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I'm confused, it's just five villages plus one demon, why add two demons??? Is it just for the sake of double antibodies??? Please,Wuzhuang didn't rely on the spell of poor spiritual power to hit the opponent.,At most, add one demon and one Min and two resistance.,It is recommended that Wuzhuang don't add demons.,Because the price of adding demons is to slow down the speed or reduce the amount of blood or defense.,Slowing down the speed may be sealed by someone else's first shot.,And reducing the defense will cause the opponent to break the defense.,The cost of reducing the amount of blood is greater.。
Wuzhuang also does not have any particularly suitable formation, it is recommended that the snake pan formation and the bird Xiang formation, and the ground carrying array is also okay.
However, my advice is that the formation should be suitable for the sect and attributes of yourself and your teammates, rather than simply looking at what the captain needs...
In addition, your speaking method baby and force baby.
I recommend bringing them all, because there is no such thing as a baby who only needs one attribute.
There are also blood babies and blood-sensitive babies who also need it.
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I don't know what array to use.,The plus point is 3 demons and 2 bodies.,bb.,Which attack is high or blood thick, bring that.,It's best to bring an attack high.。
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It depends on what kind of WZ you want to do
There are two types of speed wz and turtle speed wz.
The speed wz can be added like this:
3 sensitive and 2 resistant. Or 3 sensitive, 1 blood and 1 resistant.
It can also be 2 sensitive, 2 resistant to 1 blood.
Like I'm a turtle speed wz
2 blood, 2 resistance, 1 sensitivity.
This kind of WZ is a sect that specializes in attacking such as DT.
But if you fight with the sealers, you generally won't win.
But if your equipment jp is hit with black gems above 6j after you arrive, you can still fight with the seal system, and hit 8j black gems on my belt and shoes, and i stop 69 Now my speed is sometimes faster than that of the seal system.
If you think it's not good, you can go.
Or go looking for information.
Good luck to you being a dream first wz
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4 force 1 sensitive task wz, make money wow wow. The damage is greater than 5L DT, and it can also be F and light, and it is very popular to team up to catch ghosts FB
69 shoes at least two 3J black gems to increase speed, ** ring on the line Super money saving 89 shoes on two 6J black gems, more powerful! 109 points to repair, change some good equipment, or amazing! (Before 90J, you don't need to repair it and you don't need good equipment to mix it than DT NB!) )
Hehe, I hope it will be helpful to you Experience.
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The first thing to see is what level you are going to play, which of these is 69 89 109 129 155 or not.
69 words are recommended to play power, quite applicable.
There are not many people who are willing to bring WZ in general cross-FF or martial arts.
But over the line. 12 doors and other daily wz is more popular If you don't play hard, play blood resistance Plus points: Min or 2 Min 1-2 body.
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Force wz plus 4 force. 1 Min is playing at level 59-69.
The traditional WZ seal is 3 sensitive, 1 blood and 1 resistant.
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Terrible. I'm just wz a qi and a force. The RMB warriors play a lot of power. Skeleton**. If the airsect doesn't accept the war, it's okay to equip a general small JP.
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WZ is awesome, but it requires a lot of RMB, and if you don't have money, it is recommended that you play 2T2N1M. Rich people can play all-sensitive. Or full strength、I suggest you go all out、Go to level 39 and then wash the attributes。 Another 4l1m
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If you have the capital. Of course, it's a good pet. When comparing the overall damage output with whether it can be protected and persistent, it should be the magic pet that is better.
But the single damage output, or the power pet is better It is recommended to bring a magic pet
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Of course, you have to attack and law.,You see which one to use,
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2 Blood, 2 Defense, 1 Sensitive, or Blood 2 Attack 2 Sensitive.
Since there is a magic ceiling increase in the WZ skill itself, and there is a blue return skill, so the magic power does not need to be added, and it is basically enough.
