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When you are still out of the meat when the wind is headwind, it will be even more headwind......
Because at this time, the equipment on the opposite side is better than yours, and the output of the rest of your team is already scum for them, and the only thing that can impress the opposite side is the ADC, if the ADC is also meaty, ......It's just over.
Of course, you said that if the ADC is downwind, this can be considered.
When the wind is headwinded, the best thing to do is to plug in the eyes and catch the wild and catch the dragon.
The second is to destroy the opponent once in a team battle, because of the headwind, so it is basically difficult to achieve unless the opponent is singled out and caught one by one.
The basic headwind is best to immediately run the meat first, the adc continues to output the load, and the team battle half meat and meat protect the ADC.
As for defensive equipment, ADC is generally enough for one Resurrection Armor.
Of course, if you want to be half-meaty, Ice Hammer is good, because most ADCs lack control skills.
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AD Wind Girl Rune: Red Thing Wear, Yellow Growth Blood, Blue Attack Speed Growth Magic Resistance, Essence Fixed Wear Talent: 21 (Physical General (Movement Speed Point Out) Upgrade Plus Point, Main E, Auxiliary W, Level 1 Q Out.
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In fact, it is very simple, first of all, we must be united, and we cannot blame each other. AD out of the meat outfit, ADC must be out of the output equipment, see what the other party outfits, their own equipment can restrain them, the other party must have a wave when the wind is downwind, plugging in the eyes to catch the order, their own wild area and Xiaolong must be cleared on time, save money out of the equipment, don't go single, when the regiment is in their own tower, especially under the twin towers, the regiment has a great advantage, as long as a wave of regimental annihilation in the later stage, they can directly push their hometown. Brother, my motto for playing the game is "don't love the big victory and love the reversal" I hope you have a good game and hope to adopt it.
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Headwind? Out of the meat and wages, if you don't control it, you will come out of the ice hammer.
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1 There is no solution, and it has been raised. Unless there is one on the other side who is powerful, the team battle will die 2 and use the second gold man to avoid the tricks and then fight. There is no solution to the team battle, unless she is the only one.
3. After the team fights, the hero mixes him. ok
4 20 is directly unsolvable, but there is a vn to spell.
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The key to this depends on the tacit understanding of teammates.
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Each character's playing style is different, if you are a long-range AD, then try to find a place where there is no other hero to replenish the troops, or go to the jungle, save money, equipment is king, if you are a little bit of output, and with control of the mage, then your task is not only your own equipment, to assist your teammates with output, take the head, if necessary, you can collect it yourself. I believe my teammates can understand. After all, teams are important.
Of course, always pay attention to the refresh of the buff, try to remove it as much as possible, and don't leave it for the other party. The rest is dry consumption, and when the equipment is almost up, a group annihilation, congratulations, you won. Uh-huh, that's it.
Hope it helps!
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More views! The line must be far away! There must be a fast attacker, a spring brother armor, stealing the tower, trying to explode super soldiers, and turning the tables, this is the king!
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Teamwork, the more headwinds, the more you have to do a good vision, the more you have to bring 400, you can't beat the team battle, then 5 people take 400 to do things, don't hesitate to go directly when you see a lot of people or enemy meat in the path, do a good job of vision to seize the opportunity to give them a fatal blow, you must calculate, calculate what the enemy wants to do, what you might do, detect them in **, and then go to catch them, stop them, break them one by one, and seduce them to rush the tower if you can't beat them outside, be calm, a big dragon, It's often the turning point of a game, find a way to steal the dragon. Regardless of headwinds or tailwinds, vision, positioning, and unity are the keys to a turnaround.
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1, mentality, don't complain 2, buy eyes, don't be reluctant to pay 3, group, five people try not to separate
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Rub, rub too much to know how to play. The masters are all dead.
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First of all, try to avoid team battles, push more lines to do vision, and then you hold a small range of groups, catch them alone, if you succeed in catching a few times back to the table.
