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Now let me tell her how to add points.
The main plus f screams in pain can be brushed and he adds to the top is stronger than the first level of the big skill.
Add a little blink b
Others add poison and big tricks
In it, Akasha's poison is only used to slow down and chase down.
Some people say that she is very ordinary, and they are very wrong. Super survivability and super chase ability Very strong AOE (Area of Effect) team is useful Chase kill alone is also useful.
She first came out with two power hangings. Add blood
Direct Sheep Jumping Knife and Ice Eye.
Because she can kill people all over the screen at level 1. Level 11 The beginning of her most glorious days. Bringing a magic bottle is enough to kill.
Levels 11-19 are easy to kill supergods.
The role of the ice is to limit and add their own blood and attack.
The role of the sheep knife is to limit. That's enough time to kill one person, (Skeletron doesn't count).
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In the early stage, the red tent is released, and turning the ice eye is a way to play; or the red tent turned the doppelganger axe; Or the Necronomicon turned doppelganger axe.
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Go to U9 and see what has to say, a little bit of people's articles are written by brilliant people
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The first-class mobility is super high burst, which dooms him to be a nightmare for a crispy and remnant hero, and the 3 skill is the essence, although it consumes a lot of blue, but the super high damage and the CD of only 7s make this skill very practical. Generally, the starting hand 3 skills can be performed again in the process of chasing and killing, and this is an aoe skill group injury is very high, when half of the team battle is half, this trick will play a very good role, the early stage can be so little bit later depends on your own feelings, generally the early magic bottle must come out, if the gank opportunity is more than a secret shoe is also more suitable, if you feel less damage in the later stage, you can come out of a red staff, save your life out of Lincoln's serve wind fight (blow the enemy and other 3 skills cd and allies, blow yourself plus jump escape and so on).
Pay attention to the good control f, an F is a few gank opportunities, the early gank of QOP is very sharp (must be single, preferably heavy single).
Hit and Run: There are forward and backward attacks when attacking, and the attack is sent out backwards, and the backward attack can be avoided, and after the attack is issued, let the character move with the opponent and then attack (with the queen's first move output is quite considerable).
Finally, I wish you the best of luck in Dota.
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You won't see the version of the strategy, right?,The current queen is not particularly strong,, Without further ado, the queen's positioning is that gank can be converted to pseudo-dps in the later stage
Don't think about the auxiliary, the effect is very poor. The queen with no money and no equipment is just a dish.
The queen has little blood and crispy skin Team battles are suitable for backhand insertion into the battlefield The more people who can be hit by the ultimate, the better, don't wait for the enemy to have a little blood left and then amplify it in order to grab the head At that time, my teammates may all die. As for adding points, if you single 23 points to the side, it's still an honest poison mark.
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The queen has strong explosiveness in the early middle and early stages. But brittle.
The skill connection is good, and the damage is high. But also pay attention to positioning. Otherwise, it is easy to be seconds.
We recommend you to play the Lincoln Ball. Very nice stuff.
The operational requirements are high. For example, use flashing dodge skills and the like. It's not easy for newbies to use well. If you use it well, you can bring the rhythm of the game.
Fatigue in the later stages. After all, all 4 of her skills are active skills. Nothing as capital for the later period.
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Who praised Qop's ballistics? Does he use QOP often? Such a poor attack forward swing, is it still praised?
The traditional queen has a single advantage lane, in the face of double halo, it was still the era when Dota was not popularized by the whole people, and now the playing style is endless, the queen faces the double distance in a single way, and it is not easy to mix experience, the queen is very weak in the early stage, except for a B escape, D and F all cast spells at close range, F lost his vision and couldn't hit, I don't know why someone still loves the queen. The queen in the line is outrageously weak.
The Queen's ** period, now it's over, it's time to withdraw from the stage of history, except for passers-by, you can use any hero.
Speaking of Qop's gank and pursuit ability, no one can compare, and it is easy for the Sheep Knife Queen to kill alone. But does Dota still allow heroes like the queen to play money on the line? The gank with 0 contribution online in the early stage can't keep up with the times.
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Skill plus points 23232423314111+4 plus points routine is the best in this way The output aoe is good The early line can be walked in the middle of each soldier A few times and then a scream Collect the troops and grind the blood Magic bottle control f Team battle Don't be the first to rush You are inserted into the harvesting hero Walk and scream Leave a b to escape Chase and kill can be ultimate. Put it when people are most concentrated Don't rely on skills Ping A is very important Equipment goes out and eats a big medicine 2 intelligence 2 branches This is a panacea equipment Prosthetic leg pendant magic bottle wand tp You can go to gank tp carry it with you to support your teammates at any time the sheep knife will come out you can consider the necromantic book a staff red rod practice more with the computer first it is important to grasp the gank timing.
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Just start DOTA, try playing any hero, and after 50 you will know what you want! Novices don't touch those that are too high-end! If you will+ I didn't have long to start!
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In the later stage, it depends on whether you want to be a physical or a skill If you are physical, you will have an output outfit such as a butterfly ice eye, and if you have a skill, you will have a blood essence, and the late magic is equal to infinite plus the skill CD is short.
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I want to correct a little bit of adding points, and when you are at the first level, you must first point b, which is 3. Level 1 Scream damage is less than 100. And the hero itself has 25% magic resistance, and the damage has to be discounted First point b If someone else takes your blood, you can escape, if 1J kills B, the past 2 flat A can also be on par with a first-level scream!
Queen's basic equipment: bottle, big magic wand, prosthetic leg.
If you want to break out, you can get out of the red cane, I recommend Lincoln or A cane! Lincoln's main recovery and a small part of the attributes, the A staff is the main attribute and the blood blue ceiling, all of which are relatively smooth equipment! Then there is a knife and a siewa.
The other asters, windsticks, and ice eyes all vary from person to person.
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High! It's really high, and it's gorgeous to play!
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The plus point lies in the main B or the main F, don't listen to the early level of poison deceleration or something (1Scrap 2The effect is not obvious, it is not as good as subtracting B's cd) If you have a strong sense of control, you will get out of the bottle first, and there must be a few pendants on your body, and the current QOP magic is completely insufficient.
Shoes can be out of the way. Prosthetic legs or flying shoes directly. And then the equipment was casual.
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In the later stage, the mobile high explosion, or the physical flow can also be, refer to DF, out of the dark extinguishment, cannons, sheep are also powerful.
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In the early stage, it is best to first come out with a bottle of main point f
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