1
Poison Yin 0 Yang 1 Yang 1
Sleep Yang 1 Yin 0 Yin 0
Fire Yang 1 Yin 0 Yang 1
Water Yin 0 Yang 1 Yin 0
Wind Yang 1 Yang 1 Yin 0
Lei Yin 0 Yin 0 Yang 1
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You can adjust the stats yourself.
In the magic weapon you have now, take off all the equipment, and then adjust it to see the changes in attributes.
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For the magic weapon combination resistance, I see that many friends have doubts, the combination of magic weapons for PK, the role of helping the battle is also very great, and sometimes it has to be combined with its own resistance.
Sex, a combination of magic weapons. Below, I will teach you how to combine magic weapon resistance.
The resistance combinations of the magic weapon system are arranged according to the eight trigrams, and each magic weapon has its own yin and yang attributes. In the table below, 0 and 1 are used to indicate that yin and yang are listed at the same time.
Out of the magic weapon yin and yang attributes.
Magic weapon name: Yin and Yang attributes, skill effect.
Silver Suo Golden Bell 0 converts the damage suffered into mana damage and General Order 1 transfers the damage suffered to the opposing member.
Hammer 1 attacks by ignoring physical absorption.
Qibao Linglong Tower 0 Convert the mana damage suffered into qi and blood damage and return it to the opponent Black Dragon Ball 1 Convert the qi and blood damage it suffered into mana damage and return it to the opponent's ghost hand 0 Physical attack has the effect of fighting cattle across the mountain.
Mudra 1 Removes your seal ailment.
Ruthless Whip 0 directly deals mana damage to the opponent according to its own physical attack and smart attack, and the opponent cannot perform physical attacks.
Lotus Lantern 1 Dispels your Mixed Sail Ailment.
Golden Hoop 1 makes it impossible for opponents to use offensive spells.
Fantian Seal 0 Removes the opponent's abnormal status.
Brocade Robe 1 converts the mana damage taken into qi and blood damage, and the white bone claw 0 causes the opponent to lose mana every time.
Red Refining Fox 0 Active Skill to increase your own Attack Power. Apricot Yellow Flag 1 greatly increases physical resistance.
Butterfly 0 Die with your opponent.
There is also a magic weapon level 126, drunk and dreaming of death, uh, 2 turns to be able to receive it for the time being, not to mention the dry (111) for the day - increase the player's seal resistance.
Kun (000) is the land - increases the player's chaos resistance.
Shock (001) is lightning - increases the player's lightning resistance.
Xun (110) is Wind - Increases the player's Wind Resistance.
Gen (100) is a mountain - increases the player's resistance to drowsy.
(011) is Ze - Increases the player's poison resistance.
Kan (010) is water - increases the player's water resistance.
Off (101) is Fire - Increases the player's Fire Resistance.
Example: The Yin and Yang attributes of the Great Momentum Hammer, Baolian Lantern, and Golden Hoop are all 1,111 combined to create an anti-ice attribute. And any placement is 111, so it can be placed and combined at will.
Anti-ice properties.
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Dry for the Sky - Increase the player's seal resistance (upper yang, middle yang, lower yang) Kun for the ground - increase the player's chaos resistance (upper yin, middle yin, lower yin) shock for thunder - increase the player's resistance to lightning (upper yin, stupid, middle yin, lower yang) Xun for the wind - increase the player's wind resistance (upper yang, middle yang, lower yin) Gen for the mountain - increase the player's resistance to lethargy (upper yang, middle yin, lower yin) to Ze - increase the player's poison resistance (upper yin, middle yang, lower yang) Kan for water——increase the player's water resistance (upper yin, middle yang, lower yin) from fire—— Increases the player's Fire Resistance (Upper Yang, Middle Yin, Lower Yang) Since the vast majority of players need chaos and seal resistance, we just need to distinguish between magic weapons.
For example, take out three of the eight magic weapons of Yinsuo Golden Bell, Qibao Linglong Pagoda, Nether Ghost Hand, Ruthless Whip, Love Network, Fantian Seal, Bai Na Trapped Tong Bone Claw, and Butterfly, no matter how they are arranged, they must be anti-mixing.
For example, take out three of the seven magic weapons of the general's order, the big power hammer, the black dragon ball, the big mudra, the Baolian lamp, the golden hoop, and the brocade robe, no matter how they are arranged.
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3 are generally imprisoned "Close to the Method", Baolian "Solve Your Own Team Mix", and Big Mudra "Solve Your Own Team Ice".
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Golden Hoop + Lotus Lantern + General Order Resistance is a seal.
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Gold stock + butterfly + love network anti-sleep.
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