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Does Honor of Kings really have 100 million players per day? The glory of kings is daily life, and no one has refuted the ceiling of daily flowing water for a long time. A king's day's turnover is enough for a foreign studio to make an Assassin's Creed, a Resident Evil.
The Pay for Win model is to make foreign countries ashamed).
At present, the success of Honor of Kings is more due to Tencent's monopoly on the two major social platforms of domestic QQ and WeChat, and there is currently no third competitor. Weibo and DingTalk are all differentiated competition within the scope of social networking, and they do not have the terrible promotion ability of QQ and WeChat. Of course, the social nature of the MOBA game itself has also been taken to the extreme by Tencent.
Glory of Kings does have a lot of traffic and a lot of money. But this can't be a measure of whether Honor of Kings is an excellent game, or the ceiling of the game industry, after all, it is backed by such a huge market.
P.S., I just play games to play games, not to socialize in the name of playing games.
Is this a game of alienation?
Even if this figure is not exaggerated, it is not the daily active life of more than 100 million people as we literally understand it.
Whether it is the daily sales of the heart of the engine in the past few years, or the number of ** people at the same time as the May 5 Black Festival exceeds 300 million. All show that Honor of Kings plays a pivotal role in the field of mobile games, even if it is still not recognized by most gamers, but you have to admit that you are playing, and your friends are also playing.
Looking back on the development history of the king over the years, all the way has been in criticism. In the beginning"Plagiarism theory", and then"Falsifying history"was publicly named by CCTV. The king's journey has not been very smooth, the hero has been removed from the shelves and redone and redone, and the health system has been repeatedly modified.
But today, on the sixth anniversary, I dare to say that the glory of kings has survived!
Now Honor of Kings is already the pillar of domestic mobile games and the light of games, and I hope it will develop better and better.
To say that it is the ceiling of the daily active volume of domestic games, I admit it (after all, the data is not).
But to say it's the ceiling of the gaming industry, I don't think so.
First of all, I admit that it has a spreading effect, but it's not as big as you blow, its plot is related to history, but it's artistically processed, and it's not really history. What the? You say"Historical TA?
Please, I don't dare to say more, but at least more than 50% of the king players don't go to the history, right? How many people will focus on which heroes are really like in history?
When I played King before, I was interested in Zhaojun, and I had heard the allusion of Zhaojun out of the plug for a long time, so I first watched Zhaojun's plot in the game, then watched the historical ta, and then Zhaojun, and then Zhaojun, fully understood Zhaojun's story, and finally found a few poems written about Zhaojun.
I've even written a seven-sentence poem about Zhaojun (although it's average, very ordinary), and I dare to ask how many people can be so attentive to the historical reality of even one of the heroes in the game? Less than half the total number of people in the game? So what does it say that it has greatly spread culture, and there are many games that work history and humanities, so isn't the fate series a game ceiling?
This is the game I've seen that uses history and humanities as a zero set up the most.
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I think it's okay, because now many people play this game, boys and girls play, and we Chinese are already many, and there should be more than just Chinese who play this game.
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The whole world should add up to none.
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Objective data, 27 million accounts are online every day, and the glory of the king is the glory of the king.
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The king is a bad game.,It's not shallow to destroy people.,Someone deliberately scolds.,Report a little point.,Resulting in poor quality of the game.,It's strange if you don't quit the game.。 The person who charges the money scolds casually, and if he reports it, he will be banned from traveling.
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The earliest king bai is the best, and it was very fun when Tianmei Du didn't come at the beginning, although there were not many people, and the players who charged the money were not more pit goods and less, and they were tolerant.
There are no primary school students, gradually the king is on fire, Tianmei landed on the king and changed the name of the king, added a lot, although it was on fire for a while, but it was not as fun as the original, and gradually Tianmei began to add ** to buy the volume, and so everything changed the original king, some people think it's fun, some people think this game is rotten, and now Tianmei has changed the king to eat chicken, although the king is now famous, but I believe that in the near future, the king will be destroyed, all the games that were landed by Tianmei which is still very popular? Such as CF, Counter War, Vanguard Watch, etc.
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Honor of Kings has 2 billion players around the world. According to the system statistics of the number of players of Honor of Kings, there will be more than 400 million players in Honor of Kings in 2022.
Glory of Kings Character Setting:
The official server of the Honor of Kings game (Android and iOS platforms) has produced one hundred and six heroes, and new heroes will be launched from time to time, and the hero positioning can be divided into mages, warriors, tanks, assassins, shooters, and support, and different heroes have different attributes and skills.
