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The plus point is the main ascend d d sub ascend f Now the halo of the first level is 2 seconds, so the cost performance is not very high, if the line is remote, just point the first-level halo. The outfit is the vanguard jumping knife glow flute blade armor or something.
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I've seen five branches and two groups of trees, and then I saw him jump, and in less than ten minutes, he trampled on the other side.
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Go out round shield, one tree, one blood, one demon, one or two skills, and the pioneer jumps the knife.
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I like to come out of a magic bottle and out of a prosthetic leg Crazy battle, you can pretend at will to see the situation The soul of the ancestors is full of people and tramples on people at level 2 The aura is necessary You will have a black and yellow staff, Satan, dragon heart, support the blood, throw a soul into the pile and add five or six hundred attack power, and if you stand still, you will output.
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Go to see the strategy yourself and defend it.
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Your question is how to suppress, first of all, Centaur has 2 mainstream point skill methods: F, D to point, main D, there is a big ascension, you can also F level, Aura and D to the point, there is a big increase, the main D.
A centaur that can be called meat,There must be a vanguard shield,Before the vanguard comes out,Any hero is very painful to the point.,The first choice is the bone method.,WL,Silence,This is also the 3 most headaches for my centaurs in the early stage.。 As time goes by, the centaur will definitely come out of the vanguard, about 9 minutes, and the time of the mid laner to 6, or 7j gank, is about the same. 5 to 7 minutes is enough, the first to catch the centaurs, disrupt the rhythm of the centaurs, and delay the synthesis time of the vanguard.
In the middle term, centaurs should be most afraid of slowdown, and blade armor. When the centaur opens D, as soon as the blade armor opens, it directly drops 600 blood (no challenge).
In the late stage, the brain that almost plays carry is easy to use, and it is not used to fight people when the blade armor is used, and the basic carry is dominant (the normal attack of the hero in the late stage must be with vampire, or magic orb, such as the blackbird,).
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One person has a handful of sheep, and he has to cry later. After turning into a sheep, all you have left is basic armor, basic magic resistance. For example, if you make a strong attack, it won't work.
Centaurs are only pseudo-late stage, butchers are big late stage, 10,000 blood runs out, and super soldiers can't be killed.
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The mistake made by the landlord is 1 Who told you that the tower is all gone, you are about to win and you can't relax. 2 What does it mean that five can't kill one You must be playing in a group, and all the skills and outputs are on the right of the people who rush in front When the people and horses die, the other players on the opposite side will definitely be able to get you done As for how to fight The main building has played too much, so he naturally understands that there is no effect in knowing.
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Equipment!! With the advantage of equipment, mages can easily handle it!
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Centaurs have this kind of equipment, your big late stage must be a dish, as long as there is equipment in the later stage, there is nothing that can't be moved.
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In fact, it is very simple, and the line is divided. Take advantage of the elite of our team in exchanging two roads for one road.
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Centaur is a meat shield, you can control him, how can there be a twenty-fifth level centaur, and it is still so fat, you have no one to press it, how long has it been fighting.
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Basically, you can't let people get up, otherwise it's too meaty. The puppy seems to be a centaur, so let's try it!
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Divine Warrior Necromancy, one person, one aaccount, great.
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Silence the Warlock, crush the men and horses.
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1. Small and medium-sized pieces such as shrines and war drums are arbitrary.
2. Those who can use people and horses are quick out of shoes, and then speed out of the phase, and then catch people 3, novices who can't use people are generally round shields, yellow rings, and dead lines 4, jumping knives are necessary.
General loadouts: Shrine + Phase + Vanguard Shield + Jumping Knife + Shiva + The last slot must be equipped with items such as fog, tp, and powder (if you are confident that you can replace the Vanguard Shield with War Drums to strengthen your attack).
If it is positioned as a charge meat shield, it can also repair blade armor.
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Bracers in the early stage, vanguard shield in the middle stage, dragon heart in the late stage, and AOE on the opposite side can be considered as a flute.
By the way, the jumping knife is going to come out, and the team battle is the first.
Shoes, prosthetic legs, and phase depend on the situation.
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Don't mention the basic outfit, just get out of the rhythm as soon as possible, and keep ...... meat in the future(If the wind is too headwind, you can consider jumping out later).
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Prosthetic legs, vanguards, jumping knives, loongson, assault or something, how to get meat.
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Go out first with a small round shield, if you have the money to buy a 375 reply first, and then out of the shoes, if you want to support the blood, you can have a bracer first, you can put the war drum in the back, the shoes can be slower than the flying shoes, the vanguard shield comes out in the back, and then jumps, if you have money, you can get a blade armor, and then hold the dragon's heart.
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Go out: round shield (250) + tree set (90) + large medicine (100) + 2 branches (106) + one purification potion (50).
Hero: This hero is the meatiest guy among all heroes, because his big is directly strengthened, and if you want to be so fleshy that people don't want to kill you when they see you, this is half the success; People don't want to kill you, but you have to find a way to kill others to be the other half of the success.
Equipment selection: Vanguard + Phase + Small Magic Resistance (you can also synthesize a challenge, and then a flute) + Dragon Heart + Assault + HY
Note: The jumping knife of the centaur depends on the situation, if you don't have the first hand control here, then you can jump out of an F, a D, absorb a round of damage, you can retreat appropriately, of course, even if you die, your teammates will not scold you; In addition, you may not be able to get so many god costumes, the main thing in the early stage is that the vanguard shield must be out, and then the phase will add a magic resistance, and then you can come out of props such as jumping knives, because when you get these equipment, you should be in the middle stage, and at level 11, you will be very meaty, you have to try to use the characteristics of your meat to absorb damage, and then catch people with your teammates. In addition, if it is not mainstream, there will be a hidden knife, an electric hammer, and it is also very imba, depending on the situation, you will naturally know if you play more.
Skill plus points: I am used to the early stage f, d to the point, there is a big increase; The three skills are useless before the meat is up, because it does not resist fighting.
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I don't agree with the first floor, jumping is a must-have. There are also centaurs who are not the meatiest, the meatiest are the druids who turn into bears. The rest is pretty much the same. If you are confident in the operation, you can go out in AP mode directly 875.
I like to come out of a magic bottle and out of a prosthetic leg Crazy battle, you can pretend at will to see the situation The soul of the ancestors is full of people and tramples on people at level 2 The aura is necessary You will have a black and yellow staff, Satan, dragon heart, support the blood, throw a soul into the pile and add five or six hundred attack power, and if you stand still, you will output.
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