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Don't treat the precept shepherd simply as an arena **,Precept shepherd for the other party's **,Like Xiao D and knights are very lethal,Hey,Friend, you seem to have forgotten the precepts and the blue thing,If you give up the rush,In the face of the rapid flow of the precept shepherd, you will find that you don't have the opportunity to add any blood,Generally, the s5 lethal suit is only about 1w8 blue,You will be evacuated by the rapid flow in less than two minutes。 How embarrassing.
Generally, if you focus on the 55 arena, it is recommended that you choose the silk stream, because 55 rarely has a consumption field, and 22 and 33 high levels are easy to encounter a consumption field, and the spirit is particularly impressive. I mainly play 22, because I personally think toughness is more important, so it is a mix of moon cloth and satin, so I will not face the problem of the landlord.
As for the critical hit, it must be piled up, and I personally feel that the compromise attribute is about 400 haste, so that in the infusion and race against time, it is not a disadvantage to draw each other with the opposing priest. Then it's okay to pile up critical hits, remember, everything we are talking about has to be based on your thousand tenacity, and thousand tenacity is not a god horse is a floating cloud.
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1, I came out of the full spirit suit, two pieces of moon cloth and satin.
2, the rush is really meaningless, a bunch of whatever, when you need to read fast or draw blue, with platinum disc jewelry is enough.
3,You can't solve it in a minute after hitting 1300.,And it's necessary for the enemy to pump your blue.,Full mental toughness is only about 17000 blue.,Talent 50% recovery speed If you don't have a spirit guarantee.,It's also a waste talent.。
4。The brain that opposes crit is sick, and he doesn't know how to talk nonsense and doesn't have back pain. Resilience offset? Laughing to death... Do you want to add blood to the enemy, offset、。。 You yourself have to be tenacious to stay alive.
The equipment is often a choice of the crit spirit, jjc I choose the spirit, crit, haste, intelligence dungeon I choose crit, spirit, intelligence, haste.
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Your positioning is wrong.,MS playing JJC has never been a pure ** person.,In addition to drawing blue, there are also extinguished.,Heart explosion,Divine fire,Penance and other output skills,In 22 and 33, ms often cooperates with dps to kill other professions,ms requires attributes not only crit and haste,There are even 140+ penetration and 80 or so hits。
Of course, in this deformed version, the spirit is somewhat superfluous.
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MS is just a **, a dps crit really doesn't need to be piled up, because your 35% crit and 45% crit are the same (pvp equipment is almost that much), this is too unreliable.
What is the significance of spirit to the priest of the precepts?
Solve the battle in 1 minute? That would only end the fight in 2 minutes if you hit 55 4dps. 22 33 55(3+2)。
I often play for more than 3 minutes.,At that time, you know the main thing of blue.,22 I fought the thief and the law for more than 20 minutes.。。。 Therefore, the spiritual pieces still have to be laughed at.
3。Rapidly!!! Haste is an important attribute of this version of MS.,When you haste reaches 500+, you'll know that when you have a precept skill cd, you can also raise blood.。。
And the opponent's delay is a little higher, and it can't be penanced, and it's too powerful to open an energy infusion to draw blue.
The effect of the attribute is still very strong.,The precepts rely on the shield to eat.,If the tenacity is not enough or you're too sarcastic, it's still decisive.3+2.。。 Maybe a little more tenacity might come to life.,This version is all Qiu Qianren (o No Qiantena, I really don't want to say hello to people.。。 o(∩_o
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jjc is not a brush copy.,There's no need to rush the amount of **.,Now everyone in JJC has a strong DPS.,My understanding of ** is to delay the death time of your own team members.,As long as the other party dies first.,Your side wins.。
Therefore, the most important thing is to be able to add blood to your team members and ensure your survival rate at critical moments. When the moon cloth is covered, the milk is high, but it is not resistant at all. I think it's pointless to pursue ** maximization, because when you die, how can you add blood to others, and what's the use of high milk.
The milk in JJC doesn't need to be too high, just add blood at critical moments, and consider your survival rate a little more.
It's also very good to have a little action on the precept pastor and can help with the output. Giving the other party a pain on their body can disgust them to death, and it is troublesome to solve it.
