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Such an obscene moon lord is basically incomprehensible, but for such a moon lord, do you still have unspoken rules. You're a cross.,The only way to kill him.,It's disgusting to death.。。 Dodging the water moon can open the shield, you can also dodge the corner, add blood cd if it is good, and the anti-injury is also hard to open, and the incarnation will drive up to chase as soon as it is good.
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Fragments use sliding steps to dodge,Find a way to trick out of his float,After that, it's been melee with him.,Don't get too far away from him.,To ensure that you can't get a sliding step and spin down the distance.,Otherwise, it's hard to dodge when you're out of the water moon.,Heavy hits can also be used as dodge skills.,The output skills are mainly with 50.、Holy Cross and Thunder Rush.,There's also a broken armor when the other party is very close.,If it's too far, you have to rely on the shield to pull the distance.。 In short, don't let him get too far away from you, because the Moon Lord's melee ability is very poor.
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In fact, when the Moon Lord is dancing with the Water Moon God, you can smash him with the Holy Cross the moment he jumps, and use the Judgment Hammer to smash him after he casts the Whirlwind Slash or you dodge, and then use the shield to close the distance and attack, and hit him with Thunder and Heavy Strikes appropriately.
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Open the shield is the only choice to use 50 big skills to fight ah shield rush is hegemonic .
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Get beaten; Fight wildly when you are invincible.
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Decisive Moon Lord is good, but the Moon Lord has just strengthened more than a little bit The Moon Lord is still quite strong Although it has been limited to 2 times the damage.
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I'm a cross veteran Variety of ways to play First of all, if you are an RMB player and are willing to spend money, it is very simple, the most trendy full final gameplay.
If it's just a little money, it's a civilian way to play, and the panel defense and blood-light attack have to be taken into account.
Let's start with civilians:
It's about to open 70, but 60s is still better than 70a Now the major regions are also cheaper, but if it's more biased towards output, it's recommended to use the ladder S suit effect attribute defense, and the suffix is all wisdom (don't imitate the 2b power cross, don't understand the essence of the cross).
** The main hand of the flower can choose light or magic, don't be a single wisdom, which will pit teammates The deputy decisively makes the curtain.
Jewelry, it is recommended to be a skill, enchantment with light, as for the coat of arms, now gold is so cheap and the board is not as expensive as before The three attributes of lethal can also be won at a very low price, so that the lethal light and blood defense are taken into account, and the cost will not be too big!
But you still have to locate your own direction, whether it is the main T sub output or the main output sub T, as for the equipment enchantment, it is recommended that all Min Zhi HP
**It's not a problem to play a little green.,In short, try your best to pile up intelligence and lethality and light.,To say that if the lethality really can't go up, it doesn't matter.,It's just that 4 people are a little lower or the team has archers It's not a problem Generally, under 8 people, the dragon station street is not full, lethal into the dungeon, and the buff is full!
Some small suggestions to be adopted, ah tired of typing.
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The crusader first has to pile up the magic attack.,If you need to output no matter how high you are, you have to pile up the highlight attack.,And then it's fatal to be full.,The words of the magic attack are generally wisdom sets that are suffixes are made of wisdom.,Light attack by ring enchantment light attack.,There is also a bond ring with a light attack.,There's also ** enchantment.,Full halo and the like.。
Heraldic Magic Wisdom, Life and Health, Iron Veil, Deadly Wind, Skill Empalette: Cross, Heavy Attack, Chain, Damage, and One, which can be Defiant, or Avatar and Time, or Judgment Hammer. Pure hand hope to adopt thank you.
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It must be magical, all areas, the same equipment, or something, FM magic attack is more expensive than physical attack 60s attack metal plate physical attack 311 is only 700j magic attack 311's direct 1300+ 60a wisdom board is more expensive than 60a giant bear board is also a few hundred gold landlord play cross personal recommendation requires a decisive wisdom cross of skills or something If you plan to save some money Power cross is also very v5 Superman transformation strength 300% bonus.
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I can't say that it's physics or magic.,There's a power cross and a wisdom cross.,The former is an explosion of output power.,Although it's a pile of power.,But it's still the buff that relies on the judgment to increase the magic attack proportionally according to the strength.,But only a little time after the incarnation + trial.,The wisdom cross is more inclined to balanced output.,It feels like spending money about the same.,The main thing is that the growth of ** is too low.,So it costs a little money.。
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You can't consider cultivating things or cultivating demons, it depends on which route you take, whether it is pure judgment or judgment shield double rest or special (pure shield cross).
