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This is not If the level of the middle lane is similar, Zhuge has a greater advantage than Sima. In the early stage, you can call your teammates to help, preferably with a majestic national team lineup, and then kill Sima two or three times, and basically the advantage in the middle is set. Zhuge can quickly get out of the grandson or flying shoes.
Give Yun Hong because the general cloud is facing two people on the lower road, and the pressure is relatively high, so let him bring more supplies, resist pressure and replenish the knife, and get out of two or three cars Yun is very comfortable. Moreover, in the end, Shu had to rely on the clouds of BKB to rush the formation and play output. So, let's give the cloud a little preferential treatment in the early stage.
ps: If the middle lane is pressed, use G to collect troops, and speed out of the car to play money. It's also very secure.
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Actually, that's an unprofessional cloud. Basically, Brother Yun went out for 2 buns. Properly.
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Because Yun's money is only enough to buy a pair of shoes, he usually gives a red for the pre-level zg of Yun, but I never give it, ignoring him.
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Now it's all this way of playing.,Upstairs is wrong.,It's not the time of the heart.,Now ZG has to give Yunnan 2 red.,3 red.,41 is only 3 red.,Because Dian Wei wants 2 red.,And then you have to hit 12 pieces of wood before the 3 red is exhausted.,That's good.。
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Now basically every platform is like this.,Like vs ah 11 ah,Generally zg buy 3 red plus branches to go out.,And then get out of the car to play.。 You can add a few yellow dots in the early stage, and it's good to get out of the car.
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Well, some clouds are generally more vegetable, and he thinks that he can't play if he doesn't have popularity. See if you give you or not, most of them are given now.
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After blowing, you'd better go behind him or to the side, because if he's going to blow you or you there's a buffer time, and there's a good look at what you're going to do, and I think most of the time it's by feel.
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Zhuge is still relatively simple, blowing up, people walk next to him, and when the wind is almost gone, it is when the wind becomes smaller, you can e, try a few more times, and you will feel it, how long after e, xg practice
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Look carefully after blowing, when the wind is fast, the other party will have a movement to push up, 41 is particularly obvious, you can see it by looking at it a few more times, at this time e, it is basically perfect, but the time of jumping is a few tenths of a second, and it will be more contacted.
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Downstairs, Taishui, use the Storm Staff to calculate the chanting time and the docking when you come down. This depends on consciousness, if you don't have a perfect e, but you are blown away by Sima, then you are done playing. In fact, it can also be blown up when it snows when there are no other units, and when it falls immediately, it is open wide, even if it is blown up, Sima still can't resist it.
If both sides don't have a cane, the last x is in the e.
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Perfect E won't let you play Zhuge ah.
Zhuge perfect e is too simple.,Now you should be able to play Chinese law.,Sima perfect e is a little complicated.,But you can master it with more practice.,I just won't be perfect n now.,Chinese law plays experience and consciousness.,A soldier is the basic skill.,Accompanied by a strong consciousness, you can kill him how you want.。
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When to put it is a matter of practice. You go to the map that specializes in e.
That's pure consciousness.
The release time of e is seconds.
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E's cast time is seconds zg is perfect when it floats upwards after blowing 41 is = 413 laps The probability is very high The state is also very important Leave an email I have a practice map to send to you.
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Zhuge E has seconds to work, but it takes seconds to see that there is ice on his body, and after blowing, he is going to fall in the last lap and when he falls to 2 or 3, he has a good chance of being perfect.
But it's still a lot of practice, relying on feeling.
The landlord can try xe xe, even if it is not perfect, as long as it can be e, the chance of killing the opponent is much greater than the chance of ex.
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Perfect e, right? That one. Very simple. The moment when it is about to fall at the highest point. Remember to walk on the back of Sima.
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4 resin, 3 red, 1 ring out, the key is to fight money in a soldier, and about level 8 out of grandson. Wander to kill people, and at the same time get out of the car to make money in the middle of the road. In the later stage, you can go out of flying shoes and wind fights.
One by one, the most important thing in team battles is to cooperate with the flying t, open the big and then e.
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It is recommended that you don't play Zhuge yet.
Zhuge is the core of the whole team.
You shouldn't be familiar with the real three.
Practice more A soldiers and save your life.
After that, it will naturally be Zhuge .
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bs Copy.
Zhuge personal morality. Franco-Chinese.
Going out 5 trees 5 red is.
For sure, there is no other way to buy.
Traditional play is recommended. 1g
2e3g4 cross 5g
After 6x7g, there is a big increase but not a big cross. Or make up to 2 ice.
First of all. It's a soldier who didn't say this.
It's all about training and being a soldier in the early stage.
By the time of 6.
If there is great power, Sima will do it.
If you can't do it, you can rest assured.
After the wind. If you have the wind first, suppress him.
Or force him. If he had the wind first.
The commission is kept out of the range of his wind.
Otherwise, the end is death.
There are winds afterward.
It depends on the technology.
Whoever blows first has the initiative to kill the opponent.
Zhuge is among the killers.
It's perfect if you're a pawn strong.
Awareness is good. The operation is very strong.
It would be perfect E with YD move.
Then you're very close to a god-level player!
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Four branches, three red, four blue! Pay attention to the soldier line, don't go out too much, if the soldier line is in front, you can go back to the card creep after dropping two pawns....If you are a dish, you can let Guan Duo help kill 41. If you often have a friend to help you, then give birth to grandchildren.
If no one helps you, you fly! If there is not much difference in level and equipment, Fei EXG can be killed in seconds.
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You can choose 3 red, 1 silver, 4 branches, or 5 red, 5 branches.
Then the skill can be added 1e4g plus yellow plus, there is a big increase. The third skill can be left unadded.
