How to operate efficient mining for farmers in StarCraft games?

Updated on Game 2024-03-20
9 answers
  1. Anonymous users2024-02-07

    I'll give you a few articles to look at.

    The need to stop farmers.

    When 2 farmers lock on to the same ore, one of them will take a break and go to the other ore that is not being mined.

    At the beginning of the game, when you use cloning to put 4 farmers on different mines, when you mine more farmers than the number of ores, that is to say, at least 1 farmer is not a fixed ore target, then at this time, if you are fierce enough, accurately click to mine the farmers who already have farmers in mining, and then immediately click on the ore that no farmers are mining (the fixed farmers of the ore are on the way to the base to release the ore), which can reduce the time of farmers in a daze, but because of this workload, Slow hands or wrong points can cause negative effects, so it is enough to manually instruct the farmer to pick different ores at the beginning.

    "It's not that controlling the farmers will speed up the actual mining efficiency, it's just that the proper operation of the farmer's round-trip route will slightly (very, slightly) improve the mining efficiency."

    Macro tactics are king.

  2. Anonymous users2024-02-06

    They operate like this, and the mining is not fast up, they are just hot hands.

  3. Anonymous users2024-02-05

    Building a building near the mine can improve efficiency a little, and the farmers basically walk back and forth in a straight line.

  4. Anonymous users2024-02-04

    Interstellar games are a popular sci-fi strategy game, and mining is one of the most important ways to obtain resources in the game. In the game, players need to manage resources wisely in order to win.

    First, the player needs to find a mineral resource point that can be mined. This will usually involve exploring the map around the player and looking for possible resource points. Once a resource point is found, the player can send out a mining bot to mine.

    When mining, the player needs to pay attention to the yield of resource points and the production speed of mining robots. Mining robots can be upgraded to increase production speed. Players can choose to spend resources to upgrade their mining bots, or they can choose to build more mining bots to increase their production.

    Mining stations can also be built to increase the yield of resource points.

    During the mining process, the player will also need to be careful of enemy attacks. The Leg-Shirt enemy may send troops to destroy the player's mining facilities, weakening the player's ability to obtain resources. As a result, the Storytellers need to build defenses and send troops to protect their resource points.

    After the player has enough resources, they can start building more buildings and units to expand their territory and strength. Mining is the most basic and important way to obtain resources in the game, so players need to be flexible in dealing with various situations and balance resource management to guarantee victory.

    In conclusion, mining is a very important part of interstellar games, and players need to manage their resources wisely in order to achieve a higher win rate. During the mining process, players need to pay attention to the output of resource points and the production speed of mining robots, and always be ready to face enemy attacks. Only with strict resource management can players win in interstellar games.

  5. Anonymous users2024-02-03

    Let the farmer stand on the shortest line between the crystal and the base, let the farmer walk next to the crystal, and then mine, so that the farmer will go in a straight line for mining, save time, and the speed will be faster.

  6. Anonymous users2024-02-02

    The mining speed cannot be changed. But mining efficiency can be changed.

    For example, adjusting the position of the peasant. Buildings are built to allow farmers to walk the shortest distance.

  7. Anonymous users2024-02-01

    Landlord, there are many ways to improve the mining process.

    First of all, the four farmers at the beginning of 1 tried to find the nearest mine.

    The middle peasants do not stop.

    Open the ore at the right time.

    There is also the problem of 1 card at 11 o'clock.

    ナナ that diagram.

    You have 1 block and 1 building on the left side of the crystal.

    The peasants will approach the road.

    The same goes for the right. And gas

    1 block of the building is built.

    It is possible to raise dish gas

    , in short, increase the rate with building card ore.

    per map. It's all different.

    But it's the same.

    Let's try it yourself

  8. Anonymous users2024-01-31

    Increase Mining Speed Method:

    1. In the early stage, 4 farmers found the four mines closest to the base in a straight line to collect.

    2. Make more miners, and the number should be multiple of the number of mines. That is, 2 single mines can be mined by 3 farmers. The speed is more appropriate.

    3. Build more bases according to the dispersion of the mine. If a mine is spread over a large area, the peasants have to travel a long way to bring the mines, and the number of bases can be reduced in the appropriate location.

    Increases mining speed on the road.

    The default location of the 4gas mine has 3 peasants, which is enough.

    But if you add buildings to the transportation line, for example, the Terrans have deducted a radar and the Protoss have put a defensive tower.

    That's to add a miner.

  9. Anonymous users2024-01-30

    Efficiency is improving little by little. The following points need to be noted: 1. At the beginning, there were 4 miners, and they should be mined separately.

    2. The mine is not a straight line. It is arc-shaped and staggered, which is destined to have some crystals far away from the base, and some near, so they must be mined first. As for where the miners themselves went after that, it doesn't matter.

    3. There is a collection option at the base. To converge on the top of the mine, or to the ground in the direction of the crystal. So that the miner comes out and goes there, and you control it with the mouse and let him mine.

    Otherwise, the miner will stop there first. 4. The number of mines is different depending on the map. lost

    Temple is 8 crystals, Huntter is 10, Big

    Huntter 16 crystals. Theoretically, according to the calculation of every 2 miners mining a crystal, one is to mine, one is sent back, and after sending it to mining, that one is just sent back. Crystal mining, lost requires 16 miners, and in fact, the number of skilled miners is much larger than this estimate.

    Because it's a different philosophy. That is, many miners are built at a time, and the ore is mined first. After the base is divided, a group of miners will be immediately circled and moved to the new mining area to mine.

    This is more efficient than making miners one by one in a sub-base. 6. Gas mines, about 3 people are better. 4 are required for special occasions.

    According to statistics, when mining, even on the same map, the same location, the number of mining per minute is different. There is a difference of about 8 to 24 mines. So there's no way to calculate it exactly.

    But empirical data tells us. 4 miners mine gas, about 100 more gas per minute than 3 miners. When applied to the game of worm versus worm, there is one more wyvern per minute than the opponent.

    But it is also generally overlooked. Because there is only one more per minute, whoever has good operation and consciousness will win, not in that one flying dragon. 7. After the gas mine is mined, it can still be excavated.

    Previously, it was 8 gases at a time, but after the gas mine was depleted, it was possible to recover 2 gases at a time. If the strength of the opponent is similar, you can consider continuing to retain the miners who mine gas after the mining area is depleted. In the later stage, if no one has any money, then those troops with less Fei Jing and more gas can be played.

    For example, the white ball of the Protoss. 50 crystals 150 gas. After making two, they are combined.

    It works.

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