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There is no combo skill in the first place, and the most practical one is to jump C and land C 426c.
Because of the role, this B-level character of shrimp is really difficult to compete with these S-level characters such as 8 gods Kagura, and the actual combat pays attention to reaction and experience, and the use of 2C (under heavy punches) is the most common, which can be a good air defense, and 66 426C also has to be proficient in running and killing, and the method of running must be killed, and the front 426a C is oblique down
If you don't understand 426, please refer to the numpad, taking 426 as an example, it means a semicircle.
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Sharma stands:
b Sharmi Spiral Hit: (close-quarters).
A or C Sharmi heavy artillery:
B or D Sharmi Spin Kick:
b or d sharmi superposition:
B or D Sharma Shine: (close-quarters).
A or C Sharmmy: (close-quarter) A or C
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Sharmi threw a punch into the air.
When you have energy, hit your opponent with a super heavy blow and get out of the corner.
She has very few skills.,The simplest is the heavy punch" spiral hit (close-quarters) A or C (nirvana) In addition,This move table is 98.,Is the landlord playing 97 or 98...
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This is the problem of combat experience, it would be better to fight more with people and sum up the experience. Sharmi's heavy air defense and throwing skills are very strong.
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It's like a 98 trick sheet.
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1. Combo 1: Left + Right Diagonal Down + Down + Right Diagonal Up + Left + Right Diagonal Down + Down + Left Diagonal Down + Left + A or C.
2. Combo 2: Left + Left Slope Down + Down + Right Slope Down + Right + Left Liquid Rise + Left Slope Down + Down + Right Slope Down + Right + A or C.
PS: Sharmi has few combos, and the above combos need to be performed in close quarters, so players need to find the right opportunity or create close conditions.
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<> King of Fighters 97 Thunderbolt Sharma can hold down the start button + left and right buttons to transform, and Charr Empty Buried Sanmi can't change from an ordinary state to a thunderbolt liquid talk state when fighting, and it must be called out at the beginning. The King of Fighters 97 is an arcade fighting game released in 1997 by the Japanese company SNK, which is the sequel to The King of Fighters 96, and its successor is The King of Fighters 98. Compared with the first three versions of the King of Fighters series, this work has been greatly improved in all aspects, and it is a mature work of the King of Fighters series.
According to the carrier of the game, games can be divided into video games and non-Doushi video games. Reasonable and moderate games allow humans to challenge and overcome obstacles in a simulated environment, which can help humans develop intelligence, exercise thinking and reaction ability, train skills, and cultivate a sense of rules, but most games have a very limited effect on people's progress in real life.
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97 Snake Slayer Edition, press the coin key to taunt the gesture and press ABCD for three seconds.
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A super fighter with a thunder attribute who specializes in mid-range attacks and throws. Let's take a look at Sharmy's skills.
Yatsunagi's Whip: Sharmy's primary use of lightning in his rampage, like an electrified hand knife from the front.
Moonless Thundercloud: Use your signature flying kiss to push the drifting electric mass in the thundercloud towards each other.
Dance of the Sun: Perform gorgeous whirling dance moves in the air and press diagonally downward.
Dark Thunder Light Fist: Having the same move as Nikaido Red Pill, the Dark Thunder Light Fist's thunder attribute damage is more powerful.
Spiral Strike: Wrap the person around with seemingly gentle techniques and leg techniques, and then launch a ** attack.
Fatalistic Phantom Oscillator: The whole body is attached with strong electricity, and the opponent is penetrated by a strong current wave.
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The King of Fighters 97ol recently debuted, how to play the new fighter Charmille? What is the combo of the new martial artist Sharmy? How to hit Sharmy's combo, the following is to share with you the King of Fighters 97ol Sharmy's combo.
PvP Combo Routine Recommendation:
Combo 1: "Spiral Strike", "Dark Thunderlight Fist", "Moonless Thundercloud", "Dance of the Slanting Sun".
The reason for using "Spiral Strike" is that the attack distance is long, the judgment is strong, and it can crack most of the martial artist's skills to force the grab, which is a bit similar to Chris's super interrupting ability.
Personally, I like to use the "Dark Thunder Light Fist" "Moonless Thundercloud" and "Dance of the Slanting Sun", first use the melee skills, and then use the ranged attack skills, so as to prevent the enemy from being out of the attack range melee skills can not attack the target.
Combo 2: "Moonless Thundercloud" "Spiral Strike" "Dark Thunderlight Fist" Moonless Thundercloud "Dance of the Oblique Sun".
This routine is in PvP players will not be easily grabbed by you, so you need to force out of position through skills, and then use the "Spiral Strike" to grab the attack, "Moonless Thundercloud" is a good ranged skill, it lasts for a long time, and it is most suitable for forcing the move.
After grabbing, it is the same as the combo routine above, because the back of the "Moonless Thundercloud" has cooled down, so you can continue to use it in the order of the combo.
Of course, you can also choose according to your style without following the routine, and I believe you can also play very excitingly. The new fighter Shermie has a super starting ability, and he performs particularly well in PvP, and has the potential to rise to become the strongest fighter in the new generation of ladders, so players who are interested should not miss it, and they must hurry up to collect "Thunder and Lightning" during the event.
Terry: You can try Terry's light feet, which are fast and have a wide judgment, and if you use them well, you can directly kill them with light feet without injury
Levels 1-15: Foundation Stage.
Levels 1-15 are the basic stages of The King of Fighters 97ol, which are mainly based on familiarizing themselves with the operation and understanding the gameplay. Just follow the system guide to complete the task step by step, and strive for as many three-star reviews as possible. Once you've completed the mission, don't forget to claim your rewards. >>>More
You're not doing it the right way.
The specific jump method is down + gently diagonally up, and then out of the foot, which is actually the method of shadow jumping. >>>More
How do you use mame in your emulator?,After that is opened,To double-click the name of the game on the right.,It's troublesome if it's in English.,I've used it.,It's not convenient.。 >>>More
First of all, I think your understanding is wrong. What does it mean to go out without the whip at b? Do you put a trick and press a b c d and don't put the trick and don't put it? >>>More