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According to the opponent. Heroes or Traditional Mixes 2Heaven and earth ghost mac start speed 2 Ben Mining during the promotion of the 2 Ben Jungle will easily prevent the suppression of 2 Ben Turn the buck to a The specific ratio is based on the ratio of the opponent's zz and destruction.
If you have an ice dragon, it is recommended to come out of the horned eagle fawn qml bar bear give up.
2.The suppression of the puppy and the harassment of the heavenly ghosts will make ne very short of wood There will usually be a situation where there is money but no wood and the soldiers are stuck So mining is futile Especially the relatively small map of ei tr UD also has a mobile advantage over ne Mining is equivalent to giving the initiative to the opponent It is recommended to consider mining when you accumulate a relatively large number of deer or have a high-level panda Usually when UD3 is a rioter MF.
Summary: The most important thing is the hero level of the ud ne the most important thing is the economy developing the economy equals defense and suppressing the level is offense.
Which is more important, personal preference, both offensive and defensive, self-weighing.
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It's always right to open a mine when you have an advantage.
Normally, 2 3ac starts, 2 up, and trees are planted, and you can open a mine.
After the second book is good, go to the training point.
Anyway, add to that. Face the heavenly ghosts. Supplement bp is not over.。。
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Anytime. NE VS UD According to the battle situation, you can choose 1 book to open a mine, and use HT+AC to resist G's rush
Or 2 open a mine and explode a deer to deal with it.
Or if you think that a single mine can also be played, then you can choose the later three books to open the mine and turn to QML + Horned Eagle.
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1 book ac is useless, right, crazy ht is fine, right, upstairs ?
I like Shuangde to play UD better.
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Twin barracks explode huntress.
The first one is to suppress the ud when it's dark, and by the way, use a pokef to put a mine not far from the monster.
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When you have an advantage or when you have Panda Lv3.
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You have to look at the map, but it's best to open a mine when you go up 2 when you go out of DH, and use a tree to train mine.
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DR+ Massive AC 2 Shots NAGA Direct Rush Ud
Tree Replenishment Pool with Elves ac-literated range.
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Early AC, Speed Bear.
In the later stage, the fawn herd Europe each other.
It's relatively simple.
The first DH hair panda.
With double preservation.
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In the early stage, delay as much time as possible, so that the second mine can be opened as late as possible. You can build about 5 ACs, and then BR climbs to a big point. The second book is good to recruit the panda and start leveling, the speed of the three, the double bl.
Wait for the hero to double 3, with poison balls, and a bear with a population of 40+ (you can send out a deer to limit him), attack a mine with weak defenses. He should have just two books at this time, or he was still in the process of upgrading to three. The scientific and technological troops have not been produced, and NE must have fought hard.
In this way, it will return to the single-mine fight. Remember, don't try to press from start to finish. If the elven hero has no level, UD can be carried down with a large number of spiders and defense towers.
There are also some playing styles circulating on the Internet, which are rush-type. I haven't tried it myself, and I don't know how it works. The idea is roughly, the first DR speed three in the early stage, and the second big tree rush.
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UD double mining,There will not be a lot of soldiers in the early stage,Because of the drag of resources,The undead troops are relatively fast when they are formed,Mining is not the strength of the undead,If he is a puppy explosion,You can go out of the double barracks to explode the huntress to restrain the puppy,The puppy is heavy armor,The ordinary attack of the huntress is a damage bonus that can reach 150% of the attack,Plus you have a lot of catapults,Every dozen is disabled,DK wants to milk is not complete,After getting cheap, I believe that the immortal is not daring to face it,After the crossbow cart pushes strongly,Remember to be fast, A huntress is a more desperate way to play, to see if he has technology at home, after the technology of the undead is up, you will be very passive, so one will directly push the slaughterer!
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Direct 3 speed bear wave, look at**tower less rush**。。。
Or DR starts to practice 3, and how many dogs and spiders have become skeletons in a wave.
