On Magic s multi defense one questions, a small number of questions about Magic

Updated on Game 2024-07-28
10 answers
  1. Anonymous users2024-02-13

    The order in which the damage is distributed is determined by the attacker, so the outcome is determined by the attacker.

    Damage Order 1,0 7 2,2 2 2 Combo : 4 4 combo deals 4 damage to 0 7, while 2 2 combo deals 2 damage to 4 4. After that, 4 4 deals 3 more damage to 0 7, 1 damage to 2 2, and 2 2 to 4 4 deals 2 more damage.

    Results: 4 4 and 0 7 deaths.

    Damage Order 1,2 2 Combo 2,0 7 : 4 4 Combo deals 4 damage to 2 2 Combo, and 2 2 deals 2 damage to 4 4. 2 2 deaths.

    After that, 4 4 deals 4 damage to 0 7. Result: 2 2 deaths.

  2. Anonymous users2024-02-12

    Your 2-2 creatures are dead.

    The opponent's 4 4 combo and your 2 2 combo first settle the first strike damage, your 2 2 creature takes 2 first strike damage and dies, then the 0 7 creature takes 2 first strike damage, and then when the normal damage is settled, your 2 2 2 creature is already in the graveyard, so there is no damage, and the opponent's creature deals 4 normal damage to your 0 7 creature.

    The end result is that the opponent's creature becomes a 4 2 combo after the battle, and your creature is left with only a 0 7, and the actual defense is 0 1 until the end of the turn.

  3. Anonymous users2024-02-11

    2.He can't attack, he can't be horizontal, but he can be tapped (i.e., the ability with the horizontal symbol written on his card is useless, but another card can be horizontal).

    3.The sleeve of the Three Kingdoms Kill is completely a pit man, not to mention the corners, the side will crack in two weeks at most, and it will be 39. The kind of 5 yuan and 100 on the Internet are basically disposable, and they can be used to hold cards that are not commonly used; If you want to have your most popular decks, you need to buy the kind of import that costs about five cents a piece, and 100 copies will do, and I can use it for a year.

    To be honest, it's not much, at least you can't buy it with relatively high strength, two thousand a year and two thousand, two thousand should be able to make a very good deck, but after two years have passed, half of the cards you buy are out of the environment. And that's not counting buying deck boxes. But if you can reach thousands, you can watch the deck, and you can play it for fun.

    I'm 150-200 a month and I feel okay.

    5.There are two kinds of people who play: one is a player (various tournaments) and the other is someone who has some Magic at home and has been exposed to it, but has not invested much, so it is understandable.

    If we talk about the former, China will only have 10,000 or 20,000, and if the latter is added, it is estimated that it will be close to 100,000. There are 8 million people in the world, and they are basically players. (Encyclopedia's 6 million which year, outdated).

  4. Anonymous users2024-02-10

    Multiple series, each series of 100 350 sheets, with 2 reprintsNeither attacks nor taps.

    3.Half-moon. 4,。It doesn't matter how much, the key depends on how much your skills improve, I spent about 10,000 yuan...

  5. Anonymous users2024-02-09

    1 More than 80 series 100 350 sheets per series With 2 reprints Can't attack Can't be tapped.

    3 I used 50 pieces of 80 card sleeves for two years, and the other 40 pieces of 80 cards have cracked, and I have used them for three years, mainly depending on the material of the card sleeve, and the durability that will not wrinkle to the touch.

    4 The card stores I often go to spend a few hundred a year, and some cost hundreds of thousands a year, and the key depends on the individual.

    5 How many people in China don't know that there are only about three or four thousand people playing magic in Shanghai. Does the world refer to the World of Warcraft? Hardly anyone plays World of Warcraft trading cards anymore.

    Hope it helps.

  6. Anonymous users2024-02-08

    1. The final blade will not kill the creature, but the stand-in armor will fall, and the -3 -3 creature will die and the stand-in armor will drop The stand-in armor dies once instead of the creature, but if -x -x, the creature will die again because the effect of -x -x after the stand-in armor is still dead.

