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The Sanctuary Ring is one of the most useful items in Dota, and it is mainly used to restore mana. Because the mana recovery speed provided by this aura is very impressive, for some low-intelligence heroes, the effect of the Templar Ring before the first 3 levels can even be compared to the Void Gem, not to mention that this is also an aura effect that a teammate can also benefit from. Basically, those low-intelligence heroes who rely on skills to eat in the early stage, it is best to have a temple ring for themselves or teammates on the same road, so that the initial advantage will be great.
In addition to the brilliance aura, that focus aura is also very effective. Strength and Intelligence heroes with low armor can increase stress resistance, and agility heroes with generally higher armor can also hope to kill people through towers (e.g. Soul Guardian, Anti-Mage, Underworld Wurm, etc.). Because every 7 agility points in Dota only increases by 1 armor point, this +3 armor point is not negligible in the early or even mid-game.
In addition, if the other party is a Bomberman who intends to take FB by self-detonation, then the existence of the Ring of the Temple will also pose a big obstacle to him. This aura effect can be shared not only by teammates, but also on your own creeps, if you don't want your creeps to be too durable, causing the battle line to move forward, turn off the aura. But it's not all about the aura:
For example, if you use some heroes who don't need to control the lane but push the tower at speed (Venommancer, Warlock, Paladin, etc.), it is necessary to strengthen the survivability of the creeps to constantly consume the HP of the opponent's tower; Some heroes who rely on summoning units in the jungle (Beastmaster, Prophet, Undead King, etc.), don't forget to turn on the aura to strengthen your little brothers; Turning on the aura also slightly increases the difficulty of making up for squares (and making it harder for you to deny at the same time). In short, if you want to crush your opponent to death at the beginning, then it's no problem to open the aura. Finally, the Ring of the Temple also gives away 6 attack damage for free, which may not be obvious to the opposing hero, but it can still help a lot when mending the knife!
Especially for those agile heroes with low initial attack, the main effect of wearing a few agility slippers is to strengthen the attack power (the increase in armor and attack speed is not obvious), it is better to consider the temple ring!
The synthesis cost of 175+325 can have such an effect, is it super cost-effective?
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First of all, the Templar Plus 6 attack strengthens Medusa's mending blade.
Second, the Sanctuary can return some magic. Lanzhou said tough, however, Medusa generally buys back 5 first, and then gives out a prosthetic leg. It's actually good to use the temple too much in the early stage.
It is said that if you take the disadvantaged path, it is still very good to open a temple under the tower. In the advantageous lane, it is still very popular to open when pushing the tower, and the temple is an aura treasure, which is still very good to cooperate with teammates.
Finally, sanctuary synthesis is cheap and good for the early stage.
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Don't talk about the line back to the devil.,The most important thing is that med and water people often go alone.,Out of a temple is to control your own line.,Don't let the opposite side grind out too much blood in the tower in the early stage.,Switch the temple can also control the line of soldiers to don't go up too much.,Prevent being wound around the back gank.。 If you go three, it's supposed to be a fight for supplies, not only to suppress the opposite, but also to push the line out of a temple, and it's also very good to add armor to your teammates in the early stage to return to the demon.
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500 for the temple and 5000 for Lincoln... This can't be confused, landlord.
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When the temple went out, there was a demon return. You can use the secret art of the snake to suppress the opponent, and then you can also add 6 attack damage to make it easier to replenish the knife. can suppress the opponent on the **, and the blood of the grinding tower is conducive to pushing the line.
But generally I don't go out of the temple, I will come out with a guardian ring + recovery products + branches, and buy an artist's mask in the side store to go out of the temple.
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Going out of the temple is indeed a route.
The merits of the temple are undeniable, especially if you take the side roads, which everyone should know. What's more, after the alignment period, Medusa can turn on the aura of the temple (to creeps) to push the lane. Due to the existence of the Mystic Snake, few heroes can match Medusa in the lane during this period, and Medusa can push the tower as much as she wants after chasing away the opposing heroes.
Medusa is protected by a magic shield, and as long as the team's support controls have a certain vision or the player has a certain awareness, Medusa is difficult to gank.