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Play with players: After playing ne for so many years, I realized a truth Playing ud is still very experienced, "How do you die without dying, you die poorly" Haha, suppress Don't rush to the home of the immortal UD's home can't be entered casually The defensive ability is too strong You have to spend it with him in the field Don't mine for him Find opportunities to mine by yourself Keep accumulating economic advantages and technological advantages The hero has complete life-saving props Suffocate him Reconnaissance must be done well.
If it's a crazy computer: the early harassment is very important Can't drag on for a long time The crazy computer economy is twice as long as you The method above will not work You must keep harassing You must also control the computer to mine Keep suppressing The operation is a little better Drag the computer in the early stage Waste his time and can't level him up You have a low DH level It's okay The other party dk lick Xiaoqiang's low level is not a threat to you 3 ht direct 3 Ben Xiongde rejuvenation Roar has been suppressing ud You can also take the elf tr to turn the fawn appropriately If you open the mine yourself, you can also be a pure deer There are two bears patting the dk on it Team Fight Time Fawn Point Air Force Bear Point Hero and Spider DH have been Mana Burn Opponent 2 3 Hero Pay attention to your 2 Hero position OK.
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Pay attention to harassment, don't let him come out of the ice dragon if he can't be killed.
The operation is delicate, you can start the white tiger double br bomb hunting in the early stage, and you can drag the immortal to death after a while.
Or use the watchmen to harass and kill farmers all the time and suppress the technology that does not die. Speed three Ben bear deer stream.
In short, ne is a race that pursues operation, and practicing the operation of Lak is the most important.
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Forget it, the water element card position, the holy tower is a demon, you also go to harass him, the family relies on the militia + tower, bears, and forces him to return to the city.
I'm referring to the early suppression, the suppression was successful, how could there be so many dogs.
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Let the DK bleed. If MK directly surrounds DK. Before opening a mine, a tower was erected and a militia was knocked.
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With the sky flow, the home uses a prison-style building, two holy towers, quickly ascend 2 copies, get out of the plane, press it first, and then turn out the pigeon and 49 plus 74. Of course, you have to do it better. It's good to use MK in the early days.
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It depends on what the diagram is. See if it's close. If it's a near point. Don't rush to separate mines. Otherwise, you will be crushed by a wave!
The pattern in the early stage is sky-like. If it's a big map. DK just came to you. You guess the farmers are knocking on the base. At this point, AM and Footman were enough to crush DK to death.
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If there are heroes and infantry, open mines, it's better to hurry!
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I'm also a rookie, because I can only play with the computer by myself abroad.
Like the landlord, my win rate against computer immortality in the dark night is very low, only about 70, and the other clans are above 90.
I'll write a little bit of the landlord's reference, see that you are not planting trees all over the ground, and comprehensively count the ancient ways of playing.
I play crazy undead computer with a huntress stream with a win rate of only 20. It's much better to play with a fast bear deer.
Initial 4 gold mining, altar (ba, can you understand this shortcut?) ), the first W moon well (BM), the second quarry, the third mining, the fourth pathfinder, and the rest of the wood, with a hero population of 17 or 18.
Pay attention to your own wood, about 220 wood (at this time it is generally just 17 population), w will upgrade two as soon as it comes out, and w of the 17th population will go directly to put down the second moon well.
At this time, basically the hero also came out.,Go to the door of the computer and keep harassing.,(When you almost get to the other party's house.,There's 100 wood to put down bh) I like to use demons.,Skill points dodge.,Only for the computer's two buildings and population harassment.,Don't go to the hero and the soldier of the computer.。 If you win, when your hero passes, the computer basically has just put down the crypt (or something else, I forgot) and will retreat after two hits, so you will be repelled when you see him put down, and the operation of the computer is good, and basically there will be no possibility of gaining experience.
During this period, it is not bad to occasionally kill a monk who comes out to put the building.
Harassment all the time,It's best to basically keep the hero don't go home with red blood.,After the two books are upgraded.,Immediately put down two bl.,Continue to out a w (elf),At the same time, you have to put down 2 moon wells.,Make the population reach 50.。 Heroes are generally red-blooded at this time, go home and drink saliva, and go to the tavern or altar to summon 2 heroes by the way (I use Naga more).
