What is the speed of StarCraft 2 gameplay

Updated on Game 2024-02-14
11 answers
  1. Anonymous users2024-02-06

    Speed refers to the speed of the game, such as the speed of movement, the speed of construction, these speeds are calculated according to the game time, is unchanged, such as the construction time of a building is 60s, if it is the general speed, and the real time, in the fast, the time display in the game is still 60s to build, but the 60s in the game is equivalent to 50s of the real time, faster is equivalent to 40s, you can speed up the game by speeding up the time speed in the game.

  2. Anonymous users2024-02-05

    Both the official tournament and the ladder are faster. Speed refers to the speed of the game, such as the speed of movement, the speed of construction, these speeds are calculated according to the game time, is constant, for example, if the construction time of a building is 60s, if it is the general speed, the same as the real time, in the fast, the time display in the game is still 60s to build, but at this time, the 60s in the game is equivalent to the real time of 50s. Faster is equivalent to 40s.

    The data is fabricated, just for the sake of analogy) to speed up the game by speeding up the time in the game. The time display in the game can be called up in the options and displayed on the map.

  3. Anonymous users2024-02-04

    In layman's terms, the decision to send troops, gathering, technology, and the speed of construction, if it is too fast, it will usually make novices scramble, such as mining a lot of mines but not converting them into troops and technology in time, novices are advised to fight with the computer first.

  4. Anonymous users2024-02-03

    It is the fastest reading speed of construction, production units, and R&D technology on the general platform.

  5. Anonymous users2024-02-02

    Hand speed can be improved, this should be practiced slowly, but the most important thing is effective operation, like some players continue to pursue hand speed, desperately chaotic and crazy, but the effect may not reach half, so the most important thing is effective operation, the highest level is that every operation is used in soldiers or buildings. As for playing interstellar, it's not bad to write ** like innocence, hand speed and operation and the overall situation are very important, these can only be done through a lot of long-term practice, friends, practice slowly.

  6. Anonymous users2024-02-01

    Hand speed is only the average number of keyboard strokes and mouse clicks per minute in the game. It is very important in the aspects of multi-line operation, large-scale force control, explosive troops, and building buildings. It's hundreds of percent more efficient than using your right hand to manipulate a single mouse point.

    It's just to put your left hand on the keyboard.

    The premise of the operation is that you have an understanding of the shortcut pairs of the various races, the construction of the class, and the magic of the class.

    Use your left hand to control the building of troops, magic, construction, and control the mouse with your right hand to move the direction and click.

    No one has their own habits, you just need to exercise more once you're familiar with all the shortcuts and how to do it.

    Exercise a set of your own accustomed ways to operate.

  7. Anonymous users2024-01-31

    Interstellar 2 doesn't need any hand speed at all, it's Interstellar 1 that does

  8. Anonymous users2024-01-30

    Hello! We'll be happy to answer for you.

    Generally speaking, the fastest standard for hand speed is the APM when the two sides are in battle. Because this is the time period when the most effective operation is consumed and the invalid APM is the lowest, if it is another time, amateur players can also reach a high APM by crazy invalid operations, which loses its meaning.

    The question of which player has the highest hand speed has always been a topic of debate among players......If you insist on who has the highest hand speed, you will never get an answer that most people are convinced of. However, the focus of the debate is generally on these three people: Terran genius Nada, Zerg players Juli and Jaedong, who generally have 400+ hand speeds.

    MVP can only be regarded as a high-speed player.

    If you still have any questions, please feel free to ask

  9. Anonymous users2024-01-29

    First of all, glad for your question.

    This can only be said: people are different. Let me introduce you, as long as you think it's fun.

    1: Star 2 is the canonical sequel to Star 1.

    2: The game of Star 2 is similar to Warcraft 3, but the population limit is 200, and there are no hero units in regular battles.

    3: There are three star 2 races, the official translation is Terran, Swarm, and Star Spirit, and domestic players call it: Terran, Zerg, and Protoss. **It's star 1, no**, only folk translation. Star 2** is the easy of the net. So there are regular translations.

    4: Star 2 is very distinctive, and it is a very good work. Different from the Red Alert series, it is very particular about micro-manipulation.

    Red Alert 2 is not for beginners, while Red Alert 3 requires some operation. And when it comes to regular fighting, star 2 needs to be operated a lot. Each special class, research, abilities, and so on, all need to be learned by yourself.

    5: The classes in the StarCraft 2 campaign mode are not the same as those in regular battles. For example, in StarCraft 2, the Terran campaign has Medics, but not in the battle.

    6: The easiest to get started is the Terran. Most of the campaign mode is that the machine gunners are doped, followed by the medics, and go straight over.

    Most of the Zerg are the queen with self-detonating insects, accumulating self-detonating insects at home, and when the time comes, they can rush over and self-detonate ......Anyway, as long as you don't fight difficult and cruel battles, there is basically no pressure.

    7: Easy and Normal difficulty is very easy + enjoyable. And the difficulty is a bit stressful. Brutal difficulty is really not for people to play. I like Terran the most, and I played it for 1 week to pass the brutal difficulty. At that time, I scratched my head every day, ......

    That's pretty much it. If you need it, just ask!

  10. Anonymous users2024-01-28

    Play points of the game.

    Hive Queen. For most of StarCraft II: The Heart of the Swarm, the Kerrigan is a playable unit. When the former Queen of Blades appears, you can choose different battlefield positions for her.

    Each position is a combat specialty, and each combat specialty includes a unique set of combat skills. As you progress through the campaign, more Combat Specialties will be unlocked, and the number of skills included in unlocked Specialties will increase. The choices you make for Kerrigan and the use of his skills will greatly affect the course of the mission.

    Evolutionary choices. Stronger armor, stronger skills, faster speed, sharper attacks: the evolution of the swarm never ends. In Heart of the Swarm, you decide the direction of the evolution of the worm.

    Each mission you complete will give you the opportunity to mutate a different alien species. Once a species has reached a certain level of mutation, the species can evolve into two distinct clades. For example, jumping worms can evolve to gain the ability to increase the number of hatches; It is also possible to gain stronger jumping power through evolution, allowing you to quickly approach enemies from a certain distance.

  11. Anonymous users2024-01-27

    Real-time strategy games.

    StarCraft is a real-time strategy game released by Blizzard Entertainment on July 27, 2010, as a sequel to StarCraft, which tells the story of the Terrans, Star Spirits, and Insects.

    StarCraft was launched in a trilogy, namely Wings of Liberty, Heart of the Swarm, and Legacy of the Void.

    StarCraft continues the legendary epic of StarCraft's tripartite of Terrans, Star Spirits and Aliens, where three distinct and distinct races once again face conflict and confrontation. StarCraft retains some of the StarCraft classes and buildings, while some classes are given new abilities and some are eliminated or replaced. Old classes, upgraded classes, and new classes are all on the scene, fighting and fighting for the survival of their respective races, and the flames of war are burning across the entire galaxy.

    The game balance is a classic of StarCraft, and while maintaining the game balance, StarCraft has more new classes for each race, and the classes that players are familiar with have also been adjusted. The structure of the game is similar to that of StarCraft, and the main gameplay focuses on resources, with the player using the collected resources to build different buildings, armies, and upgrades.

    In the single-player campaign mode, StarCraft continues the history of StarCraft: Brood Wars, with a host of new heroes and famous characters from StarCraft sci-fi**, a world of adventure and intrigue. In addition, Blizzard Entertainment provides players with the ** game mode through the global gaming platform Battle.net T, and makes StarCraft a competitive real-time strategy game with some enhancements and new features.

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