Out of the equipment can be the first to fly or the grandson first, or the storm. And then out a sheep!
The consciousness must be good, and the A soldier must practice more.
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Warcraft True Three Kingdoms Warriors Chinese Simplified Chinese**.
Let's take a look.
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Since passers-by Zhuge don't expect more from teammates.
Getting out of the car is key, although I don't like it either.
Why do people still have money?
It's because there is a car on the middle of the house.
For no eyes, no one to help, opposite there is cr decisive out of the car, atrophied a piece (grandson or flying shoes).
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ZG has to always look at the battle situation of the whole map: in case the hero with little blood left runs away, and there is no eye to keep the red dot on the map at any time, and you can guess the position of the enemy hero, such as GJ8 level suddenly helped, that is, to buy Sun Shun to kill in the middle of the similar As for CR wandering, then you have to calculate his blue and move.
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Actually, I don't need help from others. After level 2, go up and Sima to kill him by manipulation, and his red blood retreats safely.
Not to mention the rookie room 15j room wy is also inconspicuous at the beginning. ZG and Sima Bi are sure that Sima is difficult to play wy single shoes how can he have the money to buy them when he goes out to help the cloud or go on the 3v3 middle lane on his own.
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Zhuge Middle Road, Passerby Bureau, you can buy 4 branches and 3 red circles Go out at 6 points to suppress Sima with attributes You can consider not blocking soldiers in the early stage Sima is much easier than Zhuge to block soldiers If you don't block soldiers, you will go directly to the arrow tower It doesn't matter if you shrink in the early stage Pay attention to replenishing troops Suppress Sima level As long as you live, you will have money.
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What kind of bullshit teammate are you, gather teammates gank41.
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I'd love to ask you if you're playing in **, I really can't imagine that there are such uncommon sense teammates now. In addition, the small soldiers you accidentally take up and down to collect heads + skills are enough for your grandson or flying shoes. This is still the reason why you can't swim hard.
If you don't like to get out of the car - just take the car seriously, and the OR5 car money is not enough.
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The main way to solve the problem is to find a good Guan Yu or a good Wei Yan. As long as you see something in your field of vision that is convenient to kill, you can decisively signal to kill together. Don't wander blindly, you should still be in the middle most of the time.
As for getting out of the car, it depends. I also don't like getting out of the car. It's only when Wei Guo is too crazy to catch people, and Wei Yan doesn't see it.
before considering the car.
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Tell you very clearly that the other party is an ignorant and persistent rookie.
The so-called tactics on the Internet are just the experience left by generations of people between China and France, so the number of e-learning of zg depends on your personal preference, and if you are not accurate, you can naturally upgrade a few more levels.
Generally speaking, my zg method is normal plus points g + g + g x e g
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Heads-up and teamwork are very different.
Zhuge heads-up, normal 2g before level 6, 2 plus, 1e, 1x. Some Zhuge e is not good, so they simply don't learn e before level 6, and learn 3 yellow dots.
There are many yellow spots, fast back to blue, thick skin, and high attack of A soldiers, so it can be said that the advantage is now 11 The mainstream playing style is attribute play, whether it is Zhuge or 41, it is the top 2 attribute of level 6.
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It depends on the situation.,If you go heads-up in China and France, it's generally a level of ice 5v5.,It depends on your style.,If you like to swim after level 11, it's level 1 to 2 e;
If the other party likes to steal people together, of course it's level 4E
Personally, I think it's good to be level 4 at all times in 5v5.,Adding points to Zhu can't add any useful attributes.。
People are mages, and if the skills of the mages are not added, then what else can be added? Won't you add much to the attack? Unless he is too unsharp, he must add yellow.
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Play your own style and call him a bird.
1g1e full g1e full skill 1g3e play style is available.
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The opposite side is always a casual addition. It depends on the situation. The other side doesn't understand it at all.
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Look at the habit. I like to play Zhuge and it's unrestrained.
My Zhuge is generally 3j ice. When you go out, you usually add e first. In g, e....Because I like to rush up to the Sima on the other side. It doesn't matter if it's 11 or 55.
And I have more than 80% chance of playing Zhuge e Sima. Absolutely no bragging.
So it depends on personal habits.
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5 green sacs,Brush,This is the best way to break the infinite thunder,Burst car speed push is the basic principle,Play infinite thunder this low-tech means,Most of it is a dish,I've broken the infinite thunder a few times before,All of them are using five green sacs,I've also lost,It's all due to the indecisiveness of pushing,Considering Zhuge operation,It will inevitably not be sharp,Team battles will actually have an advantage.。。。
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Infinite Thunder? CD-free? Out of the green sac, he has been thundering, and you have been making up for it. If it's the BT version, it's not infinite, you can get out of the tank, the BT version of the tank can get in, and you won't be able to mine if you go in.
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Infinite thunder is not terrible, as long as it is a garbage abuse, like a Tubi, a little consciousness is still the same abuse, the blame can only be that he is not a master.
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zg first change the weather, don't explain, and then put an e out and quickly hold down ctrl and then click x with the mouse
Look at you to operate sharply.
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That's not in the official version.
Zhuge can infinite thunder is in the WCD version, the WCD version is the skill no CD, and then infinite blue, so the skill can be infinitely released, and Zhuge can be infinitely lightning, but because Zhuge can change the sky and thunder in the version, if this can be done, then everyone can bear it, so after the skill revision, the changing sky and thunder were canceled, and only a few lightning bolts were put infinitely.
In addition, there is a BT version 14e version, all heroes have a skill to compare BT, and then Zhuge can thunder the whole game, but this is a normal CD
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Point x, and then fine-tune the direction, and concentrate the firepower to have a second kill, if it is too scattered, it is equivalent to not putting it. The upgrade is the same as it was said upstairs.
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