Money is basically not a problem now, but when the wood is enough for 200, you can upgrade 3 books......
After BL is ready, upgrade the expert bear, and out of the bear, the assembly point is on the hero, wait for your bear to go to the hero, add blood to ......
In this way, the bear has been out, about 6 deer, pay attention to the operation, and don't be seduced to the computer home.
A little bit of dismantling, the computer can't come out of the ice dragon and the fat man.
The odds of winning in this way are relatively high, hehe, my rookie style of play, the master doesn't laugh.
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The night car is the weakest of the 4 clans, not recommended, if you can't die, it's relatively weak at the beginning of the industry, pay attention not to be washed away by the wave of immortality, out of the panda in the middle of the day, out of the deer, mining is the best and most conventional tactic, there are more deer, the panda level is high, it's easy to fight, and then it's around the mine, protect the mine, pay attention to keep it well There are heroes who will be more dangerous, it's best to bring some blood bottles invincible or something, otherwise the hero will die It will be easy to be taken down by a wave Establish an economic advantage It will be very easy to fight, It is not recommended to hunt out in the early part of the night, the hunting is very fragile in the middle stage, and the fawn is the king, just like the moon.
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It's easy to just beat Crazy Computer:
Speed technology,Don't open mines,3 Before this technology, you only need to produce a hero with an archer to practice leveling.,2 out of the horned eagle knight (archers can ride on),3 out of the Chimera.,Such a combination can be played with a population of 7,80. It should be noted that when fighting, pay attention to protect your heroes, it is easy to die. Also, if the opponent's air force is large, it is best for the Horned Eagle Knight to put the archers down and fight.
This is just a small trick to play on the computer, and there is still a long way to go when playing against people.
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You're playing on a computer, so it's easy to win against a computer.
Why is immortality strong, it is because he has an ice dragon in the later stage, with high attack power and slow down, if you deal with a bear, it is too cool, and the deer did not output to kill the ice dragon, but the computer is a computer after all. I think that if you simply want to win, you don't need too many soldiers in the early stage.
But in the late stage, Chimera and Horned Eagle can basically be won in the past, but pay attention to the heroes.
If you're bored playing the computer in the future, you can go to the next AI patch pack, and the madness in it is really bullish.
If you really want to improve, you still have to play more and watch more master games.
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Build a tower first (to prevent being beaten in the early stage), and upgrade the base when you have enough farmers at home (5 mining, at least 7 wood picking). In the dark night, we should pay attention to replenishing the peasants (building buildings consumes peasants).
Class: Air Force Priority [Terran: Griffin (you can bring some "Dragon Eagle" to deal with towers and magic immunity units)] [Orc: Wyvern].
Dark Night: Chimera + Hippogriff] [Undead: Ice Dragon (you can bring some "Gargoyles" to deal with Demon Immunity units)].
In the dark of night, I suggest you use "Male + Deer", because the Chimera cannot be in the air (here the "Horned Eagle Beast" is based on the number of enemy air forces), and if you don't grasp it well, the loss will be great. If you have a little soldier, you will go to the mine (you won't die after fighting), and you will attack and defend while sending troops, and you will kill it in a wave when it explodes to 80+ people. 90% win rate.
Heroes: All-Air Force heroes can be put at home (the enemy can't hit all your heroes in the air, it's easy to hang). The Bucks are out on the back and out.
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In fact, computers are very different from real people. The reason is that the computer is equivalent to always opening the whole picture, and it will always pick you to play in the case of two or three jumps. There are three methods of restraint, one is to use the female hunting stream of the own clan, the computer is always a computer, and it will not change its tactics, and its routine of sending troops is unchanged.
The second is to plant two Ancient Guardians. The third is to use heroes, ACs, mercenaries, and an ancient war tree plus the well water at home to defend it. The bear-deer molding is basically victorious.
Personally, I recommend the third one.
