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From the first step to the last step, do you know how many chess games there are After learning the number sequence, I know that my first step can be played Tian Yuan, or you can play the star position, maybe it will take a lot of effort to get you a Tian Yuan move
There is no shortcut to learning chess, just like addition, and the way is not to write down all from 1+ to 100,000, and from 2+ to 10,000,000
Let's take it step by step, the landlord is hard to come by, and geniuses are hard to find.
Opening 26 formula.
Diagram of the opening of backgammon 26.
Pu Moon Stellar Long Star Gorge Moon.
Water Moon Meteor Cloud Moon Lan Moon.
Silver Moon Star Slanting Moon Name Moon.
Cold star, sparse star, flower moon and waning moon.
Venus is a pine moon and a new moon.
Rising Mountain Moon Traveling Star Creek Moon.
Rain Moon Comet.
Among them, Flower Moon and Puyue are must-win games;
Wandering stars and comets are bound to lose;
Songyue, Ruixing, and Yinyue are the balance bureaus;
The name month is a common start for high ranks;
Long stars and shooting stars are difficult for Black.
Changing a small grid is one more kind of you think about it, there are a lot of openings.
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I have all the games, from the first move to the last, including all possible white moves, so there is a lot of content, and I can't list them all here. If you want, leave an email and I'll send it to you.
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The 26 openings are:
Cold Star, Creek Moon, Waning Moon, Rain Moon, Venus, Hill Moon, New Moon.
Mountain Moon Wandering Stars, Long Stars, Gorge Moon, Stellar Stars, Water Moon, Meteors.
Urazuki Arashi Moon Silver Moon Star Name Moon Comet Flower Moon.
Pine Moon Sparse Star, Slanting Moon, Rising Star, Cloud Moon.
Among them, it is recognized that the black must win the opening games: Flower Moon, Pu Yue.
The black must lose the opening game: comet, wandering star.
The above applies to the professional rules of backgammon.
In folk rules, almost all of them are black first.
The key to victory or defeat is the choice of the black third hand, if the choice is not right, the victory or defeat is reversed.
In the figure below, black is the third hand of black picks, in which the choice of black will win, the choice of 9 will be black advantage, if you choose 21, you will lose!
The first type of must-win opening: Urazuki.
The second type of must-win opening: Flower Moon.
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RIF rules, it is recognized that the black must win is the flower moon and the Puyue, some black advantages are particularly large and very close to the victory (it is said that some people have proved but not recognized) and there are also cloud moon (through the rain moon), Xiyue (through the gorge moon), stars, cold stars.
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There are four balance rounds, and the others are black yuu. That is to say, as long as a lot of time is analyzed, black will win
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1.Brother, first know and learn the basic formation:
2.Conduct actual combat exercises for each formation, and be sure to connect more; I can be a chaperone.
3.Then let's recognize the tricks in the formation:
4.I hope you can absorb these essences as soon as possible and win all battles;
Win more years and make more money, hehe.
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Personally, I think the most important thing is to control the opponent's action, regardless of the change of the corner, the important thing is to let the opponent's move point within your control, and it is also common to give up the 4 corners of the game (do not occupy the corner and insert the edge), but there are several tesuji to remember, beginners remember to start the game as much as possible to eat one step on it, slowly experience the change, the middle game exercise directly into the game, do not hold each game to the end. 2nd floor masters, there is a chance to play.
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Darling DQQ, I'm sorry to tell you that you're not there yet, but you're getting there. There is no sure way to win in Othello, the key is how you control your actions and reduce the opponent's actions. One is based on experience, and the other is mental arithmetic.
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With backgammon software. If your computer configuration is higher, it is basically invincible.
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Winning or losing a game of chess and a draw.
Backgammon is a sports competition, and the result of a game is called the final game. The game that compares the winner and the winner is called the winning game, and the game that does not distinguish the winner is called the tie, and there is no saying that the losing game is called. In the "Rules" on the determination of finality, the original text reads that "the finality confirmed by both parties or the finality determined by the referee is final."
That is to say, the determination of the final game of backgammon puts the identification of the players on both sides of the game in front of the referee's identification, and the determination of the game result of most games is the recognition of both chess players themselves, and the referee is asked to record the results of the win and draw recognized by the players of both sides, and the referee only confirms the results, and cannot change the results. This is different from many sports, and at the same time, it is also the need for one person and multiple supervisors in the referee competition.
