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If you want to take the high-attack route, then add points and add souls, but I suggest that you wash the points after level 55 to become a complete disease, upgrade the next copy in the early stage, and focus on PK in the later stage. Although the attack of the whole soul is high, it is also easy to hang. It is best for the baby to get two or three horses, and add sensitive soul thoughts respectively.
The three factions of Yunlu skills are dissatisfied in the early stage, only the first point is useful, and it will be improved after level 65.
In the early stage of the skill, the main fire system is used, and the wind and water systems are assisted.
The three skills of Fire Bead, Water Condensation, and Wind and Thunder Touch must be full.
The three major mental methods will be lit first, and the other two will be clicked a few times, and the wind system should not be too high.
Fire Samadhi, there's no need to be full, but try to point it high, after all, this skill attack is very high, and it's still very useful to play physics.
Huodi Xuan, it must be full, this is a mage's life-saving skill, and the attack is also very high.
Huo Yanfeng, this skill is very controversial in the sect, and I personally feel that there is no need to fill it, it is too wasteful of blue, and the power of this skill can only be reflected when hitting the ice heart.
Fire Punishment, no matter what department you practice, this skill must be full, and it will be used to second people in the later stage.
The water is slow, it must be full, and this skill will not be much worse than Huodi Xuan.
Water into a dream, there is no requirement to be full, but the status hit rate should be around 90%.
Water bombs, you can not point it in the early stage, and then click it after level 60.
The water madness method, the current water madness method is simply useless, it is recommended that you wait until your skill points are useless.
Wind and cirrus clouds,It's useful for farming monsters and dungeon group monsters in the early stage.,It's okay to point to 5.,Don't care about it in the later stage.。
Wind and clouds, the light skill of the mage, does not require you to be full, try to point up.
The wind is gone, and I'll talk about it later.
The wind is seven thunders, and it must be full.
In the early stage, I mainly use fire-based skills.,In the later stage, it's recommended that you practice using water-based skills.,It's not recommended to practice the wind system.,So when the wind blade was scattered, I didn't say how to order.,It's up to you to see this skill.,Just click a few times.。
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Full is a must.
First add fire and water to sleep.
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The highest priority category is the strong output and strong control skills of Heavenly Punishment, Fire Earth, Fire Three, Firebird, Water Slow, and Wind Seven.
The second is the fire heart method (the later fire heart method is followed by the level point, but the early equipment is not formed, so there is no need to rush about those few points of fire), water madness, soaring clouds, wind and thunder touch (pay attention to pvp, the small thunder point is full, the copy flow can basically not be clicked, depending on the development) Falling into a dream is a strong control, which is very useful, but because the skill status hit is relatively high, you can actually not point to full, but you also have to point it relatively high, and you can basically not resist. Small water balls and small fireballs should be appropriate, DPM skills are more commonly used, water chaos is also good, and the lethality of water bullets is also very large.
And then the rest is the water and wind heart method, in the early stage, you only need to click one or two levels casually to have a heart method support that can release the wind and seven water madness, and the two skills of the wind and clouds and wind blades are relatively chicken, and they generally don't spend energy on this.
Hope it helps, happy game.
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The fire is as full as possible, and the others: the water is full in dreams. The wind and thunder are full, and the water madness is full. Nope.
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Each profession is different, and novices have recommended points that come with the system. It is recommended to ask the senior brothers and sisters of the sect or ask the master after entering the game. It doesn't matter if it's really wrong, level 55 has a chance to wash points for free.
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Taixu is now the mainstream plus disease or soul.
Soul Addition: Addition work output. The downside is that it's too crispy and not durable.
Sickness: Resistant to fighting, but not high in attack.
If you add min, you will increase your heart, but you can pile up your heart and hit it through equipment in the later stage. If you just do tasks, the stool dates, the early stage will be upgraded faster, experience and gold can also be given, but to 40+ or higher level, each experience and skill points are too few, will be upgraded slowly, and the task needs to run back and forth, time-consuming and laborious. Therefore, it is generally the option to upgrade under FB.
Suggestion: You can add a neutral force and then the people in the force will slowly take you, but if you are holding that force to upgrade your equipment, then the neutral forces don't like such people very much, because neutral Tanyou is generally a group of people who have known each other for a long time to get together to play jujube letters. But war will be more welcome, but war will welcome tuba, like to fight.
Add a neutral force first, get to know them, after all, what I think is worth remembering in the world is the group of pots and girls who can transfer with me at my own expense when I don't want to play here.
It's better to have a group of friends in the game than to play single-handedly
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Not good. After doing the task, the monster will also be powerful.
I don't go to the battlefield, but I have to be diligent in the future, one is experience, the second is equipment, and the third is to meet friends.
If you do the task, Lingling is mainly high, then the whole soul takes the turtle or the evil shadow to fight monsters, and you don't need to hit very high Jamin wasted points.
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Fire is the main system, wind and water are control system, Yunlu is still full of good, you will find it very useful when fighting, as for the order of separation, the small tricks of wind and water can be a little bit, and when the skill points and money are sufficient, they still have to be full.
You have to add all souls, of course, BB must also have full souls, although the whole soul mage is a little worse than the 2 souls and 1 body mage, but the attack is much higher, you have to remember Yunlu's wise saying, the highest attack is the best defense. >>>More
Break the skill a little (you can't add a few more points of blue, he can also not add it in the later stage), and set one or two points in the group (you can set the heavenly machine that doesn't open the bird, just add the point appropriately in the later stage). >>>More
Spinning drills are for skill points. And there is a possibility of falling out of the drill. There are more than 70 gold in the diamond itself. >>>More
Male Dragon Witch Afterburner,Female Dragon Witch Plus Soul This is the mainstream plus point.,Of course,You can also add body to play defense flow.,Damin isn't very good.,Female Dragon Witch didn't study deeply.,So there's no way to give you a detailed explanation.。
The latter is always full, and the early ignition system is the first, right?