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I think the main task of the priest in JJC is not to add health, offense to dispel, burn blue is also very important, to ensure that the toughness is as high as possible, it is recommended to have 2 35 toughness.
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There is no fixed match, it is all chosen according to the situation, because the role of the precept pastor in the arena is multifaceted. 3+2 is nothing more than 35 more toughness, and it can't be a few more if you want to improve the injury.
I also played the precept pastor, and chose a complete set of moon cloth, and the rest are all ** equipment.
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Out of two +35 tenacity. In JJC, MS durability is king, and the amount and damage are based on the premise that you have the ability to survive. A good MS can resist two thieves in JJC for 15 seconds. Of course, I saw this kind of MS in the article, but I haven't actually encountered it.
If there's qs in 55.,qs is the main**,ms is just an auxiliary**,the main task is to disperse.,And have time to draw blue.。。。 So it's better to have more than one pile of toughness good ms.
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Add endurance and toughness FM is also add endurance Wait for you to insert the precepts m the most nb needless to say, you should know that it is a shield when you play....When you come up and fire you, you can be afraid If you can't cast a spell, just put a suppression Half of the glyph is released when you are unconscious to suppress the pain If you are afraid, immediately shield yourself with penance and add blood If you are penance cd, then use fast healing If you can't recover like this, how can the public cd be about 3 seconds Shield 1 second Penance 1 second Recovery 1 second If there is no fear, you are unconscious and suppress yourself Wait as soon as the coma is lifted According to the above statement Basically, JJC still relies on consciousness and trust in teammates If you fight with Z The requirements for you are very high Oh If z is very controllable, then NB is the most difficult combination I feel that the priest and the warrior thief herd have development Come on!
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The 20 toughness gem is changed by the Winter Grip Lake brand, and the 22 precept toughness should be stacked higher, 800-1000 is better.
The trick is to try to be as obscene as possible, go around the pillar as much as possible, and stand in a position where you can add to your teammates without being easily controlled by the fire, and if you are constantly pressed, it may be that your teammates do not put much pressure on the opponent's DPS.
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Our only choice is law strength and speed, a variety of instantaneous skills and extremely weak endurance ** ability make us very dependent on rapid fire and rapid defense, so in the selection of equipment, we try to use the law strong and rapid speed, attached S7 character attribute map.
The name of the specific equipment will not be detailed one by one,Players with a certain amount of experience can skip the equipment,S8When the attributes of the parts have a bonus of about 20% in all aspects,For example, the haste turned out to be 50,Change still to maintain the toughness brought by a full set of S outfits,5% hits,126 spell penetration,55 can appropriately reduce toughness and improve intelligence,Haste is maintained above 400,33It is best to have 500 haste (H large 600 haste T-t),Special pointed, Due to the increased tenacity, the 33-year-old priest needs to bring back the blue jewelry in the later stage to cope with the long game.
For example, the fall is soothed, the pure moon dust, if you really don't have it, you will be a strong battle master...
Resilience first Pay attention to hiding from the opponent's perspective Generally, a dps cannot crush a precept pastor.
Sneak Attack Kidney Strike + Disappear Throat Strangle = 10 seconds to counter.
Don't always put a shield on the thief, don't let the weak soul get stuck in the thief's key to disappear.
Call teammates to shiver when you are afraid.
Don't panic when you're beaten, keep the perspective right.
Don't set CS at the beginning.,Look at the combination set.。
Sheep, extinguish, and then go to the pillar, whether you lie to me or not.
When you can't die, you should drink water in time, and inform your teammates in time to switch to blue streaming.
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How to play 760r. You might as well hit am. Ice F plus 22 for AM is ok. With your current equipment, it's much better than the precepts and thieves.
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As a priest, because you need to set fire when necessary, burn blue, and even control the field, so the first attribute you need to meet the standard is hit and penetrate, and the hit must reach more than 4%, that is, the hit attribute must be more than 100 points, here I recommend using the s7 hit ring and the prestige ring with the hit, so that the hit is up to the mark, and in addition, the s8 ring is garbage for the priest.
Then the penetration needs to be at 126 points, and the penetration attribute is piled with stones, as long as it is a blue inlay, all inserted 12 magic injuries and 13 penetration, and then add the enchantment of the cloak, you will find that your penetration attribute just reaches 126, so that the penetration is up to the mark.
