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Hehe, what is the exact number of damage points for each skill? What is the scale of the deceleration and what is the duration? How many seconds does it take to freeze?
What percentage of the extra critical hits are, and what is the total amount of damage absorbed by the winged shield. What is the proportion and duration of lightning reduction? Fangs, what are the damage points for Viper Scorpion.
How many seconds does it take? What is the evasion percentage of Feather Guardian.
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It's hard to say that there are too many crazy shots, crazy rulers, etc.
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It's good to be enchanted
If you like to fight.
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It's out of the dungeon. Next to the warehouse, the perfect ** commissioner seems to be able to change either the perfect ** commissioner, the mystery librarian.
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In Perfect World (Time Edition), when Yu Mang releases the "Lead but Not Release" skill, the character will start to gather qi first, and after gathering full qi, he will make a move.
The so-called quick lead means that when you hold down the button to gather gas, you will release the button without waiting for the gas to be gathered, and the character will make a move in advance;
The advantages of this are: quick moves, can attack the opponent by surprise;
The disadvantage is that it cannot reach the maximum damage dealt by this skill when it is fully charged.
"Trigger but not launch" is a skill with high attack power, and after ascending to immortal, "True Trigger but Not Trigger" can reach 800% damage output, directly killing opponents in seconds.
Therefore, although the quick lead cannot reach the maximum damage value, the lethality is still considerable. So I've always loved Feather Mang, who loves a sense of control.
At present, there is still a quick lead in the system, but ——
Now after several major updates, a few new equipment has been released, and the character's defense has been greatly enhanced, and Yu Mang's "lead but not fire" can't kill the opponent even if it's 800% damage every time, not to mention the quick lead, to pk, you must wear new equipment and use new skills. After the update, Yu Mang's new skills are all cups. Many of the old players have already left.
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You're talking about the perfect national uniform, right, the international skills I play, the skills should be the same, this skill is useless, the chanting time is too long, and few people generally use it, regardless of the immortals and demons, it's just a little faster When you finish singing, it is estimated that people will kill you It is recommended not to learn If you have RMB, it doesn't matter if you learn it all.
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It's useless to be a little faster.
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I'm also a full sensitivity 99mg with a full body of jp.
Regarding the problem of ascending immortals and entering demons as mentioned by the landlord, I personally don't like to play the white fog, so I chose the immortals.
The stones on the equipment are based on personal preference. That is, if the strength points are guaranteed to be 4 points higher than the level, all the points will be sensitized. Of course, it is not impossible to choose demons who like to kill.
It's the magic mg is stronger.,I'm going to play until 99.,Choose the devil.。 Personally, I think that 89 can be learned in the fairy and demon skills. And the immortal and demon skills of the late 99.
I'm a fairy myself
So I personally think that if you don't plan to play to 99, you will choose immortals, and when I first chosen, I didn't expect to play to 99, and my whole body is Huang Shen. Personal insights.
If you level up, you can farm the monsters in the water and the sky the fastest. Most mg now choose allergies. Of course, if you have the money, looking for a dragon is the best choice, and a little more magic defense feels useless.
Immortal skills are strong. As mg dodge stones are also a feasible choice, fire red is also good, especially big skills such as thunder and arrow array, I myself am also all-sensitive mg I pursue blood defense.
About the addition of points. The metallic property is especially good, and the wood attribute monster is also good. Simply came in to refute who said that the physics department couldn't beat mg ah with a pair of lin yun ss hit me and hit me not low.
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Immortal mg attack is stable, the element is sufficient, and the skill is coherent, and the survivability is strong, and the magic mg crit is high and the pk kills are generally easy to kill others in seconds, but the blood is small, and it is also easy to be seconded by people (so it is more dependent on equipment).
If you add physical strength, it will be an immortal.
It's better to be full of agility, then it's better to be in the devil.,High dodge and high crit.,Almost all the magic skills themselves add crit attributes!
Personally, I think that Magic MG is more playable and more demanding to operate!
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Of course, it's the demon, because the feather mang itself is a powerful attack output, and only the demon can better play this advantage.
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See if you like PK or not, if you like PK, you will be enchanted, the crit is high, if you don't like PK, you will ascend to immortal Jiyuan is still hurry.
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Demon mg is good.,MG was originally in pursuit of critical hits.,The demon's skills are all to increase attack power and critical hit rate So it's good to enter the demon.,The skills of the immortals are all Canadian dollars.,It's useless for MG.。
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mg into the demon, after you ascend to the immortal and enter the demon, the original god will not be used so much.
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Yu Mang is a natural killer, and he is used to PK fights.
Judging by the skills of the immortals and demons.
The Demon Feather Mang's skill can better reflect the characteristics of Feather Mang's high dodge, high accuracy, and high critical hit, compared to Immortal Feather Mang, the only drawback is that the true element is not enough.
But sneak attacks and killings are sharper than fairy feather mang!
It is recommended to play Demon Feather Mang if you want to play!
Yes, dear, mine is all original and complete.