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When the temple went out, there was a demon return. You can use more secret magic snakes to suppress the opponents, and then you can also add 6 attack power to make up for the knife. Furthermore, if you want to suppress the opponent's blood and grind the tower, the temple can provide an armor aura, which is conducive to pushing the line.
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Tell you now, you don't have to go out of those fun, out of the soul ring, Medusa goes out, soul ring scroll + magic battle scroll, 3 iron trees + 1 group of trees, buy magic wands in the wild store + recovery ring + artist mask, when the time comes, you can infinitely c, use the ring if you don't have mana, use music to immediately go to the opponent's hero c, when the snake comes back, the blue will be there, hp will not eat the tree or eat the stick Quickly out of the tenacity ball, with tenacity, the long-lasting line can be longer.
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Actually, it's not necessary.,I personally feel like it's a waste.,If it's just for the sake of C's skill.,It's better to come out with a tenacity ball.,Basically, it's a line, and then turn to Lincoln.,The temple is used to push the line.,There's also a synthetic sacrifice to increase the DPS of your own illusion flow to improve survival.。
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No, the temple is for the sake of magic recovery.
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You can do without it, just go out with a mask.
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The enemy law finished the game of the big one, because the TK of the enemy law was also basically formed, and two to one won. However, the enemy law is still quite restrained by the big one. If the big demon is gone, the big one will be finished, and the big one will be demolished, and the cover will not be able to stand.
If you hit the big one, you will take ten if you come out of three macros, so it is better to reduce your nails.
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There seems to be a team in the G league that has used AM to play med But the effect doesn't seem to be very good AM only the state code is to draw the MED book to flush which blue is just AM and the real judgment later than is still very watery.
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It is necessary to defeat 、、、 enemy, cut the demon directly, and the three skills of Medusa are very 、、、 for Medusa, and the heroes in the later stage are generally scattered.
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The enemy method is Ke Medusa, but under the feeling that there is a loss of popularity, open up and rematch with a late follower.
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Belch! This equipment, Xiao Hei and you single a you a but him!
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It's normal to get caught, but it's your problem that others can scratch you like a dog.
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Medusa didn't make Ken's prosthetic leg for 20 minutes in a single is basically wasted.
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A character from Greek mythology, it is said that the hair is a snake, and if anyone sees her eyes, they will turn to stone.
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A headphone, event 13 if design award Belta's headphones seem to be called Medusa.
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It depends on how old the version is.,If the ultimate is the purification one, it's a bit reluctant.,If the ultimate is the magic shield one, it's very powerful.。
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Or one of the alternative carry, just second to SPE and Water Man.
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Barely able Now that the cw is fast-paced, Medusa is not good at getting up.
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First, the demand for the level is high, the attack distance is related to the skill, it is easy to be pressed in the early stage, and the refraction is easy to be worn off by the minions, which is unstable.
Second, the skin is thin, you can't play a group, and you don't dare to step forward when you are generally rubbed against the stupid first party AOE in team battles.
Third, the later stage is not powerful, even if the equipment is from the source, it is still an unstable pseudo-late stage.
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It's too brittle and easy to suppress, and with a lot of attention to inserting eyes, the sanctuary is basically useless.
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It's too easy to target.
The trap base game is removed from the original unless you release it now.
The refraction is finished by the urn, and it must have increased some attack power.
The early attack distance is ultra-short, and the line is pressed.
3. Skill clearing, not very reasonable, liquid hunger, can't push
It's basically a secondary gank
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This is very easy to understand, Medusa due to the three skills to absorb damage, hit the middle and late stage of the meat, can stand on the field to live in the late hero, and obviously, thirty-five minutes your equipment is already good, for the team to absorb the first round of damage, for the fairy dragon to earn enough time for the first control, the idea of team battles is correct. I didn't really fight with you, so it's hard to say whether it's worth it, but I'm just analyzing the ideas. Hope it helps.
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Your teammate is S B and your opponent is Dish B
Well、、It should be that the elevator itself is controlled by a computer.。。 You should know that when you play with the computer, the phone is too close to affect the work of the computer.。。 Therefore, the mobile phone signal will be blocked, otherwise it will affect the work of the elevator. I guess so.
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