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There is no other way to plug in the eyes, guard the tower, hold together, and catch orders. The key is patience and team cohesion.
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Headwind, sit and wait for the opposite wave. Negotiate surrender, not more than 4 votes. It has been 3 votes and 2 votes, so that the opposite side is relaxed.
In this way, the opposite side will be very wavelike, thinking that you can pick 5 from 1When I was playing downwind, my teammates were constantly wavering and had a lot of headaches.
The waves on the other side were destroyed. You'd better get off the tower. Don't go out of the tower, don't go out of the heights.
Then survive 1 or 2 people to boost the opposite side. Hit gg, end.
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Obscenity, good vision, and stable replenishment of troops are the king.
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Piano girl? ad?You don't have a fever?
I haven't seen it yet. It seems that she is the ap bonus. Besides, generally she just needs to play a good role in assisting, and she doesn't have to grab people's heads.
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I've played it though, though it's just playing on the computer.
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Wisdom End, Corrosive Blade, Green Claw, Red Cross, Endless, Black Cut, Ice Hammer...
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Our small cannon is called a pit in the later stage.
The focus is on the brilliance, she's up, dear.
The clown is also more powerful.
Overall evaluation: Our side is called a pit, and the two gods of the other party will be defeated if they dominate the overall situation.
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It's hard to say how it is, because I don't know the specific situation, but if the AP development is good, the magic resistance is the most basic If the opposite AD development is also good, the health will be out And then the most important thing is to do a good job of vision Catch their single is the best output to fight the big dragon If you still don't have insurance, you pretend to fight the dragon if you still don't have it, but it's an ambush. Playing this game, if you have a headwind, you must guard the big dragon and the small dragon If you can fight, you have to fight The most important thing is to make up the troops for the sake of a few soldiers, and you will not go to this situation You must have a big picture and distinguish the priorities!
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First of all, don't spray your own people, find a way to catch up with some economic advantages, such as big dragons and small dragons, catch people in a group, pretend to be a group with some meat, drag in the middle of the road, find ADC to steal some towers, almost on the group, but be cautious, because the group is wiped out on the opposite side, there will be a wave, and the group will play APC first, not necessarily killed, and it will be okay not to let it output.
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All the home satellite TV all kinds of towers consume poke no blood to go home It is best to be all five-speed shoes in a rhapsody to hit them by surprise.
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Look at what rank, the middle and low-end are obscene and look for opportunities.
High-end can't, you have to dare to fight to have a chance. Do you want to keep? Control your wild area on the other side, and slowly the economy will get bigger and bigger. You don't have to drag it to the 6 god suits, but this. Thinking too much.
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The first is to shrink and stabilize, and then control the line of troops, remind the jungler to help the tower to defend the tower, don't think that the tower is gone, you can develop, which may indirectly lead to the collapse of other roads, and if the opponent jungler will play, it will definitely help the strong lane quickly take off your tower to achieve the strategic purpose of carrying the dragon or supporting other roads. You shrink and stabilize in order to give your teammates a chance to save you, and it also depends on the hero configuration of both sides and what kind of hero you are facing in the lane, this detailed analysis depends on yourself If you are obscene and still can't beat the other side in the late stage, then it is recommended to go to the group more, and taking the dragon tower can not only improve the overall economy but also make your equipment develop rapidly. Don't panic, you may collapse your teammates!
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Sold all the equipment and sold six different pairs of shoes to steal the tower...
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First of all, congratulations on entering the headwind game! You're in the stage of being suppressed by the opposite side, you and your teammates should be more careful that the start is not too obvious to be suppressed, replenishment is the key, if you are suppressed, you will shrink a little, and there is that the eyes must be brought well, no matter how poor you are, you have to buy it!! In the middle of the game, if the gap between your team and the opposing team is too large, it is obvious that the team battle will not be won.
