-
High damage is a very vague concept, high panel attack, does not mean high damage, damage out, in order to hit high damage, then pay attention to good equipment at the same time, skill use and positioning, damage will naturally be high.
There are 2 types of build order, one is to have strong (i.e., more control, or strong consumption ability) support, the other is to have recovery (on behalf of Soraka) support, one emphasizes more people, seeking to kill opportunities, and a week emphasizes more obscenity, consumption, accumulation of advantages, and waiting for the jungler or mid lane to harvest.
EZ should also pay attention to keep full passive while paying attention to the outfit.,Your above outfit.,The attack power is high enough.,But if the attack speed is not high.,The continuous output is not high enough.,And when there are many people, it's difficult for the skill to hit the target you want to hit.。 If you optimize the use of skills, the damage will naturally be high.
-
Bare shoes, blood drinking, red fork (electric blade, electric blade recommended), and then speed shoes. Generally, these things come out, and the meat on the opposite side is also up, so just choose one of the whispers or black cuts, depending on your ability to hit G. Hentai will come out again at the end.
Basically, at this time, it's almost a game over.。。 If you want to be safe, you can have a spring brother... I think the talent of 21 9 0 with normal talent is very good.
-
It's really problematic to outfit.。。。 It is best to drink blood naked. Otherwise, it will attack the speed shoes after the three-phase. Ice boxing is not recommended out.
-
In fact, there are many reasons for this, so I will talk to you below.
1. Ezreal.
League of Legends. is a very popular computer game at the moment.
If you can basically see that 80% of the people in the Internet café are playing this game, you can see the popularity of this game from this number. In this game, Ezreal is a very popular character, he is a very nimble and ethereal hero, and his skills have both magic and physical damage, which allows him to take the AD route as well as a mid-laner as a mage. His passive is that when his skill hits the opponent, the attack speed of his normal attack will be increased by 10% for six seconds, which can also be stacked.
One of his skills is arcane shooting, and the range of one skill is relatively wide, when he hits the enemy, it will reduce the cooldown speed of his own skill, and the mana consumed by one skill is very small. The second skill is Essence Jump, he will fire a magic orb, when this magic ball hits the enemy, and then detonate it with another skill or normal attack, it will cause additional damage, and it will also return part of the mana.
His three skills are actually a displacement, and when used this displacement, he will send out a magic arrow to deal damage to the opponent, but the distance of this magic arrow is a bit short. His ultimate is precision barrage, and after he charges for a while, he will emit a beam of light, and the range of this light wave is the entire game screen. <>
Second, the damage is low.
With the change of some versions, the hero EZ has also been weakened a little, so that it seems that his damage is relatively low, and there is another reason for his low damage before, that is, when his second skill hits the opponent, you can't hit the opponent with one skill, and the basic attack does not hit the opponent, so in fact, you only rely on one skill to play output, so it seems that the damage is very low, so he needs skill consistency to play high damage. <>
-
It's because this hero is originally an output type of hero.,Although there is burst damage.,But the duration is relatively short.,At the same time, the digestion is also very large.,It's also difficult to grasp the time.。
-
The reason is because the Q skill that mainly hits damage is not a directional skill, and before the start of the team battle in the later stage, if you can't hit the Poke effect, or even if the Q skill is empty, you can't cause a kill. On the other hand, Kaisha, Ice, Attack Speed Flow, Verus, etc., all rely on basic attacks to deal good damage! And the ability of EZ to deal with the front row is inferior to theirs!
The strong period of EZ should be 20-25 minutes, at this time, most of the AD positions are two and a half pieces of equipment, and at this time, the EZ Demon Sect has also stacked the magic cut, and the combat effectiveness at this time is very strong!
-
With the change of some versions, the hero EZ has also been weakened a little, so that it seems that his damage is relatively low, and there is another reason for his low damage before, that is, when his second skill hits the opponent, you can't hit the opponent with one skill, and the basic attack does not hit the opponent.
-
First of all, it is important to understand that apart from those few percentages of damage, any ADC is somewhat weak in the late game,It stands to reason that the status of the ADC has long been much worse than before.,Plus the overhaul of the equipment.,Endless weakening.,Now the ADC just doesn't lose the crispy skin in seconds.,Can't beat the meat.,Not just EZ.,Everyone is like this.。 Then let's talk about why the late-stage weakness of the EZ is why.
First of all, most of EZ's damage comes from skills, so accuracy is a big issue.
