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First of all, the Internet is not a game, the Internet (English: Internet), also known as the Internet, or transliterated Internet, Internet, is a huge network of networks connected to each other, these networks are connected by a set of common protocols, forming a logical single huge international network. This method of connecting computer networks together can be called "network interconnection", and on this basis, a global Internet network covering the whole world is developed, called the Internet, which is a network structure that is connected to each other.
Second, the internet is global. This means that this network, no matter who invented it, belongs to all of humanity. It is an interactive platform that can communicate with each other and participate in each other.
The advent of the internet has had a significant impact on traditional languages, giving rise to the language of the web.
The Internet enables the exchange of information without space constraints.
The exchange of information is temporal (fast update).
The exchange of information is interactive (people and people, people and information can interact and exchange), the use cost of information exchange is low (through information exchange, instead of physical exchange), information exchange tends to be personalized development (easy to meet the individual needs of each person), and there are many users.
Valuable information is integrated by resources, and the amount of information stored is large. Efficient and fast.
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1. Modern electronic technology is developed;
2. The development of online game digging and answering drama is very good;
3. Modern people often choose to use electronic maternity stool companions to entertain and relax themselves, rather than playing with others or carrying out outdoor activities like people in the past. Times are changing, people's lifestyles are changing, and online games came into being.
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Let's start with World of Warcraft, which once set the Guinness Book of Records for the fastest PC game in history to sell in 24 hours. That sentence has been popular all over the Internet"Jia Junpeng, your mother shouted Zheng Na, you go home for dinner"Proving how popular World of Warcraft was at that time. The magnificent world view, the distinctive dungeon system, the exquisite characters, the realistic special effects and other factors all attract players, even if it is a later online game, we can see the shadow of Warcraft, even if it is one of the most landmark games in the history of online games.
Look at Diablo again, the Diablo series is another pinnacle of Blizzard's online gaming. As an action RPG game, the Diablo series is different from RPG games of the same era, it breaks the old gameplay and designs many random gameplay, so that players can feel an unprecedented game experience during the game, and because of such a unique gameplay, the Diablo series has left indelible memories in the hearts of many players. 1. Diablo series.
The most classic of the Diablo system is Diablo 2, and now the remake has been released, but the reputation is not too good, Diablo 2 My favorite is the Rune Language system, so that every piece of equipment dropped may be useful, unlike Diablo 3, the blue outfit can be ignored directly, I believe this is also Diablo 2 where the gameplay is higher than Diablo 3, Diablo 3 also has certain advantages in some conveniences, skills can be matched at will, no need to wash it off, but if you need money to wash it, it will make more sense to give the money dropped, More to look forward to!
2. StarCraft series.
StarCraft 2000 or so the hottest battle game, before Warcraft 3 came out, it was the boss of the Internet café, in that modern era, its gameplay and graphics are super leading, it can be said to be a milestone work of RTS competition!
3. Warcraft series.
Warcraft series is well-known to players in China is the third generation, benefiting from the popularity of Internet cafes and personal computers, Warcraft 3 in the Warcraft map has been popular almost from 2003 to 2013 for a full decade, until the popularity of smartphones and mobile games to break this situation, Warcraft map creators emerge in endlessly, and the birthplace of the current MOBA game is the Warcraft map!
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Regarding the impact of gaming, I don't think online games are the real reason for ruining some young people in China. Because the era we live in is the era of rapid development of the Internet, even if there is no online game, some young people in China will not start to improve, because they themselves are lazy and do not want to make progress.
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With the emergence of all kinds of games, many young people are being ruined by games, in fact, strictly speaking, it is not games that destroy this person, it is that they are addicted to that kind of virtual world, and they are getting deeper and deeper.
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Be. Some young people are discouraged by playthings, and they are bent on breaking through the world in the game but cannot reach the top of the pyramid. But most people are still sane and will not be affected by the game.
