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P: Fist K: Leg P L: Light Fist K L: Light Leg S1: Burst Button: Front: Back: Down: Up: Diagonal Direction.
Special Skill Standard Mode Easy Mode Description.
Dance of the Black Swallow k l
Flamingo Dance k l
Special Move: Butterfly Fan p p
Dragon Flame Dance p p
Dance of the Egret p p
Flying Dragon Flame Dance k k
Sayori Chidori k k
Nirvana Bee k k
Dance of the Flying Squirrels Air p Air P
Super special move Dance of the Water Birds p p l
Super nirvana ninja peak k k l
Potential super special move.
Potential technique one s1 s1
Potential Technique 2 S1 S1 It seems that these are the following, I don't know if there are any more.
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No, is it the YD game?
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If it's a mini-game, I have, not very full.
j) Quick press.
j) Quick press.
j) Quick press and so on.
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I'll give you the address, you can see it, there are all the people of The King of Fighters Wing, I hope it can help you.
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1. Special moves:
Flower Butterfly Fan: A or C
Dragon Flame Dance: A or c
Dance of the Vultures: A or C
Flying Dragon Flame Array: b or d
Ninja Bee: b or d
Flying Dance (Ground): Charge + A or C (Hold to Attack) Flying Dance (Air): +A or C in the Air
2. Super special move:
Dance of the Waterfowl: A or C
Dance of the Phoenix: A or C
Super Killer Ninja Bee: b or d
3. Throwing skills: When the fire is just approaching the enemy: or +c
When the windmill crashes close to the enemy: or +d
When Yumezakura is close to an enemy in the air: +c or d outside
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1. Special move:
Flower Butterfly Fan: A or C
Dragon Flame Dance: A or c
Dance of the Vultures: A or C
Flying Dragon Flame Array: b or d
Ninja Bee: b or d
Dance of the Flying Ring (Ground): Buried Charge + A or C (Hold and Hold to Attack) Dance of the Flying Eagles (Air): +A or C in the air
2. Super special move:
Dance of the Waterfowl: A or C
Dance of the Phoenix: A or C
Super Killer Ninja Bee: b or d
3. Throwing skills: When the fire is just approaching the enemy: or +c
When the windmill crashes close to the enemy: or +d
When Yumezakura is close to an enemy in the air: +c or d outside
Hello lz, my combos are easy to learn and practical :
Combo starts, first jump up ( +i (P2 for 5) key (light foot) and then squat ( ) and then make up an I key, if you are fast, you can also make up a squat + j (P2 for 2) key: just the beginning of a combo, persuade LZ to practice more, practice proficiently and then proceed to the next step, explain the role of this combo: not only a start, but also can break the block! >>>More
Terry: You can try Terry's light feet, which are fast and have a wide judgment, and if you use them well, you can directly kill them with light feet without injury
You need to enter in advance, first enter the forward and backward in place, then quickly rush forward and get closer, and then enter the second time before and after and press the button. >>>More
Yagami Heavy Oni Burn is invincible for the longest time, and the judgment is strong, and the air is the best choice, and the air stay time is long, and the flaws are large. >>>More
Lukav?? It's Lucar, right?