Whether it's a group or a fight, it's not difficult for the other party to dodge EZ's Q and W skills, and EZ's small burst combo is these two skills, the range is said to be big but not Zelas, and the range is longer than that of a female policeman, and it's decent, although the Q skill can trigger the effect of flare, and the skill bonus is not low, but the accuracy is not guaranteed.
You can't hit people, how high the damage is in vain, and besides, the Q skill is not unlimited, and there is also a gap time, if you put 10 Q, the opposite tank may not be able to drop half of the HP, but with this time, any rush hero on the opposite side is enough to kill you several times.
Therefore, EZ itself is a hero who is biased towards the Poke type, first lower the blood volume of the opposite side, and then play a group to play the role of EZ perfectly.
Secondly, EZ passivity is indeed a bit chicken, and it is very difficult to take advantage of passive.
EZ is very easy to stack, but the problem is that the range of the skill is much longer than the basic attack, and the range of the EZ basic attack is actually very dangerous, most tanks can easily break through, for EZ, no matter how fast the attack speed is, it can't compare to the damage of the skill.
It's a bit useful to be passive when fighting.,But when you're in a group.,It's really troublesome.,Although the E skill is a magic skill.,There's no way to protect you all the time.。
Besides, for the sake of passive bonuses, abandon your own safety, this is not what an adc should do, any control, can take you away, and what is the use of expecting E skills.
In the end, the skill can't penetrate and can't reach the back row.
Except for the ultimate, none of EZZ's skills can hit the enemy's back row, and the damage reduction mechanism of the ultimate, even if it hits the back row, is it's itchy, and it's not as good as people's flat A blood sucking, so EZZ's position is very embarrassing, whether it's a crit stream or an armor-piercing stream, it's really not suitable for EZA, so it can't hit the front row.
You can fly a kite and play slowly, but when you play a group, you don't have so much time to output, even if you are full of blood after the group, but your teammates are gone, what are you still playing.
-
Because the inscription equipment was not bought correctly, and it should be more obscene in the early stage, earn more economy, and be able to hit high damage in the back.
-
This is because the equipment on the opposite side in the late stage is up, and EZ is not a late hero, so it is relatively weak.
-
Because after the late stage, the skills of many heroes are very restrained to him, and if he doesn't play well in the early stage, it will be difficult to control the overall situation in the late stage.
-
The first problem is the problem of clearing soldiers, the more powerful the creeps are in the later stage, all the way to the super soldiers of the highland crystal **, the ez clear soldiers are already a little weak, ez is all single skill damage, the super soldiers of the three-way crystal ** pile up, ez can only despair. Only the kind of ADC with strong ability to clear soldiers can barely hold it, such as the wheel mother a W infinite bullet bullet.
Second, the EZ burst damage is low, and it can only be infinitely QQQ, and the W of the AD outfit has no damage, and the basic attack is also stretched, after all, most of the EZ outfits are functional outfits, not critical hits.
-
There is a dazzling light in the early stage, and a A after putting the skill has additional damage This is the core equipment in the early stage of EZ, and in the later stage, it is a big item such as three endless blood-drinking phantom dances.
The damage to the enemy is the yellow word damage, which is the damage shown by our normal attack monsters.
Yellow damage does not stack, and the high one will overwrite the low one. For example, if you bring two pieces of equipment, one adds 9% damage to the enemy, and one adds 10% damage to the enemy, and only 10% of the equipment will have an effect, which means that 9% of the damage is covered.
And the additional damage is the white word damage, which is presented in a line of small print below the normal damage that we attack the monster.
The additional damage can be stacked infinitely, and the more equipment with additional damage, the more additional damage will be played, and the higher the damage.
Different heroes and different skills are different from each other, and generally AD hero skills are physical damage, and the skill introduction will indicate whether the physical damage or the damage of the Demon Crack Burial Method will be indicated.
Final Damage. It's just a broken move.,Critical hit.,It's strong.,Strengthen the amplification.,Or something after it's calculated and then multiplied.。 Note that additional damage is not included.
There is no conflict, and the general image of adding skill damage is directly displayed on the skill panel after entering the map.
Whether it is used on itself or against the enemy, it will create a gradually spreading black ice under the target's feet, and when the black ice touches the enemy, it will deal magic damage, which is judged to be area damage, because it takes time for the black ice to spread, so you can directly use it to dodge.
When targeting an enemy, the target will inevitably take damage.