Don't try to go to team battles, rest assured to replenish troops. Occasionally you can go to the dragon to see, don't be alone, it's good to steal a dragon, if the other side is there, you have to be careful Give up decisively. Peace of mind to make money by replenishing troops, playing defense, and looking at the opposite side of the lonely, a few people will catch (it is a tragedy to be caught back) Let the team be half flesh and t decisively out of defensive equipment and blood outfit Auxiliary out of the halo outfit As long as you survive the middle period, everyone will be up in the economy in the later stage, and the most important point is that the most important point is that you can't lose confidence and unite!!
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In fact, it's very simple, your team doesn't need real whole meat, only 2 or 3 meat shields are enough, and the others are enough as long as they can protect themselves, such as ap adc, as long as they can protect themselves, and then when you start the group, you have to take the line first, and then immediately open the middle of the group, you can't be passive, the meat shield has to rush into the pile of people to open the group, and then cut the adc ap on the opposite side, etc., the one with the highest output It's better to break up their formation Don't hit the meat!! Remember, don't hit the meat, cut the ADC AP, then it's easy to fight, but remember, when you cut the back row, you have to have someone to protect the AP ADC, that's about it, just kill the AP ADC, you can start pushing the line and tear down the tower.
That's it Meow ps: The last few rounds have been a comeback)
Note: If it's a 1v2 or 2v2 headwind, then you have to start lewd under your own tower, don't push the line, or you're going to lose!
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On the single 1v2 on the cowardice,Don't act,Make up for the soldiers if you have long-range skills,Be sure not to consume blood.,Just eat experience.,When the jungler comes, you can do the opposite side with the lead 2J.,2v2 depends on the lineup.,If the lineup can't fight,It's blood-consuming.,The important point of fighting is to use small soldiers.,You have more small soldiers to fight with the opposite side.,So there is an advantage.。 If the team battle is destroyed, do a good job of eye position, hold a group to catch a single, catch a mistake, and destroy it can only be developed under the turtle tower, so that the ADC output is developed, and the meat of the meat should be checked when the eye is inserted. If you have an advantage, don't wave, the advantage is wasted
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The top single is basically 1v1, after hitting the ** section, there will basically be no 2 on the road to play 2 on the road, the reason is that the experience and money are too unbalanced, if the top single meets the situation of 1v2, you have to be patient, not dead, the tower is replenished, and you go to 6 first, with the jungler 6 wave directly take the head, although I was born in the mid-laner, and now I also hit the diamond 2 rank in Zu'an, I feel that the top single is the pillar of the team in the late stage, and the big late stage is mainly to look at the top single, and the headwind situation is the top single is meat, brainless meat, At most, make up an output outfit in the later stage, but the headwind meat and have to stand in the front row to attract firepower, to disrupt people's formations, the headwind is very dependent on teammates to fight, this requires tactics very much, basically not black, headwind = lose, unless the opposite side is too wave.
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This can not be taught, this requires a lot of battlefield experience, what is the battlefield experience, a good overall view, what to do when to do, can pass the enemy's reaction, think about what to do next on the other side, this is just the first step to turn the tables, and there are many more, use the terrain to fill in your own disadvantages, fully understand the hero attributes you use and the full attributes of the opposite hero, [that is, what skills, what positioning, how much attack power, how much defense, and one point is, the limit buffer of his skills, It's the time when the skill is refreshed again] These subtle details, summed up together, are almost overturned.
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Do a good job of vision, catch the opposite side of the mistake and the wave, play under the tower or try to push the line out, push the line when you see someone coming directly back to the city, the main thing is to catch the mistake, and see if the jungler can grab the big and small dragon, save the economy.
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Pay attention to the eye, catch more orders, obscene to guard the tower, take the head under the tower, consume more, if you can't teleport, go to the obscene demolition tower, with good eyes.
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Because a lot of AD has to use skills often, such as ez, airplanes. The effect of three is equivalent to hitting double damage with a single skill, and the three also provide all the attributes that an ADC needs.
Try the time ice rod Central Asian hat CD shoes,The last personal preference = =,I'll make up a ghost book anyway.,Later ADCs have vampire.,Adaptable.。
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