-
1.The most basic thing to learn graphic design is to learn Photoshop and CorlDraw well, but software is not fundamental, you have to have a good artistic thinking and aesthetic ability.
2.Now the company recruits design talents mainly based on your work experience and your related works, and if you have the ability, you don't care about your academic qualifications.
3.Schools and interest classes actually use their facilities to make a profit. It is not necessarily useful, there are many formal colleges that come out of the fact that they still do not know much about it, and the key depends on the individual's spirit of study.
Look at other people's work and think backwards about their creative process.
4.It is said that the state is a grade certificate for graphic designers, but the point is that it is basically useless. Even when I came out of college, people didn't look at my graduation certificate, but directly looked at your work experience, and sometimes asked you to operate on the computer.
5.There should be no age limit for learning this, as long as you are interested, it is actually not difficult.
-
For example, online academies and the like.
The main thing is the idea, although you have flexible software, but you don't know where to do it!
Not only do you have to learn the software well, but you also have to read other people's works more, so that you can have something in your head.
-
You can be a designer without an art foundation, but a good designer can't be without an art foundation.
If you're willing to live on a pittance, then keep studying.
Graphic design is a difficult business
-
Graphic Design from Beginner to Mastery
Graphic Design from Beginner to Mastery is a physical book published and edited by Northwestern Polytechnical University Press. "Graphic Design from Beginner to Mastery (PhotoshopCS4CorelDrawx4)" is one of the series of textbooks for computer applications from beginner to proficient, the main content includes the basic knowledge of graphic design, introduction, selection creation and, image depiction and retouching, color and tone adjustment, text and processing, CorelDrawX4 introductory, basic graphics drawing and, the use of text, object manipulation and special nightshade effect processing, layer, channel and mask application, The application of paths and shapes, the application of the Calendar Sock filter, the application of bitmaps, and industry application examples. The book is equipped with vivid examples of typical limb stimulation, and each chapter is accompanied by self-test and knowledge quizzes, which can enable readers to comprehensively improve the level of computer graphic design and comprehensive application ability.
Fundamentals of Graphic Design
Fundamentals of Graphic Design is a comprehensive and practical textbook that introduces the basic knowledge and basic skills of computer graphic design. The book is divided into two parts: the first and the second. The first part (Chapters 1 to 6) is the basic theory part of graphic design, which mainly introduces the development process and aesthetic principles of graphic design, as well as the basic theories and basic knowledge of graphic design, such as layout, text, **, color, etc.
The second part (Chapters 7 to 11) is the practical graphic design method and its hands-on part, focusing on the characteristics and specific methods of graphic design such as newspapers, posters, visual images ( ) and web pages, etc., which also designs the content of the computer-based exercises for the characteristics and styles of graphic design works related to the life and study of college students and the operation methods of computer design software that should be mastered.
Introduction and Improvement of Graphic Design
Introduction and Improvement of Graphic Design, a book about graphic design, written by Kim Sung, Choi Jung-ho.
-
If you want to learn graphic design, it is better to read the following books:
1. Graphic Composition of Art Design
Since this book is a work on "plane composition", the object is the plane relationship in form, color, material, composition, and conception, which are common to all modeling majors. References to color are omitted unless specifically needed in the discussion.
With the space saved, we will expand and deepen the scope of "plane composition" by enriching the chapters on "form", "composition", "conception method", and other techniques related to plane modeling and material effects.
2. Color Composition of Art Design
It is mainly for the use of colors and knowledge points in graphic design. There are still a lot of knowledge points that can be applied to art painting, illustration, etc. It can be a relatively complete and holistic understanding of the knowledge structure of color jujube.
3. "The Three-dimensional Composition of Art Design Liang Bureau".
Classification details, powerful figures, simple and easy to understand. The book provides more of an observation perspective and a starting point for thinking about the things that are ubiquitous and accustomed to life. It's more like a, "design thinking", "design philosophy" books are very interesting.
4. "Design Book for Everyone to Read".
The latest edition of the best-selling design primer, allowing everyone to become a designer. Through this book, the average reader will soon be able to confidently design professional-level work, and professional designers will also get inspiration and problem-solving avenues from it.
5. Color Psychology in Design
The book presents design cases such as posters, signboards, store displays, advertising design, home design, clothing design and bag design, integrating theory into design, so that readers can grasp the application points of color psychology in design.
6. Grid System in Graphic Design
Introducing the functions and uses of grids, it is intended to provide graphic and spatial designers with a practical tool to approach and solve visual problems more effectively and confidently in conceptual, structural, and design.
Cheap. In a regular school, the tuition fee for a semester is enough to buy you a dozen study materials, and not all of what you learn is useful. >>>More
Learn graphic design conditions.
Just be diligent. >>>More
...I think it's not the most important thing to learn to be graphic, but coreldraw, photoshop, etc., which can be used slowly after more practice. >>>More
You're talking a bit bigger, I'm kind of a graphic person at the moment, and I'll tell you about my experience. >>>More
First of all, the foundation of art, it is necessary to comprehensively learn CG applied art tools, combined with structural sketching, still life sketching, character sketching, scene sketching, design basics, color composition and other courses, starting from CG application, for CG field work necessary for composition, color, light and shade relationship, light and shadow classification, human modeling, atmosphere contrast, perspective relationship and other comprehensive artistic creation ability training; >>>More