Is learning e sports just about playing games every day?

Updated on Game 2024-02-25
25 answers
  1. Anonymous users2024-02-06

    E-sports is not just about playing games, and not everyone can become a professional player, so learning e-sports requires consideration of multi-faceted development, and there are many things to learn, such as commentary, scene design, publicity design, event planning, etc.

  2. Anonymous users2024-02-05

    Esports is not a game, it has long been an industry.

    Recently, the Ministry of Human Resources and Social Security issued a notice to officially confirm 13 new professions, including e-sports operation management engineers and e-sports athletes. With the rapid development of the e-sports industry, e-sports has gradually been recognized by the mainstream society.

    Now studying e-sports, after graduation, you can be engaged in e-sports club management, e-sports practitioners, event execution, promotion and operation, e-sports anchors, event publicity, professional players, venue management, and event planning.

  3. Anonymous users2024-02-04

    Many people think that e-sports is to play games, and learning this major can only take the path of professional players, but not everyone has the talent to be a professional player. In fact, the employment scope of e-sports majors is not only professional players, but also game anchors, event planners, coaches, etc.

  4. Anonymous users2024-02-03

    Esports isn't just about gaming.

    Definition of e-sports profession: A person who is engaged in competitions, sparring, experiences and performances of different types of e-sports events.

    The main tasks of an esports player are as follows:

    1.Participate in esports competitions;

    2.Carry out professional e-sports training activities;

    3.Collect and study e-sports team dynamics and e-sports game content, and provide professional e-sports data analysis

    4.Participate in the design and planning of esports games, experience esports games and make suggestions;

    5.Performances at esports events.

  5. Anonymous users2024-02-02

    First of all, esports is not about playing games every day. Because the definition of the e-sports player's profession: a person who is engaged in competitions, sparring, experiences and activities in different types of e-sports events.

  6. Anonymous users2024-02-01

    Esports is never about playing games every day, if you doPros

    It is a planned training and competition, which requires professional skill improvement under the professional guidance of the coach, and there is also physical training at ordinary times. Of course, learning e-sports can also be engaged in e-sports-related careers, such as e-sports players, event anchors and management positions, which require a comprehensive understanding of e-sports, and it is by no means as simple as playing games every day!

  7. Anonymous users2024-01-31

    If you mean to be a professional player, then you are basically playing games every day, and it will make you want to vomit, but in addition to good processing skills, you must also live your thinking, and you must know how to cooperate tactically, just like the players on v5 e-sports, some of them are quite skilled, and have tactical literacy.

  8. Anonymous users2024-01-30

    No, you have to learn the details of the playing style and damage calculation. Coaching professional those.

  9. Anonymous users2024-01-29

    Not only to play games, but also to understand the esports industry, esports events, etc.

  10. Anonymous users2024-01-28

    Not only to play games, but also to learn tactics and other professional knowledge.

  11. Anonymous users2024-01-27

    Esports is not a game, but a competitive sport. E-sports originated from games and flourished in the tide of the Internet, thanks to policy boosts, China's e-sports industry has gone all the way and is now in the fast lane of industry development.

    Today's e-sports has become a sports industry integrating technology, competition, entertainment and social networking, covering game manufacturers, e-sports clubs, professional players, game commentators and live broadcast platforms, with unique commercial attributes and market value.

  12. Anonymous users2024-01-26

    The idea that online games = esports is wrong. With the development of the game industry and the continuous replacement of e-sports projects, e-sports is no longer a stand-alone game limited to IP direct connection or local area network. Although online games are very different in terms of distribution, operation, payment methods, and game platform construction, this does not affect the addition of some highly balanced and confrontational online games to e-sports projects.

    Regardless of whether it is a single-player game or an online game (multiplayer), as long as it meets the two characteristics of "electronic" and "competitive", then they can be called e-sports in a broad sense.