Each hero has 3 or 4 active attack skills, (some heroes have two forms, have 6 skills, 3 passive skills, and 0 4 equipment skills (non-stacking), and some equipment will also have their own unique passive skills (equipped passive skills cannot stack when they are the only passive).
Each hero can wear up to six pieces of equipment (except for Infinite Brawl), and in matchmaking mode, players can participate in battles using Weekly Free Heroes, Heroes that have already been purchased, Heroes with Experience Cards, and Affinity Sharing.
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Hundred million.
In 2021, the global revenue exceeded 2.8 billion US dollars, and since its release in 2015, the cumulative revenue has exceeded 10 billion US dollars (equivalent to 64.4 billion yuan), becoming the first mobile game to achieve this achievement.
1.From the launch of the Honor of Kings to 2021, the cumulative revenue has exceeded 10 billion US dollars, equivalent to 64.4 billion yuan.
Honor of Kings became the first mobile game in history to exceed $10 billion in revenue.
King Qi Yan Glory".
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OneGlory of KingsThe main income ** is the recharge of VIP players, this income will be more huge than you think, and most of the recharge amount is used to buy** or heroes.
In the game Honor of Kings, there are all kinds of epic**, Glory Collection**, couples**, k p l limited**, etc., and the value of each of these ** is not cheap. **The lowest** is generally around 6, and the more expensive ** can reach hundreds or even thousands of yuan, and this is just one of a hero**. Many players like to compare with each other, so they will also have the psychology of comparison, and use the way of buying ** to improve the strength of their accounts.
Second, another part of the income of Glory of Kings comes from traffic, you can find that most people around you are playing this game in Hewu Oak, and this is a game of group combat, which has increased people's participation.
Honor of Kings is a game that relies on a team battle of five people, so most of the time we have to fight side by side with our teammates, of course, we can also invite our relatives and friends to play this game with us, so that everyone's game experience will be better. Originally, you are just playing the game alone, but in order to make the game more experienced, you will invite your friends to play together, then the friends will also register an account to enter the game, so both of them will become users of this game, and they will also contribute some traffic to this game.
3. The income of Honor of Kings is also based on third-party platforms, and other platforms want to build with the help of the platform of Honor of KingsSales channels, they will definitely have to pass the official permission of Honor of Kings.
For example, many companion platforms or boosting platforms, they will actually cooperate with many game platforms to collect a part of the profit by playing for 1 hour or a game. I found a sparring partner on a sparring platform, ** is 10 per game, sparring generally has to give the platform more than 2% of the commission, then the platform may also give the game official Zen side of a cooperation channel, the cooperative relationship between them is agreed in the form of a contract, of course, there will be a part of the income.
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The biggest benefit of the King of Glory Chain is his**. It is said that a mountain key ** once sold for 100 million. And there are also a variety of activities. Tencent's principle is to make every player pay ten yuan.
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The Glory of Kings has accumulated more than 10 billion US dollars in revenue, and the main income of the Glory of Kings comes from advertising or some of their equipment, and the marketing activities of the first are all tours that can bring certain benefits.
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The main income of the glory of kings is the income of **Yu**, because of every time he comes out**, there are many people who come to buy, and a lot of money can be made with a song, and what kind of activities are there, which all need to be recharged with Sakura's money.
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The benefits of the glory of kings**Yu**, heroes, dress-ups, crystals.
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Mainly from the recharge of VIP players, as well as some traffic, can earn part of the income, and can promote the upgrade of the game.
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One of the most important cumulative benefits should be to do some advertising, or to recharge money in the game. There are a lot of game lovers, they all use their own money to buy ** for their heroes, and this orange brother will spend a lot of money on the hidden hu, so the Glory of Kings will have a higher income.
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Mainly from the VIP recharge, the income effect is very good, and the game equipment can be constantly updated.
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The main income of Honor of Kings is that players recharge bonds, which are ** and heroes and Battle Pass to make money, and selling ** is the most profitable.
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Mainly from some people's recharges, there are a lot of ** in this game, and it costs money to buy these things.
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It should come from consumers buying equipment and ** in the game, etc.
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Mainly some users, he will buy**ah, like that kind of epic and particularly precious**, each one is hundreds of dollars.
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Hello, Honor of Kings has 300 million gamers, and the period of high popularity may not be enough.
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