-
There's nothing to do, I'll tell you...
First of all, the word KZ is named after the first player to do a CS jump map, Kreezd.
CS jump type.
I won't talk about ordinary jumps.
Start with the spin. That is, the character jumps in the air in an arc, and there are many types of spin jumps, the low difficulty is the stone pillar rotation of de aztec, and the high difficulty is the S-shaped rotation.
And then there's the jump [bunnyhop], it's not an ordinary jump by pressing the space bar, it's a jump through the mouse and keyboard, also known as super jumping, and it's also the most handsome jump in CS, the operation is more complicated, and I've been practicing for a while. If you have good operation, you can jump all the way, and if you have strong skills, it is faster than walking!
Personally, I think the most difficult thing is the long jump, which is done by using the mouse and keyboard to work left and right in the air, accelerating in the air, and the jump distance is farther than normal. For example, the normal big jump distance is about 215, while the long jump can reach 215 255The main requirement is to synchronize the mouse and keyboard.
Then there's countjump[cj] This is the farthest jump at the moment, and the difference with longjump is to squat and jump a little before the jump, improve the ground speed, I currently see that the farthest CJ is 272 distance.
There are many more types of jumps. Landslide, squatting and jumping, looking back and jumping, accelerating in the water, ladder jumping ==
If you don't understand it, you can get it.
I q315155532
-
The KZ jump in CS needs to use three buttons: A, D and the jump key, and the specific jump method is as follows:
1. First enter the game of CS, as shown in the figure below:
2. When you want to use KZ to jump, first press the A key and the spacebar, and then jump once, as shown in the figure below
3. Immediately after character A jumps to the ground, press the D button and press the spacebar to perform the D jump, as shown in the figure below: Brigade core.
4. When D jumps to the ground, then press the A key and the spacebar to jump to make a A jump, as shown in the following figure
5. After A jumps to the ground, then D jumps, so that the cycle is complete, the above is the method of KZ jumping, as shown in the following figure: You Zhen Grind.
-
The KZ jump in CS needs to use three buttons: A, D and the jump key, and the specific jump method is as follows:
1. First enter the game of CS, as shown in the figure below:
2. When you want to use KZ to jump, first press the A key and the spacebar, and then jump once, as shown in the figure below
3. Immediately after character A jumps to the ground, press the D button and press the spacebar to perform the D jump, as shown in the figure below
4. When D jumps to the ground, then press the A key and the spacebar to jump to make a A jump, as shown in the following figure
5. After A jumps to the ground, then D jumps, so as to cycle, the above is the method of KZ jump, as shown in the following figure:
-
.Normal Jump: Space (a bit of nonsense) 2
Small jump: Change the squat to the mouse's pulley! 3.
Big Jump: Change the squat to the V key, and press the space bar and V together! Also known as swing back jump Another way is to press a few more squats in the air (the squatting has been changed to a pulley) so that it looks like walking in the air.
It's just nice and nothing else! 4.Squat Jump:
Press the squat button first (don't hold it down, just tap it lightly) and then press the space bar quickly, the interval between the two keys should not exceed seconds, but not too fast, too fast is easy to become a big jump, slow is an ordinary jump! 5.Jump:
This kind of jump against the small gun, AWP has some effect (provided that you practice perfectly) Method: The jump into a pulley is recommended to be drawn backwards, operation: first run, and then click the left or right button, point at the same time with the pulley to jump, the mouse should also follow the left or right rotation, the rotation angle is about 60 degrees, and then the bigger is OK, anyway, it can't be a pause Jump into the air (when the highest point) point right or left button (opposite to the direction of the jump) The mouse also follows the rotation angle at the same time (remember:
Don't rotate too fast, that doesn't work, rotate at a constant speed) Finally: Repeat the above actions as soon as you land (Note: Release the W key after jumping, and only use the AD two keys to control) I've seen a master jump, the width is the width of Avenue A in Dust 2, the speed!
Sweat more! If you don't snipe blindly with AWP, you won't be able to hit it at all, because the jump amplitude is too large and the speed is too fast, so it's hard to get rid of it! 6.
I only know the method but I don't know the name: change the jump to a pulley and then click the squat key (the corresponding squat key on the keyboard) The method is simple, and I don't know the name !Hehe 7
Lian Da Jump: Seriously, I've only seen it but won't, I thought the method was the same as the above jump, but after trying it, I realized that it would not work after jumping at most 2-3 times in a row. Alas.
Ashamed! 8.There is also a kind of air jump, which is a big jump that lands quickly but does not land and then jumps back to the highest point, but the distance is the same!
I'm ashamed that it only appeared when I pressed it indiscriminately.,I haven't figured out the specifics yet.,But I think it should be:Big jump, squat, big jump,So with the least time between clicks,Press it out!
-
There are several ways to jump the KZ in CS.
