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Q Crystal Sweep] Normal Attack reduces the cooldown of [Q Crystal Sweep] by a second (doubled for enemy heroes at the target) Base Physical Damage: 25 40 55 70 85 20 32 44 56 68 Bonus Magic Damage: 24 36 48 60 72 20 32 44 56 68 W Crystal Scorpion Cooldown:
16 seconds 13 seconds [E Crystal Shattering] magic damage: 80 120 160 200 240 40 60 80 100 120 [Crystal Stinger] consumes all [Crystal Toxin] on the target, and each stack of [Crystal Toxin] consumed deals 50 75 100 magic damage to the target.
The attack speed increased by each level of Skarna has been increased to . Crystal Energy (Passive) will no longer activate when attacking turrets.
Q Crystal Sweep] mana cost reduced from 22 24 26 28 30 to 15 on all levels. Now, if [eCrystal Shatter] kills the target directly, Skarna will also regain health. The duration of R-Lens Stinger has been increased from seconds to seconds.
Crystal Sweep: Base physical damage increased from 20 35 50 65 80 25 40 55 70 85. Base magic damage increased from 20 32 44 56 68 24 36 48 60 72.
Crystal breaking: The speed of the missile grows from 1600 to 1800.
Main Q Deputy W
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Crystal Sweep[ q ]Skarna slams nearby enemies with his claws, dealing 25 40 55 70 85 physical damage to all nearby enemies. If Skarna hits a target, it recharges for 5 seconds. If Skarna unleashes a Crystal Sweep again while the Crystal Energy is being granted, it will deal an additional 24 36 48 60 72 magic damage and slow enemies by 25 30 35 40 45% for 2 seconds.
Cast Cost: 20 22 24 26 28 mana.
Crystal Scorpion Armor[ w ] Skarna's gain 70 115 160 205 250 Life Shield for 6 seconds, increasing Skarna's attack speed by 30 35 40 45 50% and movement speed by 15 17 19 21 23% while Life Shield is active.
Cast Cost: 60 60 60 60 60 60 mana.
Crystal Shattering[ e ] Skarna deals 80 120 160 200 240 magic damage to enemies in a straight line and marks enemies for 6 seconds, and Skarna's subsequent attacks on marked enemies will consume the mark to restore 30 45 60 75 90 health (** effect is reduced by 50%).
Cast Cost: 50 50 50 50 50 50 mana.
Crystalline Stinger[ r ] Skarna suppresses enemies for seconds and deals 100 150 200 magic damage to them, during which time Skarna drags the target to move freely. At the end of the day, the target takes 100 150 200 magic damage again.
Cast Cost: 100 125 150 mana.
Crystal Energy[ Passive ] Normal attacks can reduce the cooldown of Crystal Vanguard's abilities by 1 second each time for hero units and one second for non-hero units. .
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You don't have any software to understand?
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There is information in it to play more, and it is very detailed.
It's similar to heroes like werewolves and scarecrows.,Before level 6, ganke's ability is not strong.,If you don't have a good chance, brush the wild to 6 and then go to squat.,Good consciousness can go to the anti-wild.,The scorpion's wild area heads-up ability is not bad.。
Hello, I personally feel totally okay.
Can't come out of a completely personal preference.,The main purpose and task of the jungler hero is to gank all the way.,Bring the rhythm of the early stage, that is, the rhythm of the line period.,What equipment to come out of is completely depending on the situation.,Even the equipment of the lantern depends on the situation.,Scorpion as a powerful wild area hero,His own skills have fully guaranteed his jungle efficiency.,In the absence of attack speed runes,Even if you don't have attack speed shoes.,And choose other shoes (for example, the opposite magic injury is more mercury,Physical more forbearance), The same can be done very well to clear the field. >>>More
You'll be able to see it in the next lol box, hehe.
Cold Shot Passive Skill When out of combat, Ash gains stacks of undivided attention. When Ash's preoccupation reaches 100 stacks, her next Normal Attack will be a critical hit. >>>More
Fragments [q].
Deal 70 120 170 220 270 (+Spell Damage * Magic Damage) to the target and steal 14 17 20 23 26% of their movement speed for 5 seconds. >>>More