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The first watch harassed and then opened the mine, and then violently attacked the bear deer. Recently, I don't die very weakly.
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AC Shoot Dog.
ne is mainly harassment. As long as you press him and can't open the mine, UD is equal to finished.
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The computer is the most obscene way to use the undead, and the method is to desperately prevent it from mining, and the computer will soon run out of money.
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dh panda ac fawn bear, he ice dragon you fawn plus horned eagle.
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If you can't fight in the dark, you can only take your time Either pure fawn double mine or 3rd class fawn + bear It depends on what kind of troops the other party has.
I feel that it is very difficult to fight in the dark night At the beginning, the opponent's double barracks exploded dogs, but the dark night could be solved at once.
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Pan Technology Start:
Excessive start: 4 peasant mines 1 peasant altar, the first peasant moon well that comes out, the second peasant barracks, the third peasant enters the mine, and then continues to come out of the peasant to collect wood, the peasants who repair the altar and the moon well come out to pick wood first, after the barracks are ready, build an AC, the hero first chooses DH, then 40 wood, put down the second moon well, 1 or 2 peasants explore the way, see the habits. If it is suppressed in the early stage, make up the third moon well, continue to suppress the AC top and down, and increase the cost. If it is not suppressed, the cost of the well will be raised in February, and the AC will continue to be replenished, and the number of AC will depend on the need.
Then 40 wood to make up the third moon well, enough for 100 wood to make up the hunter hall, if it is a bird Deliu, you don't need to make up the hunter hall.
2.Huntress overstart:
4 peasant mine 1 peasant moon well, continue to produce elves, the first mine, the other wood, enough 160 wood to put down a hunter hall, a barracks, enough 40 wood to make up the second moon well. After the altar moon well was completed, the two elves went their separate ways to explore the way. Make a huntswoman, upgrade the capital, and then make up for 3 huntress.
During the upgrade period, 2 moon wells and a shop will be added.
Expand the opening: Start, and then put down the ancient tree of life not far from the mine. The hero continues to harass or MF, and as soon as the big tree is good, he walks over, and uses the big treetop monster to open the mine by the way. Then the cost is upgraded.
2.The huntress starts, the same goes for it.
3.Start with AC, put down the Hunter's Hall after 3 ACs, and make up a well. Out of two hunters, do not upgrade the capital, and then score the mine while putting down the ancient tree of life next to the monster, and then mf, upgrade the capital.
Neutral start: Farmers enter the mine 1 farmer picks wood, builds the first farmer to build a moon well, the second farmer barracks, the third farmer enters the mine, continues to produce farmers to collect wood, builds an altar and a moon well after the moon well is built, continues to ac after the barracks are good, pulls a farmer to explore the way, a farmer waits near the wine pipe, summons a neutral hero after the altar is good, and hits the orc first DH2 neutral beast king to suppress. Hit the hum starting Dark Ranger or Panda, depending on the situation, 2 Naga or Panda or no hair. If you hit UD, you will send a Dark Ranger or a Beastmaster.
If you fight the ghosts of heaven and earth, you will have 2 pandas, and if you fight spiders, you will have 2 Naga. Civil war. Shan Naga double barracks AC suppressed to death.
2.Maps with mercenaries. 4 farmers entered the mine, 1 farmer picked wood, and the first farmer built the moon well.
After the moon well is ready, the altar is repaired, and the elves continue to collect wood, enough for 100 wood to put down the hunter hall, enough for 80 wood to put down an ancient guardian. The Ancient Guardian was fenced off with buildings, and it was easy for farmers to repair. Recruit neutral heroes.
Upgrade the cost and make up 3 moon wells. The second moon well is built, pull a farmer and hero to the mercenary camp, let the hero or farmer pull the monster away, and the other goes in to recruit the yellow and green skins, and then goes to another mercenary camp to recruit again. Smoothly transition to two books.
After May, because the putty will have to wait until it is dry before painting, if you start to decorate on a rainy day, it is estimated that the putty will not dry for two or three months.
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