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There is no fixed equipment, and there is no fixed gameplay, it all depends on the opposite hero and development. According to what you said, your level is very limited, it is recommended that you look at the teaching **, and play more, just find your own way of playing, and always follow a fixed pattern will not grow.
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The situation will change.,According to the situation.,In addition,Being able to raise the opposite side means that you have a pit that can't play in your team.,The general passerby bureau is basically an explanation.,And if you want to save the situation.,Then you need to jungle or other people to go to the opposite side of the gank to send up the way.,And targeted outfits to restrain it.,And then don't rush in to send death.,When the opposite side has an advantage.,It's much better to save your life than to fight 1 for 1.。
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This game also has to have its own set of gameplay, not every set of gameplay is suitable for everyone, there is another point, that is, awareness and operation, hand speed, these are more important, do not have to imitate others, you can find a set of gameplay that suits you, the consciousness of the words slowly practice, a long time on the good, there is also the operation, this also needs to be contacted, if there is a great advantage in the opposite side of the group, do not face the group, do a good vision, catch a single or obscene tower, and wait for them to cross the tower, I hope you will contact more, I wish you pentakill!
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The equipment is not fixed, he has developed out of the output, then you are meat, buy more eyes and let him take the head, communicate with the team yourself, cooperate more with teammates gank, so that the situation will gradually improve, protect the crispy skin when the regiment is in place, and set fire to the output of the other party. If it is the other party, then you will guard under the tower; If it is consumed under the tower, you can guard him with 4 people, and the other person can lead the line or even push the tower when the eyes are in place; And if the other party is not united, then you will control and arrest it; Promise not to wipe out the team, this is a game of 5 people pushing the tower, and there are more pitfalls in the late stage of heads-up.
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Don't follow the rhythm of others, others have heads, and the equipment can kill people at the time, but you don't get up, when you rely on replenishment + killing these equipment, the opposite side may not be afraid of this set of equipment, and the outfit depends on the situation.
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Your consciousness is not good yet, just play more, and you will know how to dress up in what kind of situation you face when you play more. If you play a thousand games, if you don't know yet, it's time to change the game.
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Great Naga, silence c you can break the curse by opening the shield, and the words of the poisonous dragon are not very easy to kill you.
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Hello, you can choose some big early stage, such as fire girl, lion, etc., if the knife is good, it is also good to use a musket.
And the big one.
Hope it helps.
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Deal with these two, come up with a more meaty physical late finish, such as wandering (pseudo-queen), Mammoth, etc., don't fight with them in the early stage, and they will have a dish in the later stage.
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If the technology is passed, Xiaoqiang is actually very good for silence; For poisonous dragons, it's good to use spiders, and it's okay to shrink muskets.
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Do you want to be comfortable? Is it a solo? Shadow Demon is a little more comfortable to fight silence, spiders fight poison dragons and silence are very comfortable, quite comfortable, and the strength wants to be the case....In fact, if the level is enough, the fawn and alchemy are completely abused....
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Legend brother, these wilting streams are all popular.
Except for the mending knife, it must never appear in the opposite field of vision.
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Skeletron, take the initiative to summon a hammer.
Tides, team battles, you put a big drop of water and complete the mission.
Trolls, you'll be wild until the gods come out again.
And so on and so forth...
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Two-headed dragon Vengeful Soul (practice more substitution skills) Sand King (just EC at the beginning, practice shift jumping knife skillfully) Panda (team battle, go in and step on it, and then zoom in and it's OK).
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Skeletron, Axe, Druid.
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Skeletron, highly recommended, two lives, and critical hits, vampire, and an active skill on the hammer.
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You can use Skeletron, Venommancer, and Broodmother Spider to walk down, all of which are very good and have a strong suppression. Don't use muskets, 10 muskets 9 s!!
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The top order suggests Pan God crocodile, Raven was cut...
Mid laner suggests Sindra Fitz.
Jungler Li Qing must have Spider Eve alternative.
adc obama jinx wheel essentials other any.
Auxiliary Piano Girl, Wind Girl, Japanese Girl, Best Other Gems Category Any.
The hero with the best score is the prince Li Qing Akali is simple and rude.
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In the first laner dragon girl, the first auxiliary Annie, you can use Cassadine, the invincible jungler widow, the brainless jungler Zhao Xin, and the abusing vegetable artifact Akali.
