Heroes Invincible 1 6 All races, Heroes Invincible 6 which race is powerful

Updated on Game 2024-07-24
7 answers
  1. Anonymous users2024-02-13

    Humans, Demons, Undead, Elves, Magicians, Orcs, Elementals, Underground Humans.

  2. Anonymous users2024-02-12

    Just make the nine races of Phoenix.

  3. Anonymous users2024-02-11

    Every generation is different. Go to the World of Heroes. The information here is detailed.

  4. Anonymous users2024-02-10

    It's hard to say, and it has something to do with the hero's growth route. The undead need to be guarded and fought.,It's best to have a magic hero with an undead army.,Increase magic damage and reduce enemy combat power.,So that the long-range output will be very strong (the spider will become a spider form),Defending the city is very good.,It's not easy to fight if you really let people rush into battle.。。 The beasts and dark elves are aggressive, Yingzhou and humans should be attacked and defended, and hell is mainly defended.

    It's hard to say which race is more fierce, if you just start playing with power heroes to lead orc troops is simple and rude, it's very easy to use, and novices will be better with this. This game talks a lot.,There are a lot of skills of the troops.,There's no race that's the most powerful.,The mutual restraint between the race and the hero's skills is also quite serious.。 Undead is difficult for novices to get started, practice slowly and you will definitely find the best fit for you, this is the most powerful for you.

    Personally, there is a preference for hell.

  5. Anonymous users2024-02-09

    You're watching what you're playing. If you simply fight a battle, the protagonists of Yingzhou and the cemetery are relatively simple, the skills are relatively good, the magic profession, the tear skills are powerful, the cemetery sacrifice flow is extremely obscene, and the Yingzhou big wave is very powerful.

    My personal battle difficulty is from easy to difficult, it is the cemetery, Yingzhou, the temple, the stronghold, and the hell sanctuary can be converted into magic heroes online, and it is not a power hero who can't play, and it is also very difficult for novices to play.

  6. Anonymous users2024-02-08

    In Heroes of Might and Might 7, each race has its own unique characteristics and strengths, so choosing the race that best suits Heroes difficulty may vary from person to person. However, in general, the following races are easier to pick up and more suitable for beginners on Heroic difficulty:

    1.Humans: Humans are a relatively balanced race with flexible and diverse tactics. They are very productive, able to quickly expand their territory in a short period of time, and have a strong knight class and archers that give them an advantage on the battlefield.

    2.Elves: Elves are known for their powerful ranged units, and their ranged units such as archers and dwarven pitchers are able to put a lot of pressure on the enemy.

    In addition, the elves possess powerful magic and support units that are able to provide strong support in battle.

    3.Mystic Demons: The Mystic Demons are a very powerful race, and their dark magic is capable of wreaking havoc on the Pure Age Cave Clan. In addition, the Mystic Demon also has a powerful Black Dragon Knight class and demon units, which can be invincible on the battlefield.

    It should be noted that in Heroes of Might and Magic 7, each race has its own unique gameplay and strategy, and players should choose the most suitable race to play according to their actual situation, combined with the game progress and goals.

  7. Anonymous users2024-02-07

    H5 What to say, the balance of the various races is not too good, but it is not bad.

    The Templars, the knights, can be said to be the first race.

    Heroes: Tend to physical defense and class strengthening, and the race is characterized by enhanced counterattacks.

    Troops: Focus on anti-counter, high integrity, no waste wood occupation.

    Magic: Light and darkness dominate, strengthening and curse tendencies.

    Hell, the demon clan, the attacking clan.

    Heroes: Tend to interfere with physical attacks and spells, and the race features summoning demons.

    Strength: All kinds of skills exist for attacking, and the most unstable ones have big ups and downs.

    Magic: Destruction and darkness are dominant, attack and curse tendencies.

    The forest, the elves, the fastest.

    Heroes: Tend to be physically attacked, and the race features a rival system, which has a 40% chance to double damage when attacking rivals.

    Strength: The attack order is high, and the luck is high, but the disadvantage is that the blood defense is low and cannot withstand consumption.

    Magic: Light and destruction, attack and enhancement tendencies.

    Dungeons, the Dark Elves, the highest quality of individual soldiers, and a treasure shop.

    Hero: Magical killing tendency, race-specific demon-breaking defense.

    Strength: Attack, defense, and speed are all in the forefront of the same level, and the black dragon also has a unique magic immunity, and the disadvantage is that the output is too low.

    Magic: Destruction and summoning, summoning and attacking tendencies.

    Academy, mage family, more active skills of troops, and a treasure shop.

    Hero: Completely magical, the race features crafting treasures to enhance the class.

    Troops: 3 ranged 2 flying 2 melee perfect combination, and there are also more active skills.

    Magic: Summoning is the main thing, and the others are supplementary, and the diversity of magic is fully reflected.

    Graveyard, a clan of necromancers, one of the two powerful clans.

    Hero: Magically inclined, the race is characterized by conjuring, and recovering its own troops after the battle.

    Strength: An army of the undead, snowballing the most powerful.

    Magic: Darkness & Summoning, Summoning & Curse tendencies.

    Fortress. The dwarves, the strongest defenses.

    Heroes: Physical offensive and defensive tendencies, special runic magic.

    Forces: Balanced attack and defense, lack of flight rush.

    Magic: Light and Destruction.

    Stronghold, barbarians, pure physics.

    Heroic, purely physical, no magic, unique warcry.

    Strength, the strongest life.

    Magic: No magic, magic resistance, warcry.

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