**,Deputy,Wand,All change haste,JewelrySince you have brand jewelry,You can choose to replace the combat master with haste,Haste attributes should be piled up to at least 600 or more,Like my priest,Haste has reached 750....
In addition, the set attribute is selected as the spirit suit, and the spirit suit is very powerful in this version, not only for the precepts, but also for the dark herd, and remember to be sure to come out of the 4-piece set effect, the effect of the 4-piece set is really powerful in this version.
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Set the spirit of the bar. It's best to have a wand or off-hand with one of the piercing, otherwise the fear is very weird and often resists. It's a good match.
Accessories see you hit 22 33 55. 55 is about the Battle Master 22 33 The Ice brand is better Now it's very fast to kill the priest The Ice brand can resist 6400 plus its own 2200 blood, which is considerable.
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Spirit Outfit Yes The wand can choose to change the brand or wait for JJC points to change the ring You can change it to an FB prestige ring ICC worship is better Jewelry depends on your own preferences There is not much difference.
Shoulder winter swimming lake is OK.
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Abandon the warrior Level 70, my War Shepherd hits 2300 WLK, and I don't want to do it when I hit 1900, and the easiest to get started is the Thief Shepherd.
DK Makino is also good.
Fa Mu is a combination of climbing to the top, but the requirements are relatively high, the two people should cooperate well, and the equipment does not need to be too entangled The mainstream is generally a monthly cloth cover + rapid loose pieces You can find an opportunity to drink two sips of water than the spirit of the pile.
There are also 22 ornaments that can bring a solace to have 258 of the best who uses who knows.
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The suit moon cloth, the necklace or cloak choose a hit, the other pieces are haste, the ring ashes adjudicator prestige hit version, and the rest of the ring depends on personal hobbies.
** Hurry, choose a wand to penetrate.
130 penetrates 6% hits, and then looks at personal hobbies up to 500 haste or so. The rest of the gemstone direction depends on your personal habits.
For example, now the thief is a priest, and the general priest is a chaplain, so the jewelry considers endurance, and the ring considers s8
The direction of the gem seems to be rarely tough, at least I haven't noticed that the gem is more inclined to be fast, and there are also law injuries.
Recently, I just got a number to hit 22, so it's clearer.
22 Now there are fewer teams, and the combination restraint is more obvious, relatively speaking, 22 is more about technique, and the fewer teammates you rely on, the more you look at individual ability, isn't it?
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It is necessary to trigger the effect, and the set attribute is still very powerful. It is normal for cloth clothes to be set on fire, and it is correct to pile up resistance on the basis of considering survivability.
Priest Gear Exchangeable for the Winter Hugging Lake Emblem:
200 [Flow of Knowledge] Don't consider [Titan Casting Domination Hood] [Titan Casting Salvation Hood] Given that 4 pieces of S must wear this and there are 213 clothes in the back, this one is not considered, don't buy it. [Titan Casting Domination Loafers] [Titan Casting Rescue Loafers] Honor can be exchanged for 226, don't think about it, don't look at it.
213 [Titan Forge Domination Coat] [Titan Forge Salvation Coat] It's a good choice to make up for acceleration or hit in the early stage, but it's hard to save the brand, so consider it after buying the others, and the acceleration hit can be replenished by the dungeon.
213 [Titan Casting Domination Wrap] [Titan Casting Salvation Wrap] Honor can be exchanged for 226, don't think about it, don't look at it.
213 [Platinum Sorcery Disc] [Platinum Swift Disc] There are many brands and you can't buy them, and the Battle Master can use them.
213 [Titan Forge Precision Rune] [Titan Forge Keen Rune] [Titan Forge Reckless Rune] [Titan Forge Cruel Rune] One of the best pvp gear to buy, you need to consider not whether to buy it but which one or how many to buy. The Dark Shepherd can use it until death, and the Precepts can use it as a badge depending on the team and battlefield group.
226 [Titan Forge Domination Ring] [Titan Forge Rescue Wrist Armor] The ring is the only option with acceleration, and the honor pieces are burst and hit; If you need to speed up, it is recommended to start.
Enchantment depends on your actual use, JJC on FM toughness and resistance.
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