How to play Ultraman Fighting Evolution 3 for computer 10

Updated on Game 2024-02-09
4 answers
  1. Anonymous users2024-02-05

    The PlayStation button [ ] is distributed on the controller as follows: on left, on top, on right, on bottom) left shoulder button [L1], left trigger button [L2], right shoulder button [R1], right trigger button [R2].

    The computer can freely set the keys on the simulator, the initial wasd is the arrow key, U is [ ] J is [ ] I is [ ] K is [ ].

    There will be an evaluation after the task is completed, from D to S. There will be story conditions and battle conditions in the mission, and as long as the conditions are met, the evaluation can be increased. If you meet all the conditions, you will receive an S-Grade evaluation.

    Some plots will have a separate S-class condition, and failure to achieve it will not affect other conditions, but achieving such conditions will definitely be S-level and ignore other conditions.

    Detailed explanation of special kill: According to the power of the special kill and the stun value consumed, it can be roughly divided into SABCDE--several levels (there is a super S level, but in the game is marked as an S level, and some S-level must kill damage is larger but lower than that of Super S, marked as S+).

    The power and stun cost decrease in order, and the special power and stun cost of the same level will be different. If multiple special moves are equipped at the same time, the damage level will be reduced. Among them, the decline of equipment for the same skill is small, and the decline of equipment for different skills is large.

    The rate at which the opponent's stun grows when attacking is related to the attack you use and the opponent's remaining HP. Any attack other than Super Heavy Attack can increase the opponent's stun value, after which the opponent cannot defend against any attack, but can dodge. The less HP the opponent has, the more times they are stuned and the faster the stun grows.

  2. Anonymous users2024-02-04

    If you want to [1p and 2p] or [1p to computer], enter this mode.

    When it comes to the specific buttons, you need to enter the [Control] settings of the simulator to see the specific buttons, and you can also set the keys yourself.

  3. Anonymous users2024-02-03

    d - Forward.

    a- Backwards. w-Jump.

    S-Squatting [Twin-tailed and Groka can't crouch].

    k-Throw[Twin-tailed monsters can't throw].

    U-thump. i-Super Heavy Attack is necessary to unleash a special move.

    L, M, N, O - small skills.

    M,O-Heisei Ultraman or Monster Transformation, limited to [Tiga, Dinah, Gauss, Jestis, Le Hubas.] Gaia] can be used.

    N-Summons Ultraman's warship or a part of the monster ship to attack Ultraman or monsters.

    dd - run.

    AA-Backward Flip [Monsters Can't Flip Back].

    kj,ku,ki-alternate throws [twin-tailed monsters and Gloka can't do alternative throws] DJ,DU,DI,WJ,WU,WI,-Alternative attacks [Twintails can't do alternative attacks].

  4. Anonymous users2024-02-02

    Ultraman Fighting Evolution 3 has a total of 9 operation buttons, and the specific functions are as follows:

    1. Jump up and ———, press twice or tap to move sideways clockwise, which is used to avoid attacks.

    2. Squat down ———, press two chitantans or tap to move sideways counterclockwise, which is used to avoid attacks.

    3. The left ——— is backward or defended, and press twice to turn the back hand.

    4. The right ——— forward or defend, press twice to run (press X during the run to make "ride").

    5. start——— game pause.

    6. - Normal attack, continuous attack (2 consecutive hits, 3 consecutive hits, etc.), can be used with the arrow keys to use different tricks to slow down.

    7. - Heavy attack, can be used with the arrow keys to use the same tricks, can be combined with ordinary attacks, hit the best after the kill.

    8. - Super heavy attack (requires energy consumption), necessary to release special moves. For small kills, for medium kills, for big kills (press the O key to defend against big kills when the skill grid turns yellow).

    9. X——— pitching skills. When you are close to an enemy, you can use techniques such as throwing when you press the yard edge. The big three and four can be combined with the front and back two keys to use different throwing skills.

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