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Hello landlord, if you are a barbarian king,**This kind of strong melee with teleportation skills,When the remote comes over to point you,Don't go,Fly past a him,Remote are crispy,Suffer a loss to a,Also eat the damage of your Q skill,Definitely have to run,At this time, you can still a few more times a him,At most, give him a little more when you turn around,Don't suffer,If not,Don't think about it,Peace of mind to make up the knife,Try to make up for the knife before the knife,Away from the range,Walk over to make up for it at about the same time,Or when he wants to make up for his own creeps,Go to make up for the enemy creeps, In this way, you and the creep can only choose one of 2, I hope mine will be helpful to you, hope.
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You see what's right.。。 If it's AP. So if your melee is half-meat.。。
Level 1 is going to fight with the mage.。。 Then the average mage can't spell it. Because the mage is afraid of half meat on the line.
It's proper to kill mages like Sparta and the male knife monkey against the line... If to the ADC ... As long as the opposite ADC is in the weak period.
For example, if you don't learn any skills, or if you are cheated out, you will immediately fight him face to face, ADC is the most afraid of face to face, and as long as the level, runes, and talent are not much worse, you can almost win.
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Melee combat: Look at the last sword to replenish the troops, if there is a rushing melee battle, you can choose an aggressive approach to the line, so that the opponent's advantage cannot be brought into play.
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Cower here, wait for the jungler or other line to gank
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Mondo hasn't used it much.,Akali's words are actually on the line long-range with Q to make up for the knife can still make up a lot.,The principle of the tower under the knife is:Melee creeps let the tower hit twice.,And then make up for a knife.,Long-range you have to hit it first.,Then wait for the tower to hit it.,Finally, make up for it.,Of course,The actual situation is that your own minions are fighting.,This has to be calculated more accurately.,Mainly depends on how much blood the opponent's creeps have.,Generally speaking,Level 2 Q plus a knife can basically kill half-blood creeps (except for the turret).
If the other party is very strong and can't make up for it, he shrinks to level six, then changes the line and goes out to wander by himself.
In melee combat against the lane range, in fact, the best means is the teammate's gunk, remember to plug in the eye to prevent the gunk, and also control the lane, it is best not to let your own lane more than half, and do not let the tower hit.
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Akali can suppress the long range, because he can be invisible, when you are on the line, as long as you put a circle, stand inside, you don't need to move, the opposite side will run backwards by himself, because he is afraid that you will sneak up on him, if he doesn't run backwards, you will give him a fly, repeat it several times, he sees you invisible, he runs away, and then you replenish the army.
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This doesn't necessarily mean to put it.,I play Mondo to learn qw.,Don't learn e.,Throw Q in the early mission.,It's also very sharp to use w to make up the knife.。 Generally, in the early stage, you opened the w mending knife, and the melee will not come to hit you, and if you fight from a distance, you will first put out your shoes and 3 blood pills, and throw them with Q. Mondo's talent is also good, 0.3 percent.
I play Mondo is someone else beating me, I'm just a Q, just slow down a little bit, as long as you can throw Q at a good level, the early stage is still mixed open. Also, Q is a little farther than shown, at least farther than the ranged attack range.
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Let me tell you a secret.
You beat him up and the soldier will come by himself.
If you don't bring it with you, then go for a blood exchange.
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<> ez itself is elegant, smart and handsome.
Passive skills release a skill plus an attack speed that can be stacked 5 times!
Q w2 super ranged drain skills.
e can teleport to a location and deal a Rubik's Cube damage.
r is a full-screen big move to grab the dragon and support the surprise.
The operation is not too difficult, and you can master it after about 5 games.
Ranged Hero Locator:
1.Appropriate harassment is carried out in the early stage of the effort.
2.In the medium term, adapt to join some small team battles, and take a few heads to mix and assist.
3.In the later stage, the remote serves as the main output The position should be at the back of the team Use skills to harass first and finally cut into the battlefield, and the most important thing to pay attention to is positioning!
4.Finally, strengthen the hero's practice more, adapt to his skills and slowly develop awareness.