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It's usually an archer, but the god of war and the mage also have to be careful, one has a high body and one has high damage, and in the face of the cross god of war, they will choose to fight hard, because this has an advantage. Needless to say, the mage is basically so big when he is caught.
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The archer class absolutely wants to cry without tears.
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Crusaders are also sages, you can go to DN Sage Bar to check it out. There's a lot of teaching in the bar**, pk plus something or something. Under the unspoken rules, the Crusaders have no advantage in fighting against each class except for thick skin, and as for the combat skills, it will be abused a lot.
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If you keep it well, you can make a big move.
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The incarnation still has to be ordered, otherwise the power of the judgment power will not be able to be brought into play, and the provocation depends on whether you will pick it or not, if you don't know how to pick the green dragon hardcore and salon, then it is okay not to point it, except for these two, there is no other place to provoke, it is just a pure waste of time. Although my output is not high, I have always insisted on pure trial cross, the green dragon is only once a week, and I can fight casually, and the salon is still learning, so I have not been discriminated against for this extra point.
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The cross has to take into account both the output and the t to be valuable, and the local tyrant can ignore my opinion.
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Pure trial cross is very alternative, but also the original dream of the majority of crosses, I hope you stick to it, wash the ** has to sell for 10 yuan.
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It's no problem if it's only pk.,The point of brushing the picture.。
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Upstairs is too fierce. That's it.
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I know, Dragon Nest has made these changes to the Crusader's abilities after the game update: Judgment Hammer: Changed the description of dealing damage to make it easier to understand.
Holy Cross EX: -PVE] instead of only 50% damage increase, the album is now increased to 80%. Hit ex:
PVE] 5% damage per lightning bolt increased to 10%.
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1. LZ is not a local tyrant, and it is necessary to output violence, it is recommended to pile up high power or lethal, high power is to incarnate the violent output after approval, and high lethality is to frequently break out yellow characters to enhance the output.
2. If it is to incarnate the violence after the trial, pile up power. The armor chooses the glory 5-piece set, the armor FM strength and intelligence HP, everything is for the explosion, and the agile physique is given up. The armor suffixes are Glove Will, and the other 4 pieces are Giant Bear.
If you want the crusaders to have an output, double ** or 50L is good, the panel is high and there are attribute attacks, L** is simply tailor-made for the Crusaders, and only L** can really meet the needs of the Crusaders. The main ** prefers the flail, followed by the scepter, after all, the flail is much more lethal than the scepter. If** use 60a, then use blood fighting, the suffix is double wisdom or wisdom magic, I personally recommend double wisdom, after all, it is now for the incarnation of the explosion after approval, enchantment double attack deadly and force wisdom light.
Jewelry is a dangerous 4-piece set, necklace earrings with magic power wisdom hp, ring with magic power wisdom light. Skill articles must have avatar buffs and judgment power buffs, and the other 2 can have chains, heavy attacks, and crosses. Strengthen the article with the mainstream, the giant bear destroys the wisdom of the magic must be brought, and the iron wall can be replaced in the end, it is best to use the three-attribute article with power, so that the enchantment is more valuable.
3. If it's for the crit stream, it's deadly. The armor chooses the Glory 5-piece set, the armor FM agility intelligence HP, the armor suffixes are the glove will, and the other 4 pieces are the wind. Double ** is a blood fighter, the suffix is double wind, and the enchanted double attack is deadly or the magic attack is deadly.
Jewelry can be a glorious set, a ring is Devil's Attack Deadly, or 60A jewelry 4 pieces, a necklace earrings is Wind, enchantment Agility Intelligence HP, a ring is Deadly, and an enchantment double attack is lethal or Devil's Attack is deadly. Tricks are also OK, just heap agile and lethal. Reinforcement articles with mainstream, deadly wind must be brought, preferably with deadly or agile three-attribute articles.
4. Crusader skill jewelry: necklaces must have judgment power, earrings** or crosses, and rings must have judgment halos.
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Wait for 60l to strengthen a set of +13 or so! Everything is settled
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Make a giant bear suffix! Physical Cross! Heap Light Attack! The ring wants to fm out of the light attack, the board wants to be the final giant bear magic! Healthy.
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I don't know, so I'm begging for it.
TOC third, remember, you're not driving a stake, it's JJC, it's PVP! Ok, with this awareness, it's over!