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Fire Dance's combos are: 2 Skill - Ping A - Move Close - 1 Skill - Ping A - Ultimate - Ping A - 2 Skill - Move Away.
Tips for the start of the season:
1.The regular configuration of the team is Jungler Assassin + Mid Lane Mage + Top Lane Warrior + Bottom Lane ADC + Bottom Lane Support.
2.The wild area is reserved for assassins to develop, especially the support and tanks should not touch the wild area, and the buff can depend on the situation, for example, the blue mage can occasionally take the blue daddy, and the same goes for the red buff.
3.The tower in the middle lane is the most important, so the mid-laner mage is a very important position, not only to guard the tower in the middle lane, but also to take into account the upper and lower lanes and provide timely assistance.
4.Play auxiliary or tank, don't rob the economy of the main output, you can make a little economy in the early stage, and let the main force develop is the truth.
5.Going on the road is a very dangerous position, easy to be caught, not to mention, you have to fight against two heroes in the early stage, so you must be obscene on the road.
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Said Fire Dance Kill Style: Fire Dance Combo Two Skills Move Closer Skill Move Away Two Skills Move Away from the Regularity Interspersed with Moves Skill Control Effect Hand Speed Makes the Enemy Bullet Master Skills Interspersed with Basic Attack Fire Dance Third Stage Basic Attack Lose Vulgar and Control Displacement Second, Skill Start Move Closer Basic Attack Skill Basic Attack Move Strengthen Basic Attack Second Skill Move away from the basic principle skill move close or away for a few moments, pay attention to the energy bar run out of moves, stay away from the energy situation, and decide to walk.
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In fact, the dead are garbage games, so let's go to Death or Life 5 and play Shiranui Dance.
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The combination of manipulation skills and passiveness can have a perfect knockback effect, which is one of the most powerful parts of Shiranui Mai. The specific operation is to hit flat A twice, and then see the right time to release 1 skill to fly the target, and then hit the third flat A again in a row. Pretty seamless perfect kills.
2.Through the passive and the combo of the first two skills, Shiranui Mai's ability in chasing and killing is not inferior, first using 2 skills to slow down the enemy in a wave. Then go up to a wave of 1 skill knock flying, a set of combo ends.
3.The knockout effect is a fatal blow to many heroes with the ability to cast a forward swing, and the effect is similar to that of a stun. As long as the interval between combos is short, you can kill without damage.
Tencent's Glory of Kings,Both visually and operationally,It's very attractive,Plus the function of starting a war anytime and anywhere,Let those who like games but can't sit in front of the computer all the time open benefits。 Hurry up and pull your friends to turn on the black mode.
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Combo 1: Ping A 1 + 1 Skill + Ping A + 2 Skill + Ping A + Ultimate.
This set of combos can first ensure their own safety, the connection of control skills is more perfect, and the final ultimate knockback can be perfectly consumed, if a set of skills can not kill other players, you can also ensure your own safety.
Combo 2: 2 skills + 1 skill + ultimate + 2 skills.
When you are cut in by the enemy, you can use the seamless combo to deal all your own damage, and the counter-kill is not difficult for Fire Dance.
I don't know that the fire dance is a relatively slow hero in the clearing line in the magic circle.,Although the blood volume of the middle lane is relatively small now.,But it's still relatively slow compared to other mages.,Generally speaking, low-end bureaus are rarely seen.,It's because of the defeat of the state as an auxiliary will basically help you clear the line and cause you to clear the army in a game in the development of the army.,But this hero is often seen in the high-end book trembling game.,If you want to score points, it's necessary to practice this hero.。
Skill Mechanic: Passive: Every time you release a skill, you can control the arrow keys to roll over a distance, and you don't know the fire dance, you can get a strengthened basic attack every five seconds, this basic attack is with a control effect, which can be used to rush or increase damage.
1. Skill: Charge forward to damage the target and knock it away, and you can use it to hit the opponent by surprise.
Second skill: Our core skill, release the effect of causing damage and slowing down to the enemy, and can also reduce the target's magic resistance, if you want to maximize the damage, you must use the second skill.
Skill (ultimate): It is equivalent to an enhanced version of the passive, which can cause damage and knockback to the enemy, and sometimes the ultimate can also be used as a displacement skill, and the ultimate hit the enemy can also reduce the physical attack and greatly increase our living space.
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1. Shiranui Mai's passive skill [Ninja Bee] will unleash the Ninja Bee with her first normal attack after leaving the battle, dealing spell damage and knocking back enemies.
2. Shiranui Dance can also roll a distance after using skills, and has movement speed and group origin, which greatly improves the flexibility of this hero.
3. One of the skills of Shiranui Dance [Flying Dragon Flame Array] deals spell damage to enemies within the range and knocks them away. The skill also recovers 25 energy after hitting. This skill is Mai Shiranui's main output and control skill, so after hitting, pay attention to your own positioning.
4. Shiranui Dance's second skill [Flower Butterfly Fan Cold] can throw a fan, causing spell damage to the target hit, and has a high slowdown effect. It also reduces the target's spell defense. The skill also recovers 25 energy after hitting.
This skill is very effective against the heroes who are chasing you, and can effectively slow down their attack.
5. Shiranui Dance's three skills [Special Nirvana: Ninja Bee] charge forward, inflicting high spell damage on the enemy hit, and knocking them back. It also reduces the enemy's attack damage. This skill also restores 25 energy when hit.
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Well, hello, the hero of the Glory of Kings is still very strong. However, you need to combo the order of the combo, first two skills, then one skill, three skills, or you can directly use three skills. One skill, two skills, or three skills, two skills, one skill.
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Honor of Kings is a game that really fascinates many people, but you still have to calm down and return to life and work hard!
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-1-a-a-a-1-2(2-1-a-2)。In short, the combos of the fire dance are not fixed, and the combos must be adjusted according to the battle situation and the distance from the enemy, no matter which skill starts in the later stage, as long as you seize the opportunity and play a set of bursts, the crispy skin can't stand it at all.
2. The skill combo of the fire dance has a strong suppression ability, but to ensure the hit rate of a skill flying dragon flame array, a block of the bird is likely to cause the ultimate energy to be insufficient, and it is easy to be killed once the fire is dumb. Before the team battle, try to use the second skill to consume it to pave the way for the combo second man.
3. It's easy to die if you enter the market too early, remember to consume more. Because Shiranui Dance has no blue bar consumption, it is perfect to choose a spell book as a door-out outfit, and there is no need to worry about the consumption of mana. The new hero is recognized as strong, so the appearance of Shiranui Dance is easy to target.
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2. Skill Rolling, Strengthening Basic Attack, Rolling, Skill 1, Rolling, Ultimate.
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Let's talk about the fire dance killing method, and I have to talk about the fire dance's combo. 2. Skill Move Away Skill 1 Move Away 2 Skill Move Away Regularity. Ultimates can be interspersed in between.
Because most of her skills have a control effect, her fast hand speed can immobilize the enemy.
And the master can also intersperse basic attacks in his skills, because the output of the third stage of fire dance is good, and it is also control and displacement.
2. Skill start, move closer, basic attack, first skill, basic attack, ultimate, strengthen basic attack, second skill, move away. The basic principle is to move closer or farther away from several people after skill, and always pay attention to the energy bar. After using up the ultimate, it is best to stay away from the energy situation and decide the next move.
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