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Influential. Although it is said that playing online games is just entertainment, playing games for a long time will consume people's energy, after all, people's energy is limited, so it should be used in work and life or useful places.
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Of course not, online games are not harmful, whether children are addicted to games is related to the education of parents and schools, without online games, there may be other things.
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New? 《eve》!Go ahead, you will sigh when you play, it's not that people don't have new ideas, it's that you can't keep up with the rhythm of his new ideas.
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There's an older game called Age of Exploration OL, have you tried it? Very interesting.
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Seeking Immortals can be played well without RMB.
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Dota you can definitely feel fun as long as it fits, or you can try it alone.
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In this era of the Internet, the Internet brings more and more fun to people, including online games, but as games become more and more popular, they also breed many bad habits - online beggars.
1. Find someone to ask for it
Nowadays, there is an endless stream of online beggars among many gamers. Under the guise of playing games, some people contact other players through some popular games, so as to sell miserable begging, prostitute all kinds of equipment, etc., and even make money. And now it's mostly elementary school students, who have no income and no pocket money, but they still want to play games, and all they can do is ask others for it.
Take the glory of kings as an example, there was once a v8 player, it can be said that it was miserable, this player ranked first in the aristocratic ranking of the entire district, and there are more than 700,000 aristocratic points, every time someone has the heart to find it, you can see it at once, so he will receive hundreds of application lists every day, and many of them are mainly asking for information, and there are many people who directly send me can you send me**.
2. Broadcast wide nets in the lobby
Not only that, some time ago, when the five divine beasts limited to the Year of the Pig were particularly popular, some elementary school students looked for people directly in the hall, and then asked them for **, and a primary school student came up directly and asked if they could send me Vermilion Bird? Please, sister. However, I said that you can't look for me, I'm only in the sixth grade.
And now a bad atmosphere has formed, and it is even very popular, and the age of the Internet beggar crowd is getting younger and younger, which is really sad.
I think playing games is mainly about conceptual features or operating techniques, and charging money should still be in line with your own economic rangeWe can't go too far into the pursuit of comparison and lead to the direction of online beggars.
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In the Internet era, there have been many online beggars who are looking for people to ask for props.
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Because the Internet is developing rapidly, the Internet says that there are all kinds of people, so it will lead to low quality, and there are more and more online beggars.
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Because the Internet started, he didn't need to put in much effort. Just need to type. It is possible to get money.
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That's for sure, after all, everyone is here for profit, there are more people there, and there are more ways to make money.
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Because the Internet is developing too fast now, it breeds a lot of unscrupulous beggars.
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This is an inevitable consequence of the ensuing situation, and there is no need to make a fuss.
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There are more and more problems, so there will be more and more online beggars.
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The number of online game players in other countries is much larger than in China, and the only victims are Chinese teenagers, and developers and operators don't care about that.
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The question you are asking is very general in itself.
There are two sides to everything, and contradiction and unity coexist.
First, the development and popularity of online games are first based on the premise of the great development of human civilization. Secondly, online games also really meet our need for spiritual culture and can relieve the pressure of real society. Thirdly, the development trend of online games is to simulate reality, and I think that online games in the future will definitely be combined with virtual reality technology, which not only promotes the great leap forward of games, but also makes virtual reality technology more widely used in the field of human life.
From these perspectives, the development of the game is undoubtedly a good phenomenon.
2. However, the laws regulating games in China and even internationally are quite imperfect, and there is no clear legislation on whether virtual property is legalized; Many of the staff members in the game boosting business are young and abandon their studies; The game training industry defrauds students of money; Younger gamers have poor self-control, blurring the boundaries between reality and virtuality, and doing things that are incomprehensible to the real society;
From these aspects, the development of the game is a bad phenomenon.
So, the game is contradictory. Whether it's good or bad is all in a thought, depending on how you treat it.
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It's a pity in history that an online game, if it is put to the present, why not be popular?
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