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Mad Bandit's Orb - Physical Critical +2% - Head and Shoulders.
Yellow Dragon's Blood Orb - Physical Critical Hit +3% - Head and Shoulders Belt Shoes.
Kane's Orb – Physical Critical Hit +4% – Head and Shoulders.
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The orbs are as follows: 1. Crazy Bandit: Physical Critical Strike Chance +2
2. Toure, the king of mermaids: Physical critical strike chance +2
3. Kane: Physical Critical Strike Rate +4
4. Marcella in boots: Physical critical strike chance +4
5. Soul: Lance Max: Physical Critical Strike Rate +10
6. Furman of the Void: Physical Critical Strike Chance +3 Magic Critical Strike Chance +4 7, Curturo Manus: Physical Critical Strike Rate +7
8. Kurtulomanus Mark-II: Physical Critical Strike Rate +8 9, Spring Festival Set Orb: Physical Critical Strike Rate +9
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The DNF plus Critical Orbs are:
Yellow Dragon's Blood Orb: Physical Critical Strike Chance +3%.
Yellow Dragon's Jasper Orb: Magic Critical Strike Chance +3%.
Mad Bandit's Orb: +2% Physical Critical Strike Chance
Kane's Orb: +4% Physical Critical Strike Chance
Souls: Spear Max's Orb: +10% Physical Critical Strike Chance
Void Furman's Orb: +3% Physical Critical Strike Chance
Celestial Nobles Topaz Orb: +5% Physical Critical Strike Chance
Celestial Aristocracy Green Orb: Magic Critical Strike Chance +3%.
Celestial Aristocracy Ruby Orb: +2% Physical Critical Strike Chance
Celestial Aristocracy: Magic Critical Strike Chance +2%.
Data Development:
Dungeons & Warriors is a free-to-play role-playing 2D game developed by Neople, a Korean online game company, published by Samsung Electronics and officially released in South Korea in August 2005. In China, it is published by Tencent Games**.
The game is a scattered 2D scrolling side-scrolling fighting online game, which inherits a lot of characteristics of many home consoles and arcade 2D fighting games. Focusing on the task to guide the growth of the character, supplemented by knotting the stove and combining dungeons, PVP, and PVE, it has the same equipment and level changes as other online games, and has a total of more than 500 kinds of equipment digging props. Each character has 8 items and equipment positions, and up to 4 players can be allowed to team up to challenge the level in the game, and 4v4 PK can also be played.
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It is "Skull Kane's Orb".
Skeleton Kane's Orb is relatively expensive in the auction house, a Orb can be sold for nearly 3 million gold coins with only 10% physical crit, and even Kane's Treasure Rolling Orb is more expensive in some regions. Players can go to the auction house to purchase the "Skeleton Kane's Card" or buy the orb directly, or they can ask an enchanter to enchant the "Skeleton Kane's Card" into an orb.
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Dungeons & Warriors is a large-scale 2D fighting online game, and the physical orbs in the game are a type of item that becomes stronger while playing the game. So what are the DNF Physical Attack Orbs? The following are the DNF physical attack orbs that I have compiled, I hope it will be helpful to you.
1. Nicholas, the Spider Prince: Level 30 Orb, increases physical attack by 5 points, and the upper limit is 9 points.
2. GBL Colossus: Level 52 Orb, increases physical attack by 5, and the upper limit is 9 points.
3. Beastmaster Ruug: Level 53 orb, increase 10 physical attack, upper limit 14 points.
4. Insect King Killing Gu: Level 50 Orb, increasing physical attack by 20 points, with a maximum of 24 points.
5. Arctic Wind Nasra: Level 61 Orb, increases Physical Attack by 10, and the upper limit is 14.
6. Robotic Arm Czech: Level 61 Orb, increases Physical Attack by 18.
7. Bit Bossie: Level 62 Orb, increases physical attack by 15 points, and the upper limit is 17 points.
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Souls: Djinn Blue's Orb of Great Loss, Bit Bossie's Orb, Arctic Wind Nasra's Orb, Apostle Luke's Orb, Robotic Arm Czech Orb, Beastmaster Utara's Orb, Souls: Worm King Gu Orb, Apostle Rotes Orb, Apostle Karn Orb, Blackscale Mobeni's Orb, Apostle Hylock Orb, Apostle Casillas Orb, Worm King Gu Orb, Apostle Bakar Orb.
1. Soul: The Orb of the Djinn Blue.
1. Rarity: Artifact.
2. Enchantment position: **, top, bottom.
3. Upper limit: 1000.
4. How to obtain: Challenge the soul of the Requiem area of the Gate of Time and Space in the Void Country: Ghost Train Dungeon, and kill the Lord Soul: Djinn Blue has a chance to drop.
5. Orb attributes: Physical Attack +15, Magical Attack +30.
2. The Orb of Bit Bossie.
1. Rarity: Rarity.
2. Enchantment position: **, top, bottom.
3. Upper limit: 1000.
4. How to obtain: Dropped by Bitbersti, the Eagle Dog Elite Monster of the Rift Dungeon of Landilus, a different dimension; The Ancient Pocket Jar of the Little Rolling Zheng Lantern has a chance to be opened.
5. Orb attributes: Physical Attack +15.
3. The Orb of the Arctic Wind Nasra.
1. Rarity: Advanced.
2. Enchantment position: **, top, bottom.
3. Upper limit: 1000.
4. How to obtain: Dropped by the Elite Monster of the Arctic Wind Nasra in the Skasa Lair of the Snowy Dungeon of Ston; The Ancient Pocket Jar of the Small Lantern has a chance to open.
5. Orb attributes: Physical Attack +10.
4. The Apostle Luke's Orb.
1. Rarity: Epic.
2. Enchantment Location: **.
3. Upper limit: 1000.
4. How to obtain: **Activity.
5. Orb attributes: Physical Attack +20, Magical Attack +20, Attack Speed +3%, Cast Speed +3%, Light Attribute Attack.
Fifth, the mechanical empty arm of the Czech Orb.
1. Rarity: Rarity.
2. Enchantment position: **, top, bottom.
3. Upper limit: 1000.
4. How to obtain: Jack of the mechanical arm of the lord of the north gate of Ghent in the dungeon of Anteberu Canyon drops; The Ancient Pocket Jar of the Small Lantern has a chance to open.
5. Orb attributes: Physical Attack +18.
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