1. Normal jump, click the space bar;
2. Small jump, change the squat to the pulley of the mouse;
3. Big jump, change the squat to the V key, and press the space bar and the V key together, also known as swing back jump;
4. Squat jump, press the squat button first and then press the space bar quickly, and the interval between the two keys should not exceed 0.5 seconds before the trip;
5. Even jump, jump into a pulley, run first, and then click the left or right button, jump with the pulley at the same time, the mouse should also rotate with the left or right, jump to the air point right or left button the mouse also follow the rotation angle as above, and finally wait for the regret Chang to repeat the above actions as soon as he lands.
-
There are several ways to jump the KZ in CS.
1. Normal jump, click the space bar;
2. Small jump, change the squat to the pulley of the mouse;
3. Big jump, change the squat to the V key, and press the space bar and the V key together, also known as swing back jump;
4. Squat jump, press the squat button first and then press the space bar quickly, and the interval between the two keys should not exceed 0.5 seconds;
5. Even jumping, the jump should be a pulley, first help Fu Zhengsun regret running, and then point the hall carefully left or right button, point at the same time with the pulley to jump, the mouse should also follow the left or right rotation, jump to the air point right or left mouse also follow the rotation angle as above, and finally repeat the above actions as soon as it lands.
-
The most commonly used Super Jump!
Roller Jump! Squat Jump:I don't know if you won't!
You said the slope jumped on the bao wall! I don't quite understand!
Check it out! You've found it!
-
Hehe: Let's see how I do it
1 Set the "Mouse Wheel Backward Rotation" to jump, which mainly allows the right hand to share more of the work of the left hand, and it is easy to jump.
The 2 W key is only used for trembling when running forward, and must not be touched when jumping later.
Also, we should pay attention to the fact that even if you don't touch the W button from the beginning, you can still complete the whole jump process by using A and D to shake the left and right gears, and it will be easier to jump with it at the beginning.
3 When jumping, the best amplitude of the mouse shake left and right is 45 degrees to the left and 45 degrees to the right. It's easy to get lost if it's too big, and it's impossible to jump up if it's too small.
4 When jumping continuously, looking at the sky or looking ahead or looking at the ground, it does not affect the jumping effect, in other words, you can jump regardless of whether you look up or down.
5 The backward jump is nothing more than replacing W with S to run, and the other operations are the same.
6 Keyboard and mouse shaking should be faster when climbing and slower when going downhill.
7 The direction of the mouse shake is always the same as the keyboard, if the keyboard presses A, the mouse must be turned to the left at the same time. Both should be tilted in one direction at the same time.
8. Jump because the W key can't be touched later; The mouse has to shake from side to side and turn the wheel backwards, and it is not easy to grasp the timing of the foot landing and jumping again. This makes our operation easy to miss and misoperate, hehe!! Just try a few more times!
Learning to jump is as exciting as learning to ride a bike as a child. I can jump, show off in front of others, handsome! I'm a stupid person, it took me 4 hours to fully master the forward jump, and it took me 5 minutes to study the backward jump, and I guess you will learn it in less than 3 hours!
Hehe!! What is said on the Internet to hold it for 30 hours, alas! It's really alarmist, making up ghost stories to scare others.
It's actually not that hard! The key is that the hand can not be too raw, as long as the hand is used to this kind of key setting, you can secretly rejoice in your heart: big things can be done!
2] Specific operation: first press W to run a few steps before, move the mouse to the left 45 degrees, turn the scrolling wheel backwards to jump, and at the same time, release the W key and press the A key instead. (At this time, you will take a big step to the left) the moment you land, turn the mouse to the right 45 degrees, turn the scroll wheel to jump, and press the D button at the same time (at this time you take a big step to the right) The moment you land, you can repeat to the left.
You'll be delighted to hear the sound of overlapping footsteps! At first, you can jump two steps, and after mastering the first few steps, you can even jump 100 steps.
-
Well, I agree with the upstairs that you can get higher acceleration by turning left and right.
However, I would like to add to him, there are some very flat jump maps, and it is also very important to find the right place to match the stool when it hits, and the posture of the landing is also very important.
-
Don't use script-based Bi Xian, rely on your ability!
Jumping you, right? The long jump is based on the number of skins of the continuous jump, and it comes by accelerating from side to side in the air!
The keyboard and mouse are well matched, jump up after W accelerates, press D (or A, personal hobby) to release W at the same time, turn the mouse mark in the corresponding direction, and then press A + to turn the mouse, back and forth in the air until it lands.
Accelerate for long jumps!
-
Tune the script and you're good to go, +Q 805593000 I'll pass you the AWP-optimized Super Jump.
You go and search for a graphics driver. It would be nice to redrive.
Haha, I know, you must be wrong, there are a lot of games that say yes, but in fact, it's a stealing beam for a pillar, you go. >>>More