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Combined with the latest enhancement talents. Suitable for single P and multiple P
Absolutely bullish bAs for how to use it. You have to do more research and explore more.
Wizard talents
Minimum level requirement: 70
Required Skill Points: 61
Arcane Talent - 23 points.
Arcane Subtlety - Level 2 2
Enhanced Arcane Missile - Level 3 5
Mana Absorption - Level 4 5
Arcane Focus - Level 5 5
Arcane Burst - Level 3 3
Arcane Tenacity - Level 1 1
Enhanced Spell Counter - Level 2 2
Enhanced Flashing - Level 2 2
Calm & Quiet - Level 1 1
Flame Talent - 38 points.
Impact - Level 5 5
Ignite - Level 5 5
Flame Throw - Level 2 2
Enhanced Fire Blast - Level 3 3
Burnout - Level 2 2
Flame Burst - Level 1 1
Burning Soul - Level 2 2
Enhanced Burn - Level 2 3
Lava Shield - Level 2 2
Flame Bash - Level 3 3
Shockwave - Level 1 1
Fire Enhancement - Level 5 5
Arson - Level 3 3
Burning - Level 1 1
Lava Fury - Level 1 2
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Level 70?
At the full level, it is recommended to choose the Deep Ice talent.
It's a simple talent.
Frost 58 points, except for the 5 points of ice arrow acceleration, the rest are added (those 5 points will be reduced accordingly, the damage bonus will be reduced, and the addition is equal to no addition) If it is PVP, I will consider using the fast level 1 ice arrow first to slow down the target's movement and bring all the frost ***, and then use the highest level ice arrow output.
Arcane 2 points, only add Arcane Subtlety, which can reduce the target's all spell resistance by 10 and FB by 40.
Fire system 1 point, added to the flame impact, so that the instantaneous fire impact also has a control effect, a fire rush at the moment of crisis occasionally stuns the opponent for 2 seconds, sometimes it will play the role of the expected return roller does not leak the letter.
With this talent, I feel that the overall high control and high output are guaranteed, and life safety is guaranteed.
At the moment, this talent is useful for both PvP, Wild, and Dungeon.
If you don't want to play deep ice, deep fire, and arcanhuo, you can also do it.
Ao 34 Arcane Subtlety 2 points.
Arcane Focus 3 points.
Mana Absorption: 4.
Arcane Focus 5.
Magic Coordination 2.
Strengthens Mana Shield by 2.
Enhanced Spell Counter 2.
Calm and concentrate 1 point.
Arcane Mind 4 points.
Arcane Boost 3.
Arcane shallow 3.
Arcane Enhancement 1.
Spell Energy 2.
Fire 27 hits 5 points.
Ignite 5 points. Flame Throw 2 points.
Enhanced Fire Charge 1.
Burning Soul 2 points.
Burn out 2 points.
Flame Burst 1 point.
Enhanced Burn 3 points.
Fire Bash 3 count.
Shockwave 1 point.
Blazing Speed 2 points.
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Combined with the latest enhancement talents. Suitable for single P and multiple P
Absolutely bullish bAs for how to use it. You have to do more research and explore more.
Wizard talents
Minimum level requirement: 70
Required Skill Points: 61
Arcane Talent - 23 points.
Arcane Subtlety - Level 2 2
Enhanced Arcane Missile - Level 3 5
Mana Absorption - Level 4 5
Arcane Focus - Level 5 5
Arcane Burst - Level 3 and 3
Arcane Tenacity - Level 1 1
Enhanced Spell Counter - Level 2 2
Enhanced Flashing - Level 2 2
Calm & Quiet - Level 1 1
Flame Talent - 38 points.
Impact - Level 5 5
Ignite the Shed - Level 5 5
Flame Throw - Level 2 2
Enhanced Fire Blast - Level 3 3
Burnout - Level 2 2
Flame Burst - Level 1 1
Burning Soul - Level 2 2
Enhanced Burn - Level 2 3
Lava Shield - Level 2 2
Flame Bash - Level 3 3
Shockwave - Level 1 1
Fire Enhancement - Level 5 5
Arson - Level 3 3
Burning - Level 1 1
Lava Fury - Level 1 2
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My human mage is playing in a team with my friend sqs.,Now we're only in our twenties.,My talent has been added a little bit by 3 departments.。。。 Are you sure you're going to have to wash it later?
How to add it, I have seen a lot of people say to add ice, but there are also people who say that each department should add a little bit, who can give a specific table of adding points (in order of how much to add and not to add).
It's better to be simple.,No need to introduce what skills are useful.,It's all clearly written in the game.,I just want to ask the master to give a specific test sheet for defeat.。
Question added: I have read other people's, for example, is there a problem with the following table?
Arcane Talent (10 points).
Arcane Concentration - 5 5 points.
Arcane Focus - 5 5 points.
Cold Talent (41 points).
Enhanced Ice Arrow - 5 5 points.
Elemental Focus - 1 3 points.
Enhanced Frost Nova - 2 2 points.
Ice Fragments - 5 5 points.
Frostbite - 3 3 points.
Arctic Ice - 3 3 points.
Piercing Ice - 3 3 points.
Blizz Cooldown - 1 1 point.
Intensive Blizzard - 3 3 points.
Cold Energy - 3 3 points.
Extreme cold extension - 2 2 points.
Crushed ice - 5 5 points.
Intensive Icepick - 3 3 points.
Ice Barrier - 1 1 point.
Ice Protector - 1 1 point.
Fire Talent (0 Mt. Yards).
