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Brush the charm once every 2 minutes (only the charm of two runes will be brushed if it is eaten), and the wild monster will be farmed at the beginning of 30, and it will be brushed every minute after that! Monster farming is within 600 range, and no humans, wild monsters, bones, and other units will be farmed.
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The time in the upper right corner will be brushed out every time it reaches 60, but there can be no people in this wild area, not even the eyes, this will be regarded as someone in this area, and you can't brush out the wild, and if you have a corpse, you can't brush If you want to fight multiple waves of wild monsters at the same time, just around 53 seconds, shake down in front of you during the day, and at 52 seconds at night, you can run to other places under A every 2 minutes, and the minutes are 0 2 4 6 8--- and the upper and lower road brushes are immediate.
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The charm is a 2-minute spawn creep with no vision, 1-minute spawn.
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The first wave of wild food is 30 seconds, then it is brushed every minute, and the charm is once every 2 minutes.
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All wild monsters can be pulled, but if you have to consider pulling monsters not to be discovered by the enemy in actual combat, it is also worth pulling monsters, such as small monster points, which are not worth pulling. If you need to rely on wild monsters to make money, generally masters will choose 2 ancient monsters; 1.Generally, the time of pulling the wild, as well as the time of the wild monster refresh, and the elements of monster farming; 2.
Monsters are generally refreshed once every 1 minute; 3.When monsters are farming, you must have no monsters, no allies or any units of the opponent, and make sure that the monsters are not in your field of vision; 4.Generally, heroes go to the wild by themselves, at most once, because they go once a minute, so basically don't do anything; Therefore, heroes who are generally ready to pull wild will generally have a dominant helmet; 5.
The timing of the pull-out is grasped; Generally when you go to pull the first wave of monsters,It's probably the 52nd to 53rd second of the game time to any minute.,Note that the time I'm talking about is the time when you activate the monster.,Not the time to walk into the strange point.,After activating the monster.,Leave the monster quickly.,The monster will come with you.,Note that you must lead the monster away from the strange point.,Until you can't see the strange point.,At this time, it's almost exactly 60 seconds.,The second wave of monsters appears; 6.It's okay to repeat the method according to point 5.,But there's a trick.,That is, every time you pull the wild.,The monster will increase.,Then the movement speed and the time required will increase.,From the 3rd time to attract monsters,You have to start attracting monsters 1 second in advanceFor example:Your 2nd time is 52 seconds to attract monsters.,Then you have to attract monsters in 51 seconds for the 3rd time.,The 4th time to attract monsters in 50 seconds.,And so on 7.
Pay attention to the use of heroes to attract monsters: to use the "walk" method, you use stealth (bone shooter, bounty), acceleration (black sage), jump (white tiger) will make the monster lose its target, so be careful when using heroes to attract monsters. If you use summoned monsters to attract monsters, it is recommended to use level 5 to 6 monsters to attract monsters, and the blood thickness can resist, otherwise there are too many monsters, and you will be killed by the monster before you can attract them, and you will be depressed.
Creeps can stack up to 5 waves.
The best one for the field is a hero with a physical AOE, so that there are more wild monsters and it is easier to clear. For example, moon riding, dragon riding and the like are generally dominant, and the big Naga is also more suitable.
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It's best to have vampire equipment or jn in the jungler, otherwise it won't hurt and it's not worth it. Pay attention to the speed at which the soldiers come to you and the speed at which they come out of the wild monsters.,The road on the road of the natural disaster is almost about 2 towers just past the pawn (some monsters such as soul thieves have slowed down jn.,You should pull early.。
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It depends on whether the wild area of the natural disaster is still the guard, the two on the far right of the wild area of the guard can be repaired by mending the knife and axe or eating the tree, open the tree and pull two fields at the same time, the natural disaster can pull troops to clear the leftmost group of fields, and at the same time you can pull the group of fields closest to the tower to practice together.
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First of all, popularize knowledge.
Creeps refresh every minute.
When there are no mobs around the mob spot.
will refresh. So in the 53 55s went to pull away the ancients.
At the end of the minute, a monster that cannot be detected by the Ancient Point.
Hence the refresh. Use the HOD (Helm of Domination) to recruit a big SA (the one that will shock the wave) and every 55 seconds, the wave will run away from the jungle, and there will be no blue spring water.
If it's a close-quarters attraction monster hatred, remember to pull in the direction of the base, not the river, because of the vision, the success rate is low.
If the pile is more than 3 waves, it should be pulled in 52 or even 51 seconds in advance, because there are more monsters, and it will be stuck before and after.
But let's popularize jungler tips a little more. The common brush heroes are nothing more than Dragon 7 and Luna.,It's normal to recruit a little brother to pull a wave and then clear together (in fact, I'm not afraid to pull more),And this is not a high requirement for equipment.,Dragon 7 needs to meet the condition of level 11 plus domination.,The condition that the moon girl needs to meet is ejection level 3 (if you don't meet these conditions, you may be able to fight.,But it's not efficient.。 When you fight, you will lead the wild monsters out.,If you want to go to the leftmost part of the woods next to the wild point.,If it's a natural disaster, lead to the ramp.,And then hold down H.,No matter how many wild monsters are at the same time, they're hitting you.,And they're stuck in each other's positions.,It's less damage than just clearing a wave of wilds.,And they're constantly attacking.,After clearing, there's generally 2 3 blood left.。
Also,The position of holding down h should be adjusted appropriately according to the number of monsters。
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Wild monsters don't brush once a minute.,But in the time of 50 seconds to pull.,It's that you fight the monster.,And then you run with the monster.,The monster will follow you.,And then it's automatically back to the wild area.,This is a wave of new monsters coming out.,It's two waves of monsters.,A lot of wild after a few pulls.。
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The main thing is that there are trees to divide the field, and it is necessary to find a hero who can cut down trees.
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