1.Victory. Five consecutive wins, the first two sides to form a five consecutive on the board wins, and the long consecutive of white chess is regarded as five consecutive wins.
Chase down to win. Black's ban, whether voluntarily or forced, wins as long as White immediately points it out. The penalty for White's failure to immediately point out the ban is three.
Three, four, four and four forbidden hands are different from long consecutive forbidden hands, and it is pointed out at any time that long consecutive forbidden hands can be awarded to Black, three.
Three, four, and four bans are different, as long as White does not immediately point out that Black's ban is no longer valid after a pawn. If Black's five-link is formed at the same time as the ban, the ban fails, and Black wins.
The rules also stipulate some non-technical ways to win (although some methods are technically related) such as opponent timeouts, opponent's second offense, etc., which will not be discussed in detail here, but if you are a chess player, you should take a look at the relevant rules in the rules.
2.Draw. The game is dry, and both sides pass a draw on the same turn.
The whole game is full, there is no blank intersection, no one on either side declares victory, and a draw is awarded.
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Because backgammon is an unfair (rule) chess game, forbidden hands, etc. There are only four openings in regular games, and the winning rate is about the same throughout the day, Ruixing has a higher winning rate in the first two dozen whites, and so does Changxing. Songyue generally thinks that black Xiaoyou, black and white win rate is about the same, I don't know about Shuxing, I haven't paid attention, there are only these four in the game, and there are few other openings.
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I don't believe that LZ, who can ask such a question, would find that there is a mistake in white.
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If you want to control the whole game after the opening, you can first learn the opening style of backgammon. The second is to practice well, to practice the ability to kill and defend. First, you can go and learn carpet notation.
In a position, when there is a theory that a certain side must win, all the defense points of each hand of the losing side are completely taken into account one by one, and there is at least one winning route for these points, which is called a carpet score. Theoretically, the necessary feature of the carpet spectrum is that one point is not missed (of course, in the actual carpet spectrum, some points are too far away from the area of struggle to be taken into account at all, and such points are generally omitted). Black's first move advantage in backgammon was huge, resulting in the vast majority of the 26 openings being black's must-win.
It doesn't matter if it's forbidden or not. There are a lot of carpet scores for backgammon openings online that you can learn to learn. Once you learn.
You can win with a set, provided you are black. I don't advocate this approach. It's good to learn some formulas, but it's not fun to just start with a sure win, and learning a few basic things like Hanazuki and Uraguki is very helpful to improve your chess skills, and this method of three-hand exchange is limited by professional backgammon.
Otherwise, what ...... the game of backgammon would beSecond, since you are a beginner, you need to practice well if you want to be in control. Any chess game is broad and profound (don't consider it like flying chess), and only by constantly practicing can you improve your level. You can learn some formations and offensive ideas, but don't rely on them all.
For example, if you learn a little bit of Bagua Array, you will take it out and say that your level has improved or something, which has deviated from the learning direction of backgammon. My suggestion is to start practicing without a forbidden hand, play a few more games a day, rather play less, but also play with your heart, preferably with a slightly higher level than your own, and find your own sense of chess through continuous practice. Then learn to have a forbidden hand, go to the forbidden area to play, at this time you can do some VCT and VCF exercises, and your chess strength will go up.
If you are with someone whose level is slightly lower than yours, control the overall situation is not a problem. But this kind of practice is also long and boring. I hope you can persevere.
You see I've been playing so many things in the middle of the night, so I'll adopt it......Hehe, good luck.
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Let me tell you, backgammon should be based on defense......Offense is complementary.
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You can take a more specific situation and then continue to ask how to play.
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In Figure 1, Black 1 is bound to live three times upwards. Some chess players call this method "change of charge". In this way, white can play VCF with the defense, and black can do VCF below. Black 3, black 5, black 7 kill in a row, if white defends h5, black can h6, j4 rush four consecutive wins.
In Diagram 2, white plays defense, and black can win by attacking continuously.
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First of all, there can be many ways to kill. Chess shapes and positions like this, which have a first move, a connection, and a space, can theoretically be won.
Specific to this situation, the key point is k9, and both ends can be killed after k9.
If white is defended, black L8 and L7 will be killed by 43 simple kills, which is needless to say;
If white is defended, black is still L8, L7, and then J5, which is called 43 kills at K7 points, and at the same time does 43 kills at K5 and J4. Don't care about white's inverted threes.
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