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Hero. Male.
Generation. World. See for yourself above, this is a more authoritative ** about all versions of Heroes of Invincible.
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Hello, now I am here to answer the above questions for you. Hero Invincible 5 strongest race, Hero Invincible 5 skill wheel I believe many friends still don't know, now let's take a lookEnlightenment-me....
Mentoring: Beginner heroes can learn 25% of the experience from higher-level heroes.
2. This is a skill added in the new version.
3. Just imagine, the little gangster who just came out of the bar patted the shoulder of the level 25 hero, and it immediately became level 17! And this method can be replicated indefinitely.
4. These nouveau riche can kill people and sell goods immediately, and they can run (learn logistics) and fight.
War Machines - Triple Crossbow: The Ballista's triple hit, which was only available in the old version for Terrans, Dwarves, and Elves, is now common to all clans, and can be quickly learned (Level 2).
Offense-Flaming Arrow: (The Ballista ignores the opponent's defenses and adds 50 fire damage), which was only available in the Elves and Houses in the old version, and is now common to all clans.
7. Features: There is only one kind of hero for each race, and the hero has restored the setting of hero stunts, and the four main attributes similar to H3, attack, defense, mana, knowledge, and H3 are different, H5 The heroes of each race have extremely complex skill trees and skill types, and everyone who faces the H5 skill tree will probably have quite a headache, H5 has 12 public skills and a racial skill for each race.
8. Under each department of public skills, it is divided into main skills, 3 standard abilities and a number of special abilities, and the main skills have 3 levels, and only 3 can be selected to learn in terms of ability; Under the racial skill, there are 3 professional abilities and one unique ability (ultimate skill, the learning conditions are extremely harsh, and if you learn one wrong step, you will lose all your efforts), and the main skill has 4 levels.
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It's hard to say, and it has something to do with the hero's growth route. The undead need to be guarded and fought.,It's best to have a magic hero with an undead army.,Increase magic damage and reduce enemy combat power.,So that the long-range output will be very strong (the spider will become a spider form),Defending the city is very good.,It's not easy to fight if you really let people rush into battle.。。 The beasts and dark elves are aggressive, Yingzhou and humans should be attacked and defended, and hell is mainly defended.
It's hard to say which race is more fierce, if you just start playing with power heroes to lead orc troops is simple and rude, it's very easy to use, and novices will be better with this. This game talks a lot.,There are a lot of skills of the troops.,There's no race that's the most powerful.,The mutual restraint between the race and the hero's skills is also quite serious.。 Undead is difficult for novices to get started, practice slowly and you will definitely find the best fit for you, this is the most powerful for you.
Personally, there is a preference for hell.
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You're watching what you're playing. If you simply fight a battle, the protagonists of Yingzhou and the cemetery are relatively simple, the skills are relatively good, the magic profession, the tear skills are powerful, the cemetery sacrifice flow is extremely obscene, and the Yingzhou big wave is very powerful.
My personal battle difficulty is from easy to difficult, it is the cemetery, Yingzhou, the temple, the stronghold, and the hell sanctuary can be converted into magic heroes online, and it is not a power hero who can't play, and it is also very difficult for novices to play.
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H5 What to say, the balance of the various races is not too good, but it is not bad.
The Templars, the knights, can be said to be the first race.
Heroes: Tend to physical defense and class strengthening, and the race is characterized by enhanced counterattacks.
Troops: Focus on anti-counter, high integrity, no waste wood occupation.
Magic: Light and darkness dominate, strengthening and curse tendencies.
Hell, the demon clan, the attacking clan.
Heroes: Tend to interfere with physical attacks and spells, and the race features summoning demons.
Strength: All kinds of skills exist for attacking, and the most unstable ones have big ups and downs.
Magic: Destruction and darkness are dominant, attack and curse tendencies.
The forest, the elves, the fastest.
Heroes: Tend to be physically attacked, and the race features a rival system, which has a 40% chance to double damage when attacking rivals.
Strength: The attack order is high, and the luck is high, but the disadvantage is that the blood defense is low and cannot withstand consumption.
Magic: Light and destruction, attack and enhancement tendencies.
Dungeons, the Dark Elves, the highest quality of individual soldiers, and a treasure shop.
Hero: Magical killing tendency, race-specific demon-breaking defense.
Strength: Attack, defense, and speed are all in the forefront of the same level, and the black dragon also has a unique magic immunity, and the disadvantage is that the output is too low.
Magic: Destruction and summoning, summoning and attacking tendencies.
Academy, mage family, more active skills of troops, and a treasure shop.
Hero: Completely magical, the race features crafting treasures to enhance the class.
Troops: 3 ranged 2 flying 2 melee perfect combination, and there are also more active skills.
Magic: Summoning is the main thing, and the others are supplementary, and the diversity of magic is fully reflected.
Graveyard, a clan of necromancers, one of the two powerful clans.
Hero: Magically inclined, the race is characterized by conjuring, and recovering its own troops after the battle.
Strength: An army of the undead, snowballing the most powerful.
Magic: Darkness & Summoning, Summoning & Curse tendencies.
Fortress. The dwarves, the strongest defenses.
Heroes: Physical offensive and defensive tendencies, special runic magic.
Forces: Balanced attack and defense, lack of flight rush.
Magic: Light and Destruction.
Stronghold, barbarians, pure physics.
Heroic, purely physical, no magic, unique warcry.
Strength, the strongest life.
Magic: No magic, magic resistance, warcry.
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There are a lot of modifiers on the Internet, one click, there must be, or go to the Dotsoft station!