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Here are the points rules for judo, which you can take a look at.
1 Copy: Four situations to get a "one": one side of the game controls the opponent and uses throwing skills to drop the opponent to the ground with considerable strength and speed; In a "press" match, when one team controls the opponent so that they cannot get out of control for 25 seconds after announcing the "start of pressing"; When one of the players in the match taps the mat or the opponent's body with his or her hands or feet two or more times, or shouts "lost"; When one side of the match uses a choke or joint technique to fully show the technical effect.
In addition, when one side of the match is penalized by the fourth "coach", the other side gets a "one" score. When one side gets a "one", it wins the game.
2 Skill: There are two situations to obtain "skill": when one side of the game controls the opponent and uses throwing skills to knock down the opponent, but the technical effect is insufficient in one of the three conditions for judging "one"; In "Pressing", one side of the game controls the opponent for more than 20 seconds.
In addition, when one side of the match receives a penalty for a third "coach", the other team gets a "skill" score. A player wins when he or she has a second "skill" in a match.
3 Valid: There are two situations in which "validity" is obtained: when one side of the competition controls the opponent and uses throwing skills to knock down the opponent, but the technical effect is insufficient in two of the three conditions for judging the "one"; In "Pressing", one side of the game controls the opponent for more than 15 seconds.
In addition, when one side of the match is penalized by a second "guide", the other side gets a "valid" score.
4 Effect: There are two situations to obtain the "effect": when the player controls the opponent and uses the throwing technique to throw the opponent into a shoulder or thigh or hip with speed and strength; In "Pressing", one side of the game controls the opponent for more than 10 seconds.
In addition, when one side of the match is penalized for "coaching", the other team gets an "effect" score.
In a competition, the athlete gets the "one", the game can be ended, and the athlete who gets the "one" wins the game. If there is no "one" victory in a match, the winner will be judged according to the number of "skills", "effectiveness" and "effect" within the specified competition time. But one "skill" is better than all "effective" and "effective".
One "effective" trumps all "effects". If both teams score equally, extra time is played, and the first to score in extra time wins the match. After the end of extra time, if the scores of both sides have not changed, the three referees on the field will raise the flag after deliberation to decide the winner.
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Teacher Zuo's Judo Class: How much do you know about the scoring criteria of judo?
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Judo competitions are scored based on the move that puts the opponent's back on the ground, and then the move is scored based on the speed, power, and perfection of the move.
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If you land on your shoulders the most times within the effective time, you will lose. If you lie down, but your shoulders don't hit the ground, this.
Once is not a loss.
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Judo competitions are divided into 8 classes according to the weight of the athletes.
Men's classes are 60 kg, 65 kg, 71 kg, 78 kg, 86 kg, 95 kg, over 95 kg and no difference in weight (no indiscriminate competition has been held since the 24th Olympic Games in 1988).
The women's categories are 48 kg, 52 kg, 56 kg, 61 kg, 66 kg, 72 kg, over 72 kg and undifferentiated.
Match score. According to the technique used by the athlete, it is rated in 4 points according to its effectiveness and quality:
One copy. The technique used when standing is speed and strength, and the opponent is thrown into most of the shoulders and on the ground; Hold the other person's back on the mat for 30 seconds; Forcing the opponent's elbow joint or twisting the opponent's neck to make him slap the mat and admit defeat; The opponent is disqualified from the match; Get one copy of each. After the athlete wins a book, the game is over, and it is considered a "book victory".
Skillful. The technique used while standing was not completely successful, not enough to be judged as a "one", and the time spent fixing the opponent's back on the mat was more than 25 seconds, but less than 30 seconds; The opposing athlete received 1 warning; All judged to be skilled. When an athlete achieves two skills in a match, the game is over and the athlete wins.
Effective. The technique used in standing is only partially successful, and it is not enough to be judged as "skilled"; Hold the other person's back on the mat for more than 20 seconds and less than 25 seconds; The other party receives a penalty of 1 "attention"; All must be effective.
Effect. The technique used when standing is unsuccessful, but there is a certain speed or strength to land only the opponent's body, chest, abdomen, and buttocks on the ground; Hold the other person's back on the mat for more than 10 seconds and less than 20 seconds; The other party is punished with 1 "guidance"; All results.
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Which formula is good? Do you have a score?