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The mage has two point methods, the attack class points out 21 points, this is fixed, that is, the right side of the attack class is strong. (On the left is the physical attack.) )
The first is 21 9 0 with 21 attack talent, 9 defense talent, 3 magic resistance, and 1 armor. Then each level increases the life by 4 points, pointing out the veteran scars. That is, the one that adds 30 lives.
The second is 21 0 9 with an attack talent of 21 and no defense talent. Generic 3 points are added to Blue, then Movement Speed is added, or back to Blue.
Mages are generally of these two, the first one is a little more conservative and has slightly more HP. The second type is to go explosive, or the kind that consumes more blood and has a strong desire to attack. It's up to you to choose.
Pure hand hitting, hope, thank you, if you don't understand, you can continue to ask.
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There are 3 types of mages: 21 0 9 9 0 21 21 9 0 The first type is suitable for heroes with high bursts and some self-preservation skills, the second type is suitable for continuous output, and the third type is suitable for those who are strong in the early stage and lack some means of escape, or melee mages. (9 points to health).
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Attack spell talent is all points, and general energy can be pointed.
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Arcane. point) arcane subtlety.
Strengthens Arcane Missiles.
Arcane Focus. Magical coordination. Arcane Tenacity.
Enhanced spell countermeasures. Flame.
dot) empty. Austerity.
point) strengthens the Ice Arrow.
Elemental precision wheel ant wood.
Ice Guess the Fragments.
The frost is biting. Strengthens the Frost Nova.
Cold blood. Extreme cold extensive. Crushed ice.
Rapid cooling. Waxing or ice picking.
Pack ice. Ice Protector. Extremely cold winds.
Ice Arrow boosts efficiency.
Summons the water elemental.
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Mage talent.
talents
Minimum level requirement: 70
Required Skill Points: 61
Arcane Talent -17
Point Arcane Subtlety - Level.
2 2 Enhanced Arcane Missile - Level.
3 5 Magic Absorption - Level.
3 5 Arcane Focus - Level.
5 5 Magic Coordination - Level.
2 2 Enhanced Spell Counter - Level.
2 2 Frost Talent -
44 Enhanced Ice Arrow - Level.
5 5 Elemental Precision - Level.
3 3 Ice Fragments - Level.
5 5 Frost Piercing - Grade.
3 3 Enhanced Frost Nova - Level.
2 2 Rapid Cooling - Grade.
1 1 Extreme Cold Extension - Grade.
2 2 Crushed Ice - Grade.
5 5 Ice Barrier - Level.
1 1 Intensive Icicle - Level.
3 3 Ice Floes - Grade.
2 2 Bitter Winter Cold - Grade.
5 5 Ice Protector - Level.
1 1 Ice Arrow Booster - Level.
5 5 summons water elemental - level.
1 1pk works well
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Arcane (40
point) 2 2 arcane subtlety.
3 5 Enhanced Arcane Missiles.
5 5 Magic Absorption.
5 5 Arcane Focus.
1 1 Arcane Tenacity.
2 2 Enhanced Spell Counter.
3 3 Arcane Meditation.
1 1 Calm down.
5 5 Arcane Mind.
2 2 Colorful Barrier.
3 3 Arcane Synergy.
1 1 Arcane Enhancement.
2 2 Spell Energy.
5 5 Mind Mastery.
Frost (21 points) 5 5
Strengthens Ice Arrows.
2 3 elements are precise.
5 5 Ice Fragments.
2 2 Enhanced Frost Nova.
1 1 Cold Blood.
2 2 Extreme cold extends.
3 3 Frost conduction.
1 1 Rapid cooling.
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Pure ice. Strengthens Ice Arrows.
Pack ice. Ice shards. elemental precision.
Extremely cold and frosty. Bone-chilling ice.
Cold blood. Enhanced Blizzard.
Extreme cold extensive. Frost conduction.
Crushed ice. Rapid cooling.
Frosty. The cold of deep winter.
Fragmentation barrier. Ice Protector.
Extremely cold winds. Ice Arrow boosts efficiency.
Ice Finger. Mind cooling.
Summons the water elemental.
Strengthens the water element.
Bone-piercing cold. Deep freeze. Let's give you a mainstream esoteric ice talent (50 0 11) and arcane (50 points).
Arcane is subtle. Arcane Focus.
Arcane Focus. Magical coordination.
Psychologist. Arcane Meditation.
Bullying the weak. Calm and relax.
Arcane Mind. Arcane boosts.
Arcane potential. Arcane boosts.
Arcane Enhancement. Mind mastery.
Missile rapid-fire. The wind blows.
Spell energy. Flame (0 points) empty.
Frost (11 points).
Strengthens Ice Arrows.
Pack ice. Ice shards.
Cold blood.
A mage does not have to be a monk, as long as he can say that he is good at the Dharma, he can be called a mage.
Fate is destiny.
I don't think I can change it. >>>More
Eggs are a miracle in nature, a fertilized egg, under the right temperature and humidity conditions, does not need to add any nutrients from the outside world, can hatch a chick, which is enough to show that the nutrition of eggs is very perfect, eggs are considered to be nutritious food, containing protein, fat, vitelline, lecithin, vitamins and iron, calcium, potassium and other minerals needed by the human body. The standout feature is that eggs contain some of the finest proteins found in nature.
In summer, I usually drink green tea, and I want to drink the tea of the year, so that I can drink the freshness of the green tea. And I myself have a habit of eating the tea leaves after drinking green tea, green tea chewing in the mouth is tender, not only can remove the peculiar smell in the mouth, it is said that eating it also has antioxidant effects!
You'd better not go, the environment in KTV is not good, the sound is noisy, the air is dirty, don't go to crowded places if you're pregnant, it's easier to be infected with diseases, and it's not good to have a cold or something.