ADC is not recommended because the low-end bureau is generally not too late.
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Highly recommended, on the single Galen crocodile, Pan God. Medium single glorious fire man, wandering, robbery (this will be really cool). The lower road adc is the wheel mother.,Simple brainless damage is high.,Don't play any VN or something.,Others play bull x.,That's that level.,What you want in a low segment is simple and easy to hurt.。
Auxiliary Japanese Girl. (Don't use any Galenderius to play support, the opposite side will play a little bit of such support will be useless). Jungler Zhao Xinyi Master Prince.
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Pi Cheng, Dream Duo, Mu Mu is back again.
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Fire man, doghead, Mondo, Ruiwen.
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Personally, I have always been not optimistic about PA. If you don't have a character, if you can't crit continuously, it's a waste.
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PA If you have a good character, you are very powerful, and if you have a bad character, you will be in trouble.
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PA heads-up is very good.,There's a loss effect and crit.,Although it's not as good as Skeletron.,DK,More puppy blood.,But the output is relatively absolutely high.,Out of a Satan plus bloodsucking.,Heads-up is absolutely no problem.,Fight against TB.,Finish.,Even if you exchange blood.,There's Satan.,No matter how good the character is.,Crit a few times can be sucked back.。
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Don't explain anything.,Look at PA's CW playing rate,Less than one percent,She's passers-by abusing vegetables.,The high-end quality bureau is too bad.,Say that PA is strong is generally a rookie who played less than 1000 rounds.,It is recommended that you use it for passers-by entertainment.,It's much better to play SPE seriously.,4 Bao 1 in the first late stage.,In addition, the puppy skeleton DK is a mid-term outbreak.,It's still not good in the late stage.,But now the pace is too fast.,The mid-term hero is basically the late stage.,Dota is a game for five people.,Playing a group is the king.。 SPE can't make it into the top 10 single-handedly, and Void Chaos is so strong that it explodes, but SPE is better than them.
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PA's ability to cut into the battlefield and the ability to keep people is not comparable to the above-mentioned heroes.,PA has the highest probability of dodging in the whole DOTA.35%,The highest multiple of critical hits.,Jumping also increases attack speed.,There is a deceleration skill to slow down for 4 seconds.,It's also the most powerful when it's in the late 6 god outfits.,SPE,DK,Puppy can't be considered the late stage in the real sense.,Didn't become the output skill of the late stage.。
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Are you funny, who can resist 3 knives in these later stages after PA gets up?
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Because your z place is too far away.
If there is a range that is too far away, it is considered to be in place.
There is also a possibility that your Z is only level 1, the time is very short, and your hand speed is too slow.
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Wait for Z to get up and get to another place in Z It doesn't matter the distance He will choose the closest distance to the direction you threw by default... I remembered it after getting up in Z.
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Continue to use z, just like you use skills to control people, click where you want to put it... That's it.
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There is a distance limit for pulling to other places after Z gets up, and the reason why it is still smashed in the original place is because you pull too far after Z. The effective distance is 600, which is the range of the Rubick, and you can visually see how far your range is, and then pull.
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Hello: According to your question, it is estimated that the place where you point exceeds the upper limit, that is, the point is too far.
Thank you, hope it helps.
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Try it a few more times, normally if the operation is successful, there will be a small circle in the place where you fall.
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Press z again and select the place you want to Z.
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It's z him, and then z a nearby place, and the second time the z mouse will have an aperture.
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Usually you won't fail, and the time spent in the air is enough to choose a location. You don't use the mouse to click on it.
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Maybe you've been waiting too long! When the time comes, it will fall off on its own!
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Z's landing distance is limited, so it's far away.
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Z's level is low, and you can't move much.
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The fire girl has no argument, from the low-end to the high-end, there is no solution.
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All kinds of positions can be used, and it must be an angel who can get up with the wind and against the wind!! In the late stage, Q+ flat A second people, there is also invincibility, and you can also add blood, the most important thing is that it is very cheap.
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Dema, enough for you to hit **.
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No, the principle is the same as the blackbird's confinement, neither of which has any experience.
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What you can't get is equivalent to being out of experience.
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No nonsense, no, give it to me, thanks.
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Can't be the same as not being on the map, get it? It's like dead.