The above is what I gave you, I hope you can and I hope it can help you, and I wish you one day to transform from a novice to a god
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First of all, I will make it clear to you, long-range means crispy, so the position must be good, I think the hero you said is good, that is, Vayne, the Night Hunter.
However, this hero is a bit difficult to get started, and this issue happens to be free, so you can try it.
Punishment Arrow Varus,The speed is a little slow,But the output is considerable,W's passive combined with Q's ultra-long distance,Often take people's heads from a long distance,If you have RMB,You can try it.,Similarly,Pay attention to the position,Long-range,The team battle must stand at the back in the later stage.,The big move of punishment is suitable for throwing it out when the team battle breaks out.,When the attack speed increases.,Shoot desperately.,Leather City policewoman Caitlin,The attack distance is longer than that of the average long-range hero.,But there aren't many people who can play well.,I've seen it in the later stage and become a soy sauce.,Equipment can't keep up.。
Abyss Giant Mouth [commonly known as Big Mouth], like VN, is known as the nemesis of meat, with a high output, and there is a powerful passive, and you are not afraid of desperateness, you are a novice, you better try it first, see which one suits you, and I can recommend outfits and playing styles when the time comes.
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Actually, I haven't been playing for long... I bought a dead song a few days ago.,Wow.,It's cool.。。 Kill people when you die... I died that time and ended up killing 3... Ha ha.
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I don't agree with the recommended answer. Landlord, since you are a rookie, it is not suitable for the difficulty. EZ is the most difficult to operate, so think again.
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I can't understand what you're saying, maybe I'm out.
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<> ez itself is elegant, smart and handsome.
Passive skills release a skill plus an attack speed that can be stacked 5 times!
Q w2 super ranged drain skills.
e can teleport to a location and deal a Rubik's Cube damage.
r is a full-screen big move to grab the dragon and support the surprise.
The operation is not too difficult, and you can master it after about 5 games.
Ranged Hero Locator:
1.Appropriate harassment is carried out in the early stage of the effort.
2.In the medium term, adapt to join some small team battles, and take a few heads to mix and assist.
3.In the later stage, the remote serves as the main output The position should be at the back of the team Use skills to harass first and finally cut into the battlefield, and the most important thing to pay attention to is positioning!
4.Finally, strengthen the hero's practice more, adapt to his skills and slowly develop awareness.
Hello, can you please explain to me how to move remotely? Actually, I don't know what a move is.
The so-called positioning is to stand in a position where you can output as much as possible to the enemy, but be careful not to be controlled by the opponent's control skills.
Walk as you go, that is, don't stand where you can be hit by others, but you have to deal as much damage as possible.
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Ranged heroes are generally ADCs and APs, and you are the main output for the whole team. So you have to give the team enough output so that you can win. But the opponent will definitely aim at you to kill first, so you have to take a good position.
Try to survive yourself. But don't be too obscene, or your team won't have output. In short, it is very important to cooperate!
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Attack from a distance, run as soon as the enemy is close, pay attention to the position (that is, whether your position will be caught or ambushed by the enemy) to find a reasonable position output. It is not advisable to stand with T in a team fight (thinking that he has to absorb damage or he will hit you) to hide behind someone other than APC and do a lot of output, preferably according to the remnant blood (or crispy) hero (one is one in seconds). Also, don't be careful, don't get caught by the enemy (otherwise you will disgust them for so long, how will they let you go) team battles or before, during (or even later) Don't go alone, follow the big army.
Finally, I wish all the lol players in the world a good game and good luck. gl。
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Look at what kind of hero it is, if it's a mage, like Lux and Giggs, the cast range is too far, just hide away and let the spell consume blood Knowing that you feel that you can take away a set of skills, the opposite side will suddenly flash over and kill him If the cast range is short, you should pay attention to it- -See the distance between the opponent and yourself, cast the spell, and don't stand within the opponent's cast range.
ADC's early replenishment A run at a time Don't stand all the time In the later stage of team battles, don't get into the crowd and wander around the crowd output If someone wants to cut you, run and let your teammates stop you If your teammates ignore you. It can only be said that you have encountered a pitfall.
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Fight in the distance, point other heroes.
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Positioning is very important, the remote is generally in the back row, and it is necessary to prevent others from cutting.
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