What should I wear in DOTA? Solve, no hurry! But be right!!!

Updated on Game 2024-08-08
34 answers
  1. Anonymous users2024-02-15

    First soul ring,Main 2 skills,A soul ring and a pump,Cross the line to press the opposite hero (of course, you can't be too sassy,It's easy to be caught),Fake legs or secret methods (depending on your blue control situation),War drums,BKB (I personally like it,Like Xiao Y,The source of pain is controlled,Open bkb to pull the other party in the later stage or the big control is arrogant very ah) Sheep knife,The rest of the grid depends on personal liking.,This hero is an auxiliary after all.,The killing ability is not strong!

  2. Anonymous users2024-02-14

    If you hit a passerby, the soul ring is handled, as long as B's CD is good, you can B person, and there is no pressure on the line. Both sides are more likely to play a little bracer guard, push and push, Macon is OK, the opponent's dish is out of the red cane, the opponent's cow b buys more eyes, pay attention to team battles. I hope don't spray randomly, it's not a game to play according to the battlefield situation and strength level.

  3. Anonymous users2024-02-13

    If it hits, you can get out of the magic bottle, urn, secret method, and necromantic book.

    If you go to the side, you can come out with a magic wand, a secret method, and a account.

  4. Anonymous users2024-02-12

    Sleep? Who? A source of pain? Eating and drinking, pendants, and speed magic bottle tactics can also be.

    Sure enough, I guessed it right.

    The mid-laner nebuta goes out to eat and drink, the intelligence cloak, the pendant can be quickly bottled to control the blessing, and the pressure is rhythmic, and it is the No. 3 or No. 2 position of the gank type.

  5. Anonymous users2024-02-11

    Can you tell me which hero you're asking, is it all the characters? There's a thing in Dota called Pain Root that sleeps. Skill 1 is to reduce attack power, 2 skill is to suck blood, 3 skill is to sleep, 4 skill is to bite people and suck blood, is this it?

  6. Anonymous users2024-02-10

    Gank's secret method is better, and if you feel that you are more aggressive, you can exit the phase. Good wind sticks. You can keep people or hide skills to save your life, blue staff, red battles are good.

  7. Anonymous users2024-02-09

    Everyone should have a pair of shoes, so as not to walk slowly 、、、

  8. Anonymous users2024-02-08

    Words of all heroes. It's too much trouble.

  9. Anonymous users2024-02-07

    I really don't know who sleeps? keyi jutidian ma

  10. Anonymous users2024-02-06

    Look at the opposite side.,If the opposite side erupts strongly,I recommend out the dragon's heart or butterfly.,Because ug can bear it, there is output.,If the opposite side has less blood.,You can have a scatter.,The doppelganger is actually not very efficient in the early stage of ug.,It's not as good as the dragon's heart.,Butterfly,To some extent, it's not as big as the loss.。 But you're scattered, the dragon's heart, the butterfly or something, and the doppelganger is very fierce. Basically, it can be against the sky.

    The phase out method mentioned upstairs is PK flow, and those who are required to participate in the battle in the early and middle stages are actually for many teams, most of them are naked red shoes, out of the vanguard and radiance, because the earlier these equipment come out, the greater the role of ug, if your team has an advantage in the early stage, I recommend that you wear bare shoes.

  11. Anonymous users2024-02-05

    30 is better first, and then the doppelganger, the blade armor thinks it is necessary, the early stage is very smooth, you can first 875 and hy and then make up the vanguard, the dragon core is indispensable, the middle of the prosthetic leg is still to fly in the later stage and then pile up the dragon core is ok, there is no need to go out of the 30 doppelganger and then out of the output outfit, what you want is the output of the doppelganger and the disgusting person who stands. It's better not to have a butterfly, we want to absorb damage not to reduce.

  12. Anonymous users2024-02-04

    In the early stage, you can phase out and then out of hy The ug of the vanguard shield is already very meaty Team battles can play a certain role You can consider PK clones and 30 according to the situation, the clones are more meaty, 30 are more offensive in the order of need And the blade armor is also good for ug.

  13. Anonymous users2024-02-03

    First of all, this smasher, as the core equipment of the ghost, of course, the sooner it comes out, the more powerful it is, but if it is targeted too much, you can still consider taking 30 to enhance the ghost's group p and money ability (passers-by teammates often collapse, no one can keep you, and you may not have much room to make money). As for the order of clones and 30, if the opposite side is the kind of hero who relies on skills to eat, it should be given priority, and teammates have a certain control ability to go out of the clone first to increase survival and output ability. Overall, 30 precedes the doppelganger most of the time.

  14. Anonymous users2024-02-02

    Scattered, Loongson, Butterfly, Assault, clone does not need to come out. Don't shine naked, it's very difficult to hold back 3800, don't hold it against the wind.

  15. Anonymous users2024-02-01

    Now that the ghost is out of hy, basically no one will beat you in a team battle.,It's too meaty.,It's all about solving your teammates first and then coming to you.,So it's a good choice to pile up dps.,For example, scattered and the like,

  16. Anonymous users2024-01-31

    After hy, it is lost, and then something else. Fill the prosthetic leg. After the dispersion of the dragon's heart, the butterfly.

  17. Anonymous users2024-01-30

    Radiance, prosthetic legs, scattered, vanguard is enough.

