Why does League of Legends have 5 points of magic strength on the opposite side of the physical hero

Updated on Game 2024-02-09
28 answers
  1. Anonymous users2024-02-05

    The first attack talent is pointed, and during the use of the Ignite cooldown, there will be a bonus of 5 attack damage and magic strength.

    1. In the early stage, the line is on, and sometimes the ignition does not need to be left until the end to collect the head, and you can start to fight on the ignition, for 5 points of attack power, it is often these 5 points of attack power that will beat the opposite side, and this is how the snowball rolls.

    2. Look at the opposite AD has 5 points of law strength, and the ignition must still be in the CD; On the contrary, if there is no 5 points of magic strength, that is, the ignition is already good, and when you are desperate, you must calculate the damage, and don't be killed by the ignition.

    The devil is in the details.

    Good luck.

  2. Anonymous users2024-02-04

    Khan, the physics hero just said that his bonuses and settings are the most suitable for taking the physics route, but it doesn't mean that they can't appear magic power. It's normal to have 5 mana, and if he has a Ignite and uses Ignite, he'll have a temporary bonus of 5 attack damage and 5 mana strength. Or the talent and rune bring 5 mana strength.

    This is all very normal.

  3. Anonymous users2024-02-03

    There's no open g.,There's a summoner skill in lol that's ignited.,When you use it on the other party.,It's going to increase 5 points of magic strength and 5 points of physical attack for a certain period of time.,If it's not the effect of ignition.,That's the rune he brings.,Generally speaking, the likelihood of ignition is the greatest.,Because it's useless for a physical hero to be strong with law.。

  4. Anonymous users2024-02-02

    After using the Summoner's Wrath in the talent, using Ignite will increase the Attack and Mana Strength by 5. You can check it out.

  5. Anonymous users2024-02-01

    Either with the wrong talent or with the wrong rune.

    Or tap the first attack talent: increase attack damage and mana strength by 5 points when ignited cooldown.

  6. Anonymous users2024-01-31

    Talents, runes can be added to the strong.

  7. Anonymous users2024-01-30

    Runes or talent issues.

  8. Anonymous users2024-01-29

    The essence of the three methods is strong, and the blue runes are also strong with the whole law, and the talent Dolan ring is enough.

  9. Anonymous users2024-01-28

    The runes and the Dolan Ring are almost the same.

  10. Anonymous users2024-01-27

    Because he has AP runes to increase the strength of mana.

  11. Anonymous users2024-01-26

    It's very simple, talent attachment s2 pure hair strong can last up to 58

  12. Anonymous users2024-01-25

    My fire man went out with a Dolan ring 65 strong Thank you.

  13. Anonymous users2024-01-24

    People have 41 points when they go out, and they can add a lot of three big essences.

  14. Anonymous users2024-01-23

    I'm taller than this when I go out.

  15. Anonymous users2024-01-22

    Talents, the effect of Ignite, the effect of Ignite, the cooldown of Ignite increases damage by 5, and spell power.

  16. Anonymous users2024-01-21

    This must be the effect of one blood.

  17. Anonymous users2024-01-20

    The simplest, you see if the hero on the opposite side is a spell shoe, it's a mage, it's not, it's not.

  18. Anonymous users2024-01-19

    In fact, it mainly depends on the bonus of skills, the high spell bonus is out of spells, the high physical bonus of equipment is out of physics, and it is good to play more and be familiar with heroes.

    If you play more, you'll be able to handle it, and to be honest, what others say must be right, after all, how do you say more than 100 heroes.

    It also depends on what you play, in short, this thing has a lot of changes, and you still have to rely on yourself to accumulate experience.

  19. Anonymous users2024-01-18

    Double cultivation of physical law... Shadow Fist... Not bad. Let's go to the next lol box, it's all out.

    Others, such as Xiaofa, are basically useless out of physics. . .

    For example, Demari.,Your outfit is basically useless.。。。

    Look at the person's outfit, press the tab key, you can view the basic information of all the current players, head, assist, death...

    and outfits...

    I hope that my student party, do you have friends together during the holidays? . .

  20. Anonymous users2024-01-17

    It's the same for everything.,If you play that well, you'll play that.,Heroes aren't all double cultivation.,For example, the little mage, you basically cost out of physics.,Isn't it tab?。

  21. Anonymous users2024-01-16

    Depends on what you're on the line.

  22. Anonymous users2024-01-15

    Priority matches 5 blacks, then 4 blacks or 2 plus 3 blacks, and there are basically double rows opposite.

  23. Anonymous users2024-01-14

    Simply say what equipment is a hero to accompany the clan, and then according to the hero's own skills to add liquid clan into the characteristics, so that many heroes can take a double route, such as Cannon Niang, who has a lot of AP skills in his own skills, but there is a skill that can increase his attack speed in a short period of time, so that Cannon Niang can make trouble and take the AD route, but at the same time, her skills are subject to AP bonuses, causing her to be as effective as AP outfits.

  24. Anonymous users2024-01-13

    All heroes have these two Heroes who rely more on skills to lose the stove and imitate the hero who rushed out are called the Law Hidden Annihilator Dachun In fact, the main difference is that the mage's skills are generally magic damage that causes *** points (additional *** points of spell strength) is magic damage, and the skills of physical heroes are *** points (additional *** points of additional physical All Physics) physical damage.

  25. Anonymous users2024-01-12

    Almost all heroes can dig out physical output and spells.,Physical attack is the hero's ordinary attack.,Spell strength is the hero's repentance of the skill.,Understand?

  26. Anonymous users2024-01-11

    Shadow Fist Akali?

    Well, the difference between a physical attack and a mage attack?

    First of all, you have to understand that a mage (AP) eats by skill. For example, Anne the Dark Lady is a ranged physical hero (ADC) who eats on attack speed.

    For example, the rest of the Ice Shooter Ash is not counted, because these 2 seats are the ones with the highest output.

    As long as they are equipped, they can deal damage to Tonton.

    Because the way they attack has betrayed their position deeply.

    The same AD (Physical Damage), AP (Spell Damage), distinguish from their skills.

    Some skills are fixed damage and will not increase due to equipment increase, and some will increase due to equipment.

    If you hover over the skill, it will show whether you add AD or AP to increase the damage of the skill.

    For example, Shadow Fist Akali: If you add an R skill, then when you put R, it will increase the damage of the R skill, but if you add AD, it will only increase the normal attack.

    To sum it up:

    Normal Attack = Physical Damage.

    The damage bonus depends on the skill.

    Vampire equipment depends on physical vampire or spell vampire.

    For example, if you bring a spell lifesteal, you can regenerate the damage caused by the spell skill according to the percentage rate.

    It is also powerless to suck life, and the damage thrown by physical skills also restores health.

    Critical hits are physically damaged.

    Pierce is: your attack + your piercing-opponent's armor = damage dealt. (It hurts even more without armor.)

  27. Anonymous users2024-01-10

    The mage's normal attack is calculated according to the attack power, throwing darts is calculated according to the spell damage, vampire equipment, skill attacks do not suck blood, and it is better for the mage not to buy vampire equipment.

  28. Anonymous users2024-01-09

    All normal attacks are physical damage.,Skills, depending on the introduction, are basically indicated.。

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