    The main differences are:

    First, the basic attributes are different, online games are entertainment games, e-sports belong to sports, online games are mainly simulation and role-playing in the virtual world for the purpose of pursuing feelings, and e-sports is an organized intellectual confrontation between people in the virtual environment created by information technology;

    Second, e-sports has clear and unified competition rules, and the biggest feature is strict time and round restrictions, while online games lack clear and unified competition rules, and there is no time and round limit, which is easy to make people addicted;

    Third, e-sports competitions are competitions between athletes in the spirit of fair and equitable sportsmanship, and the winners are determined through intellectual and physical confrontation between people, while online games are mainly communication and interaction between humans and machines or between people, and do not necessarily need confrontation between people to judge the results.

    Fourth, e-sports focuses on thinking ability, reaction ability, mind-eye and limb coordination, willpower, and team spirit, and some online games can gain an advantage by simply recharging, which is also the main difference between e-sports and online games.

    It is a systematic major that includes 12 core courses (e-sports game analysis, competitive operations research, e-sports psychology, competitive team tactical design and optimization, e-sports program management and operation, etc.).

  13. Anonymous users2024-01-25

    E-sports is just an industry threshold or an industry name, not just a game. First, he has other planning organizations, and the division of labor is relatively clear. There are many types of work.

  14. Anonymous users2024-01-24

    Learning e-sports is not just about playing games, as long as it is not the goal to become a professional player, there are many things worth learning, such as event planning, event commentary, event hosting, etc.

  15. Anonymous users2024-01-23

    E-sports is about playing games as a job, and you have to learn new things when you play games, and you have to play games again and again every day. The way out of esports is not as great as learning, so if you don't have talent, you should study hard.

  16. Anonymous users2024-01-22

    Playing games is a relaxing time in your spare time, while esports, it's a profession! The esports industry is hard and requires non-stop training every day, not for fun, but for fun!

  17. Anonymous users2024-01-21

    No, "eSports" is based on "video games", but there is a fundamental difference between the two. Just like a footballer is completely different from a football enthusiast, a footballer takes football as a profession and aims to pursue the highest level of football and show the greatest charm of the sport; Football lovers are here to exercise and enjoy the joy of football.

    The meaning of esports is similar to that of all types of athletes, who strive for the highest level of competitive sports, perfect teamwork, and dedication and pursuit of competitive performance goals. Video games, on the other hand, correspond to sports enthusiasts, and should be moderately involved in this sport, with an emphasis on entertainment and recreation. However, the concept of "video games" and "e-sports" is now widely confused among the public, and the two are equated.

    Is esports just about playing games?

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    No. "Esports" is based on "video games", but there is an essential difference between the two. Just like a footballer is completely different from a football enthusiast, a footballer takes football as a profession and aims to pursue the highest level of football and show the greatest charm of the sport; Football lovers are here to exercise and enjoy the joy of football.

    The meaning of esports is similar to that of all types of athletes, who strive for the highest level of competitive sports, perfect teamwork, and dedication and pursuit of competitive performance goals. Video games, on the other hand, correspond to sports enthusiasts, and should be moderately involved in this sport, with an emphasis on entertainment and recreation. However, the concept of "video games" and "e-sports" is now widely confused among the public, and the two are equated.

    Reasons for bias against eSports.

    First of all, e-sports has only emerged in recent years, and e-sports and online games are both in the broad sense of video games. Since little is known about the field, it is not possible to distinguish the difference between the two. There are two essential characteristics of the sport of eSports:

    Electronics as well as athletics. The purpose of online games is entertainment, but the core of any sport must be competition, and esports is no exception.

    Secondly, most of the audience of online games are teenagers, most of whom do not have good self-control, once addicted to games, it is difficult to extricate themselves, coupled with TV, newspapers and negative news on the Internet about teenagers addicted to online games are not uncommon, and the concept has not changed, coupled with the impact of video games in society, it is labeled as a non-professional for e-sports.

  18. Anonymous users2024-01-20

    What can I learn at an esports school? Is an esports school just about playing games every day? In recent years, the esports industry has developed rapidly, and it has received more and more attention, and esports schools are also emerging, but what will you learn in an esports school?