    2.、I don't understand it too much.。。。 Do you want to give up one or all of them? If it is written directly"Discard your hand" should be discarded.

    3. No, as long as the opponent announces blocking, the block will inevitably take effect And now the rules have been changed to enter the combat phase, there is no time to release the spell, that is, there is no concept before settlement.

    4. The regeneration ability needs to be clearly stated.

  7. Anonymous users2024-02-07

    2 don't use it, 3 doesn't count, 4 don't use it.

  8. Anonymous users2024-02-06

    First: living things are living things, and the earth is the earth. The Warrior Sanctuary is not a living thing.

    Songway: "It's not just for creatures, it's also available in some enchantments.

    Creatures must have strength and defense, and for land it doesn't even have a definition of offense and defense, it's not zero. Unless some other spell or ability (such as Corrupt Zandiken: The land subject to this enchantment becomes a 3 3 creature) that makes him a creature, he's not a creature and can't be harmed.

    Most starters can be activated almost at any time, and the timing is as good as instantaneous. Can be activated on opponent's turn.

    For example, Whispering Shade: Black: +1 +1 for Whispering Shade until end of turn.

    If someone wants to deal 2 damage to him with Shock, you can respond and activate the ability twice to get it through. When an opponent creature attacks you, you can announce it to block and then activate the ability to avoid unnecessary waste. You can also activate the ability a few times while you're attacking with it, depending on the size of the creature your opponent is blocking (e.g., 3 or 4) (3 times is preferable).

    But there are some exceptions:

    1 Cao Cao and other creatures' abilities, as it states: This ability can only be used during your main phase, before announcing an attack or blocker.

    2 Abilities for creatures are generally unusable until your next turn. Unless the creature has haste (which can attack or tap the turn it controls).

    Lands tap to create mana, put them in a "mana pool," and empty at the end of each phase or step. For example, the cost incurred when you declare the attacker is already cleared when you declare the blocker. Mana in the WAR phase also can't be used in the combat phase.

    That's why one enchantment ability is "mana pool won't empty."

    Multiple creatures block a creature at the same time, and the controller of the attacking creature decides how to distribute the damage, but one creature must be critical and you can waste the rest or spread it evenly. For your deadtouch creatures, you'd better spread out all the damage. For the others, it's best to concentrate on killing a few, rather than all of them allocating damage and not dying at all.

  9. Anonymous users2024-02-05

    Hello, 1.The War Sanctuary is not a creature at all, let alone blocking and attacking ... You see that in the middle of the card is the category, and he is just a land).

    2.Does the activated ability have a tap symbol? If not, you can start it at any time as long as the creature enters the arena under your control.

    If its activation cost includes a tap symbol or untap symbol, the ability can't activate unless the creature's controller has been controlling it since its most recent turn. A creature can't attack unless its controller has been controlling it since its most recent turn. This rule is informally known as the "Calling Disorder" rule.

    3.Mana is drained at each step, at the end of phase, so it doesn't work, and the sorcery doesn't work until your turn is in action.

    4.Yes, he chooses the order and must have critical damage assigned to the first creature before he can continue to distribute.

    Answer all the single card puzzles and rules for everyone.

  10. Anonymous users2024-02-04

    Planesok is a spell that counters a Planesok spell, and Planesok abilities can only be countered with counter effects, such as Block, and can be tapped, but tapping doesn't affect Planeslock activation.

    No, you can only do one thing, just like you can't pay a dollar for ice cream and take the bus.

    Unless otherwise specified, as long as you can pay for the activation ability, you can activate as many times as you want.

    OK. When you re-enter the market, it is no longer the same object as before, and you don't have to think about the rest of it.

    It can be cumulative, but it can't be endless.

    Unless an effect specifically states that it should be removed, you just need to do what the rules say.

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