In terms of adding points, the former pays more attention to their survivability, and the latter is mainly leveling, which can be easier to practice, and in the early stage, when catching ghosts with 3 or 4 forces dt who do not cultivate, your damage should be a little higher. WZ without strength, when you catch ghosts with 3 forces dt in the early stage, the damage of the two of you in 2 rounds is basically the same, but when the cultivation is higher in the later stage, it will definitely not be comparable.
And then if you're practicing Wuzhuang, the problem comes, if you don't practice above 89j, your damage to the late stage of catching ghosts and leveling up is incomparable with those DT, STL, even if you cultivate, it will still be ugly to fight those strange scenes with high defense, and the efficiency is always not as high as theirs.
Then for special tasks, after you go to 100J, the probability of success of your Qiankun Sleeve skill is far less high than when you were 60J, so you have to practice spell damage. But this is a huge investment, besides, people practice a spell to gain from damage is a few skills, you cultivate it just for this one skill, and your positioning is not the main seal in the team, so it will be more embarrassing.
In order to be more convenient in the early stage, you can add more force, if you feel that you can eat ginseng fruit to wash it, anyway, you can change it for your own sect, and the force fruit is not expensive.
Although the Wuzhuang sect knows everything, there are damage skills, auxiliary blood and blue skills, and sealing skills, but they are not proficient, so if you don't want to spend too much money, your road will be very long.
The above just represents a personal point of view.,I'm practicing a wz to 80J before I only spend a little card money It's still very cool.,After 100J,It's a little collapsed.,It's not going to be mixed up without spending money on practice.。
You can also go and see in the "Player World" on the official website of Fantasy Journey to the West, I remember that there was a specific ** that came out before, focusing on wz, I don't know if there will be one in the future. There's also a look at its forum.,17173 or something can be on the forum)
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It's not great to play without money, otherwise those who spend money won't live.
WZ basically doesn't have the power to play now.,It's all your own feeling to add points.,Make up for what attributes you feel are insufficient.。 Basically, each level guarantees 1 body 1 resistance and 1 sensitive.,Don't add magic and force.,Other attributes are assigned by themselves.,There's no JP plus point method.,It's just a bias to a certain aspect.。
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Let's train it. It should be wz with a spell to return to the demon and blood.,And f.。。 If you're practicing qi...
You're flickering each other. What do you do next??? Playing with BB requires a high quality of BB.
It's very expensive.,If you use a hidden weapon.。。 It's more expensive. Point jn and buy a dark device...
It's unbearable.
Training. You have to order a few levels of cultivation first (it won't cost a lot of money), and the equipment should be inclined to speed, damage, endurance, qi and blood, and spiritual power. (in order of importance) force sensitive.
After f, after the other party, the smoke and rain killed the other party. . . Although it is suitable for single P, it is not challenging at all to play fantasy without going to PK.
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I've been playing wz lately, and I've chosen force wz, and auxiliary wz is a waste when you're alone, but I recommend adding both force and sensitive.
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Conventional addition, 2 blood, 2 resistance, 1 sensitivity, the most economical and the most practical.
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3 Blood, 2 Demons There are many spirits.
And survival strong.
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It is better to have 4 laws and one blood. After the spiritual power reaches a certain level, there is actually no need for 4 demons, as much as possible to ensure the amount of blood, and the survivability is stronger. 3 demons and 2 blood are very popular additions.
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5 magic or 4 magic 1 milk is better. Thank you.
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The quest is 5 demons.
Tournament 3 Demons 2 Blood or 4 Demons 1 Blood.
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I feel that this number is up to 1500It's not worth it anymore, the basic national standard of equipment, not yet bb, as a gas wz. How to play without BB.,You have to buy a BB to play when you buy a number.,Can't draw it.。
Qi wz is mainly based on sealing assistance, and law cultivation is inevitably important, but the skills are not satisfied, and the gang can only bully some trumpets. It's really helpless.
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When he flew, he didn't go up. Not too good.
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