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How to say it, because JL needs to practice production in the early stage, the combat effectiveness in the early stage is relatively low, and leveling at this time may be more difficult. YY, etc., there are some cultivation methods that you can search for and then decide.
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In the early days of JL, the main thing was to practice smelting (talk to Milis about skills), because as a JL, the main output method is the bow.
And the bow's attack power depends on agility (alchemist or something, I didn't say it.。。 There aren't many skills in this game.
Smelting to 1 to 53AP can add 36 min.
And JL Yuanjing is promoted to 1 to 247AP to add 22 min, and piercing heart to 1 to 203AP to add 18 min.
Just compare it and you'll know.
In the later stage of smelting, there are many cultivation failures, so I have time to go to the scarecrow outside Dumbaron City to knock on the scarecrow (the fallen straw character reduces the success rate).
In fact, it is better to collect a set, but the financial burden of novices is large.
It is best to practice smelting in Bangue, and knock a bag of iron ore back with a layer or two in the chin.
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Saigao, find someone to bring at the top of the race.
After 300, go to Tara's high-level raid. I think it's fast.。。
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To put it simply, if you don't want to rely on others, go and pull a few people to go to the junior Tara Another alchemist, this shadow is very simple and the final boss is a little troublesome, as long as you find 1 warrior in front of you with infinite slashing on it. I played this when I was accumulating level 30, and 4 people who accumulated 20 and 30 levels went down and as long as they cooperated, they could beat it. There are also as many as 32,000 experiences, which is considered a good shadow of experience in the beginner.
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Long-range mastery is similar to fighting mastery, and it's best not to go up first, because if you're less than 100, you'll be at the master at a distance, and it's not easy to do what skills such as windmills. It's like I-0-
Piercing the heart is important to the elves and the poison cloud arrow is infinite.
But this Rocky you can understand as you play around that it's unlikely that you want to fix a class. There is no level limit, and it is impossible for you to return to just the few tricks of the archers when you are high. That's annoying
So, you still don't have to ask the question, play your own way, like me, I've been playing since the open beta, and it's less than 1,000
You know why, because I'm just playing for the piano, pinch haha.
Life skills don't have to be practiced, but you learn them naturally as you play.
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Of course, long-range tactical mastery is required The heart-piercing arrow also has to be Gathering mastery (= = seems to be called this name) also has to increase physical strength In the early stage, as long as 1 point AP is OK Point to more than 1 point AP is not needed Look at the rest for yourself Far full of wear is very nb If the hit is high, it is almost invincible = = This is a long time ago experience But it should be useful After all, the elf bow is absolutely right Actually, it doesn't matter Anyway, it's hundreds of levels (cumulative level) The skills are up It's just a personal preference No one is good at practicing elves in the early stage There are more AP in the later stage It doesn't matter So ah, upgrade slowly in the early stage It's good to be reincarnated a few more times ps: Upstairs is purely misleading, infinite is learned by people Poison Cloud Arrow will poison your own people (including yourself) It's purely for fun Long-range tactical mastery level affects skill speed and aiming time After not shooting an arrow, it is seconds, and there is no attack time at all The public beta is not even 1000 until now, and it is still misleading == There is no need to practice life skills??? That gang of ore collectors are fools The one who refines the ore in the life skills (I forgot the name for a long time when I don't play) plus the agile one has AP and will be full The others are almost forgotten Upstairs is purely misleading I really don't know how he plays.
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If you have money, you must first practice smelting, if you don't have money and don't rush to fight monsters, you can practice gold panning first, use the ore to practice smelting, and if you don't need it, you can sell it for money, both prongedly. If you want to fight, go ahead and increase your rate of fire first.
It should be noted that when you are more agile, if you want to practice smelting again in the future, you will die of sorrow.
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Sharpen smelting to 1 first, and then practice other skills that increase agility. The most important life skill to improve agility is smelting. Also, take advantage of the low agility to go up. In the future, it will be difficult to practice when the agility is high.
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Patches are required for expeditions. It's all YY and dolphins that are popular. "I Used a Dolphin" is the fastest and most commonly used.
Kula Expedition "Transfer the continent to Kra Camp first, and let someone send you to Kula. >> Remember to open the door of magic. Next time, you won't have to find someone to bring it.
Level 20 is sufficient. After level 20, it is difficult to rise, and it is recommended to upgrade to 20.
When logging in, enter the password and then disconnect the wire, and then click to log in when you just finish the wire.