Yes, Yuan Shao's split, the tearing of the scourge, the imprint, last words, and realm of the flower, I only remember these, I haven't played for too long.
Summoner skills: [Ghost Walk], [**Spell], [Protection].
Luna's own output is very high, so basically she doesn't need the skill of [Slash], and the focus is on improving her survivability, because she is called brittle, and the output needs to cut into the enemy's formation, so saving her life is the first thing, [** technique] and [protection] have a good effect on her.
Luna's main output is a single product, so [Excitement] doesn't make much sense, and she can go to gank more in the early stage to ensure her development, so Ghost Walk is very good for her.
Luna's best bet is the upcoming new summoner ability, Flash, which is a great way to cut in and escape.
There are many damage points, including critical hits, basic attacks, yellow characters, white characters, etc., which can generally be stacked with scoring types.
Add some of yourself to increase the damage, I can tell you that the machine needs to be strong and very much needs intelligence and magic attacks can increase the damage If you have money to bring a soul release pistol, you can also bring a powder if you don't have money Equipment is best to bring an otherworldly set Punch enchantment This is also very important Then practice more skills Just play more.
-
In the early stage of ez, you want to make up for the knife q to harass the other party, in fact, ezfarm is not difficult, it is recommended to be in the single, grow fast, harass strongly, make up for the knife more, and then grab the head if there is a big one, and the three blood drinking in the later stage are basically invincible.
-
This version of EZ is relatively weak, and now it is starting to become popular with the spirit of the lizard elder + magic cut, I haven't tried it, if you are a big fan of ez, you can try it.
-
In this version, EZ is not strong compared to other ADCs, LZ can try, the recent anger has come to the egg knife flow EZ has a burst and has a continuous output.
-
Your Ghost Dream, Drinking Blood, 3 items, Attack Speed Shoes, Whispering, Ruin.
Look, you can be once, not to mention half meat, all the meat can be moved, the main thing is not how much attack power is, you give me a certain armor piercing, 100 attacks to chop meat is also leveraged, your 600 attack power is good, 100% crit is good, a thorn armor you directly abolished, you see that the crit is very cool, but ** your blood is more, the meat stands still, you hit casually, cut him 3 times you were ** killed...
-
Equipment problems, EZE's advantage is not in the damage, but in the output environment, and the current egg knife flow has a very high output in the late stage.
-
EZ uses Q to assist the output, otherwise the output of Ping A is really low. Then EZ is the one with a low output of all ADCs.,If you can't beat the meat in the later stage, you can make a final whisper.,As long as the equipment is formed.,As long as it's an ADC, it's all hurt.。 This version of EZ is not very strong.
-
EZ is the early suppression, ADC! It's okay to hit the residual snow in the later stage....It's best to get an endless one in the early stage and completely suppress the opponent's output, this is a team game, so even if there is meat, it will be in vain.
-
。Flare Brutality takes shape more slowly. Maybe it was a bit more powerful at first.
But about 1 or 2 big pieces of the gap comes out. The first thing is that it's better to drink blood. A little bit of indentation + to 100 attacks is still very powerful.
If the farm ability is not enough, it is still not recommended to play ice boxing. After all, we don't have the level of a great god. For the same time they can have an extra 2 large pieces.
We can't. So it's better to say that it's better to have a regular outfit to drink blood, electric knife, armor-piercing bow, endless, and if it's suitable, it's better to come out of a fanatic, or to have a big belt first with more firepower in the middle of the front.
It's basically formed.
What is the root of suffering: 1. Ignorance The word "ignorance" is generally understood by people to mean lack of knowledge. In today's information age, the corresponding cultural knowledge is particularly important, as it is often said: >>>More
C is process-oriented.
C++ is object-oriented. >>>More
It's not that it's difficult, it's that you haven't calmed down to learn. When one day you really put your heart into learning, you will find that it is actually very easy. Junior high school is to lay the foundation for high school, so don't rush and take your time. Learn to learn with interest, and that will do more with less!
This man has a sense of responsibility.
Completely cut off hope. >>>More
Insulin injections for diabetics are generally given before meals (short-acting) and at night (first half of the night) before bedtime (medium- to long-acting). It is impossible for people to eat after falling asleep, the insulin requirement is less than after meals, and the effect of medium- and long-acting insulin (peak) exceeds the body's normal needs in the second half of the night, in this case, hypoglycemia is prone to occur.