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There are many disadvantages, such as a low hit rate. I can't bring my equipment. Although the attack is high, it is basically strange that others can be moved, but the whole movement can't be moved. Generally, it is practiced by wealthy people. It is recommended that you have level 1-30, 3 luck and 2 min, and after level 30, you will always have 4 luck and 1 min, and it will be OK.
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Disadvantage 1: You can't bring the equipment [unless you have the money to buy BT equipment] Disadvantage 2: The medicine consumes a lot Even if it is bt equipment, it is a sauna suit of 30 at most Disadvantage 3:
Level 160 or above, it was slowly caught up by ordinary flying [because ordinary flying can bring the most advanced equipment +g, of course, it also adds a lot, and then it also begins to be full of luck, because there is no need + agility].
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The main disadvantage is that when you are advanced, you can't bring up the equipment. . . And the attributes added to the equipment in the adventure are not less... So... The luck advantage that you have over others doesn't really come out.
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First of all, it said that the hit was not enough, I wanted to scold him, I don't know nonsense, 1 turn, the first skill +20 hit, 2 turn accuracy, +20 hit, and then its own agility 25 + 22 hit, 20 + 20 + 22 = 62 hit, and then luck is +2 = 1 hit, I am now 80 level 392 luck 392 divided by 2 = 196 hit 196 + 62 = 258 hit Why can't I hit enough??? There is also a slow hand skill Luck is mainly to add avoidance and hand skills are good or not I have a good hand skill of 518 I have a good advantage of avoiding high I am now 10 times of the monster Only 2 3 times of blood deduction The only bad thing is that the equipment problem is that if the full movement knife does not have bt + agility equipment, then you can only take 64 maple blades and 75 barbecue ordinary ones can take 100 and 110 So the difference in attack is very big If you have money to buy bt equipment, it will be very powerful Yellow spikes +24 Min Sauna +50 Min Cloak +12 Min Shubid necklace +1 Min Dog Nose + 6 Min Earrings +12 Min Piercing Head +15 Min (You can smash your head and lose agility volume %70's +2 Min x10 = 20 Min) = 35 Agility 25 points of agility should be 24 + 50 + 12 + 1 + 6 + 12 + 35 + 25 = 165 165 points of agility is enough so the disadvantage is to spend a lot of money to buy BT equipment No money to buy It will be surpassed by ordinary knives in the later stage.
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If you're just playing, it's best to add by equipment. If you've been done for a long time, then you don't need to add to the equipment you need, because you can rely on the equipment to make up for it later.
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1 All **? Does it refer to the attack and luck added by ** itself?,Of course, the attack is important.,If it's the knife flying itself.,It's luck that's important.,Because the knife fly is by adding luck to improve the attack.,The power is useless to the knife fly.,You can only bring some power knives.。
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Luck.. The power can be combined with **.
The Flying Man relies on luck to exert his attack power.
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Of course it's luck, your strength is better than that of a warrior horse?
The one who flies is the mark.
Go play with luck.
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I've also played Adventure Island, but then I haven't played at home, I think both are good, because my 3 turns one is still used, I recommend you use the second one, because the first one is unlucky as soon as it is used up, last time I went to fight pigs, and I hung up several times without flying knives, this is my suggestion, I hope you take a look.
Huh
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Flying through equipment is luck Equipment + is luck and agility
Do you think it's time + power?
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Whatever you want, as long as you keep practicing.
Every profession is balanced.
For example, if the luck is not good now, maybe the skill will become better by the 4th turn, which is unknown.
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The luck type and strength type are not as good as training fighters.
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In no particular order, the first min or the first luck has no effect on the attack or anything.
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How can it be? The Flying Man mainly relies on luck + attack agility only + a little.
So albeit very little.
But agility is still + attacking.
It is related to succession
It's just about quantity.
Agility just needs to be added enough to wear equipment.
Other full + luck.
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Indeed, luck dictates the output of agility just to wear gear
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How to pretend to be a Scorpio? (It is said that the actor himself is a Scorpio).
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Weaknesses Negative, pessimistic, often with an underlying sense of crisis.
Like to be your best self.
The joy of life is mysterious, passionate.
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Mysterious, suspicious, and cold.
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Both Agility and Luck add to Attack, but Luck adds far more G than Agility
Luck is Feifei's main attribute, and agility is just for wearing equipment.
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