  18. Anonymous users2024-01-29

    Try to get out of the meat, and you can get out of the output equipment appropriately.

  19. Anonymous users2024-01-28

    It's also good to have a blade armor, and if it's smooth, you'll have two hearts.

  20. Anonymous users2024-01-27

    In the early stage, 803 was equipped with a round shield, three branches, a mending knife and axe, and a big medicine. Mid-Swing Legs, Vanguard Shield, Great Magic Wand, Late-Boots, Radiance, Dragonheart.

  21. Anonymous users2024-01-26

    Vanguard Shield, Phase Shoes, Big Magic Wand, Radiance as the first big piece, and then it's a flash loss, a dragon's heart, a butterfly, and if you can get out of these, basically no hero can beat ug.

  22. Anonymous users2024-01-25

    Let's be honest ... I've seen pure output ugs, and we were shocked... He was 3s

    Phase, Phantom Axe, Radiance... As for the mid-term war you mentioned, if you fight normally, the output is enough, and the gank is enough. But..

    It seems a little brittle...

  23. Anonymous users2024-01-24

    I like to come out with two Vanguard shields now, and you try it, and it's really meaty.

  24. Anonymous users2024-01-23

    Scattered and doppelgangers can be By the way, after opening the big one, you can go to a person in a basket of doppelgangers The speed of the doppelganger is 522

  25. Anonymous users2024-01-22

    The monkey first came to a round shield, the ointment ate the tree, mended the knife, bought a straw sandal, and made a pioneer shield. Hold back the brilliance, and then there is the dragon's heart butterfly and the like, and less than half of it wins. Kill the king out of 3 bracers, stealth point 1, poke and power point on point.

    When you reach level 6 gank, poke first, shake it up immediately, and catch those who don't control skills.

  26. Anonymous users2024-01-21

    Shoe pioneer, depending on the situation, out of hy, if not out of the shoes to the prosthetic leg, then 30, and then hy, dragon heart, prosthetic leg and then turn the flying shoes, and finally butterfly. Out of the hy words, hy, then shoes to fly, 30, dragon heart, butterfly.

  27. Anonymous users2024-01-20

    Phantom spearman looks at the opposite lineup and the line Rookie room first out of the 5 rings in the early stage to make up for it smoothly can 20-25 minutes out of a relic that is decisively shining, and then scattered, vanguard, sacrifice, master room suggests vanguard shield, depending on the situation, the opposite side of the law system is directly lost. Now the team has to have drums and the sand is good.

  28. Anonymous users2024-01-19

    At present, the common way to play on VS is to go out and add 3 branches to the knife and axe. One with a big blood and one eats a tree. After mixing a ring, it will hold back the brilliance, and then fly shoes, sacrifices, shields, scattered or dragon hearts, butterflies, etc.

    The sand king depends on the situation, the ancestor drum adds attributes and movement speed, and it can be used in team battles or when capturing people. Generally, no.

  29. Anonymous users2024-01-18

    Generally, there are three kinds of ointments when you go out: 1 temple ointment, 2 mending knives and axes, three branches, eating trees, ointment, 3 round shields, three branches, eating tree ointments.

    Mount: Vanguard Shield, False Leg, Radiance, Scattered, Sacrifice, The last one, you can make a clone axe.

    The general auxiliary can produce the ancestral drum and is very cost-effective.

  30. Anonymous users2024-01-17

    Phantom spearmen are monkeys Prosthetic Legs Vanguard Radiance Scattered Dragon's Heart Prosthetic Leg Flying Shoes Butterfly The key is Radiance and Scattering Dragon's Heart is also very important Sand King can play the drum, but it is not very necessary.

  31. Anonymous users2024-01-16

    Generally speaking, it is the vanguard shield, shoes, and then go straight to 3800, after the completion of the radiance, and then the flying shoes, two ways with the line, and then the back of the doppelganger axe, scattered, butterfly, heart, and then in order to push the line sacrifice can be replaced with the vanguard shield.

    If the sand king is not particularly rich, he does not need to make a drum, and the general bracer bottle jumping knife is the most critical.

  32. Anonymous users2024-01-15

    The sand king depends on the situation.

    The monkey is solid in basic clothing, generally a prosthetic leg yellow ring and then shines, alive prosthetic leg and then flying shoes sacrifice pioneer shield shines, and then scattered, dragon heart, doppelganger axe flying shoes.

  33. Anonymous users2024-01-14

    The Phantom Spearman goes out with three branches to mend the knife and axe and eats the big jar of the tree, it is best to come out with a vanguard shield and prosthetic leg first, then out of the scattered and Yaksha, and then out of the radiance. Don't go out and hold back the glow, only the rookie room can let you hold the glow, it's very simple to kill people out of the scatter, and soon there will be glowing money.

    The sand king doesn't need to be out of the drum.

  34. Anonymous users2024-01-13

    Phantom spearman, if it's smoother, it's just a naked glow! It's not a life-saving outfit like the Vanguard Shield that doesn't go first, and it's turning bright! Give pressure to the life of self-care out of small pieces, such as lacing, in the dispersion!

    Sand King looks at hobbies, I don't think it's necessary, the ancestral drum is a team auxiliary outfit. 450 + 750 = 1200 save and endure the jump.

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