    Next, let me take you through what you learn every day in an esports school.

    1. What is E-Sports?

    E-sports is now defined as a sport, which is a game that achieves the level of competition through competition, using electronic devices as sports equipment to compete with people in combination of intelligence and physical strength. As a profession, e-sports has become an official competition of the Asian Games in 2020 and participated in the 2022 Hangzhou Asian Games.

    2. What are the employment prospects for e-sports?

    E-sports is not the same as playing games, but the ability formed through the learning of relevant professional knowledge and a large number of professional skills training, which can be engaged in professional players, event operation management, game streamers, commentators, coaches, data analysts, etc. According to the analysis of the "2021 China E-sports Industry Research Report", domestic e-sports talents are currently scarce and far from keeping up with the market development needs. At present, although the e-sports industry is in the development stage, it has great potential, large market demand and broad employment prospects.

    3. What can I learn from e-sports majors?

    In 2016, the Ministry of Education added e-sports and management to the catalog of higher vocational education majors, and in the same year, the Nanguang College of Communication University of China established the first undergraduate major, and until now, more than 2,000 schools have added e-sports majors across the country. And what exactly do you need to learn in e-sports? It can be said that each college has its own merits for different e-sports projects, but they all belong to a more traditional model.

    Combined with the advantages of the traditional teaching model, Oriental Starlight E-sports College proposes a four-in-one characteristic curriculum system of "professional theory course + practical course + psychological counseling course + physical training", which truly combines work and rest, and provides a platform for teenagers who love e-sports to become professional talents.

    IV. Conclusion. E-sports has become an official competition of the Asian Games, and the public attention is getting higher and higher, with huge development potential and good employment prospects. According to the social needs and market demand, the Oriental Starlight E-sports Academy has opened several projects such as "Glory of Kings", "League of Legends", "League of Legends Mobile Game", and "Peace Elite", which will help young people who love e-sports to become professional talents and realize their dreams.

  19. Anonymous users2024-01-19

    1. Being a professional e-sports player is an employment direction for e-sports graduates, and for e-sports players, games are not just a way for people to recognize entertainment, but a means to make money and make a living. However, esports has high requirements for thinking, talent, and coordination, and may have restrictions on age requirements.

    2. E-sports students can be game planners and designers after graduation, which is also a good employment direction, and now people have a lot of pressure in their work and life, and sometimes they need to play games to relax themselves, so the career of game planner and designer is very good.

    3. Friends who often play e-sports may know the position of game commentator, which is also an employment direction for e-sports majors, and commentators are needed to explain the event in various large-scale game competitions and enliven the atmosphere of the scene.

  20. Anonymous users2024-01-18

    That's for sure, if people don't play e-sports for a day, they will be pulled apart.

  21. Anonymous users2024-01-17

    Not necessarily, there are quite a lot of majors in e-sports.

  22. Anonymous users2024-01-16

    E-sports students don't play games every day, because they develop some game software in the process of playing, well, and then find some specific characters to operate, and I am now very popular, and the people in this major are all young people, and they are also very promising.

  23. Anonymous users2024-01-15

    Of course, it's not about playing games every day, e-sports majors and event operations and other work need to be learned, not just games.

  24. Anonymous users2024-01-14

    When it comes to e-sports, many people think of playing games, according to the e-sports students of Communication University of China, the e-sports major does not play games every day, and it can be said that their professional courses do not include playing games.

  25. Anonymous users2024-01-13

    No, e-sports is a pan-industrial concept, in addition to the event operation related industries that have attracted the attention of young people, there are also a wider range of industries such as game equipment manufacturers and game production. Its core courses mainly include Introduction to E-sports Industry, E-sports Games and Techniques, E-sports Culture, E-sports Sports Psychology, E-Sports Sports Psychology, E-sports Tactical Design, E-Sports Data Multi-technology, E-sports Competition Observation and Analysis, E-Sports Data Analysis, E-sports Event Hosting and Planning, etc.

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