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I've been playing CS for almost 7 years, so I'm not a top player but a master. My personal experience is that it is not very important to play CS blast or not to get headshots, the most important thing is to sacrifice your own blood to kill the enemy. This is a regular practice that requires repeated practice, footsteps and maps are especially important, I tried 16 to 16, 9 kills in a set and 73 blood, this is what is needed the most
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The moment AWP fires the gun, the muzzle moves slightly, so according to the calculation in CS, the whole track of the muzzle moves.
The target on the trail will be hit, which means that the effective kill range will change from the original muzzle to the position of the crosshair.
It becomes a plane or a curved surface, and the opponent moves irregularly not far away, and because the opponent's movement law is not clear, the opponent plays in advance or.
It is difficult to hit accurately with the chasing gun, but if you use the throwing gun, as long as the opponent is within the range of the "throw", it will be hit.
The chance of hitting an opponent is greatly increased, as is the chance of a headshot.
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Pre-second is the most important thing, calculate the approximate height of the enemy.
The second is mentality, you don't want to shake when you see the enemy, you must be calm.
I'm sure you'll be good at doing both.
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This is a question that masters all over the world are practicing. If you have 80% of the heads, you can be a professional.
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It's good to play bot practice, 500 a day, practice for a few weeks.
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Throw the gun!Just like when using AWP.
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Try not to shoot in a row after firing.
Otherwise, the chance of hitting will be reduced.
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Do not rush to shoot in real combat.
Shoot with a dot. Nod your head.
Of course.. Don't stand still.
Grab a shot or two and stop.
Again. If you get close, you can strafe.
But beware of the pressure gun.
How to press depends on the specific situation.
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Yu Qiucheng is even more unable to succeed, and the ancients have a wise saying that "if you want to hurry, you can't reach it". Even if you are a master, there is a step-by-step process.
Regarding point shooting, AK has unique innate conditions in this regard. It can be fired in three or four bursts. It's that you hear your gunshots sound should be: da-da-da, da-da, da-da.
As for strafing, in fact, the AK is basically blank in terms of strafing, you can strafe at the wall, and you can find that the AK's bullet point is in the shape of a "7". Therefore, when facing the enemy at close range, you should avoid strafing the enemy 100%.
When walking, you should place AK's crosshair on the head or chest where the other person can appear. Moreover, it is necessary to avoid the occurrence of hand tremors and other situations to avoid affecting the performance.
If the first shot doesn't blow the opponent's head; You can choose to squat, and at the same time squat, slow down the fire on AK, pay attention, it is to slow down the fire, not to stop, that is, the left mouse button should not be pressed, and it can not be put all. At this time, when crouching, AK will shoot about four or five bullets, and the subsequent bullets will drift along the previous impact point, and it is estimated that the headshot rate is not low; Or hit while walking, the crosshair should be kept in the opponent's head or chest, or you think that the opponent will kill you within 10 seconds, you can press the crosshair to the opponent's feet, it is estimated that you will either blow his head, or hit him in the chest and he is dead... It is not recommended to try it.
Don't think of AK as a submachine gun, if it is compared to a cold weapon, AWP is an arrow, and AK has the power of a gun, and it is between an arrow and a gun.
Also, don't always squat down and fight when you see people, although this kind of steadiness is accurate, but you squatting become the other party's live rake. Try to play as you go, step by step, step by step.
Also, don't be in a hurry to reload, you'll die faster.
As for the M4, it is recommended that you use it, after all, the M4 will not drift as outrageously as AK. The M4 headshot rate with a silencer is higher. And if a person with the same level of skill as you meets you 10 miles away, he holds the AK, you hold the M4, and shoots at the same time, his AK hits you except for the first few rounds, the rest are basically playing drift, and the M4 has a relatively good impact point, most of which will fall on the opponent, so it is recommended that you use the M4 to play with your friends.
When M4 is mature, let's AK again.
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Practice more, use your own initiative, take the initiative to aim at the head, don't try to strafe and float on someone else's head.
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It is not necessary to have a certain feel to the main thing is to practice regularly.
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