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Hurry your fireball spell in no buff seconds, one fireball to a stack of critical hits, that's it.
Critical hits should ideally be higher than 45% with lava open.
You're equipped in a good no trick or a low.
Now I'll tell you how to do it, and if you understand it, I'll go to the stake and try it. I've been playing fire for 2 years, and I've never touched the ice and arcane laws, so I love this one more.
1 represents a fireball crit and 2 represents a fire explosion.
The technique is 1 1 (there's definitely a fire explosion here, but don't throw it!) Continued) 1 12
The summary is 1 1 1 12 You know?
If you have a high critical hit, you will have infinite flames.
This is the method, as long as you understand it, there are definitely a lot of DPS! I've given it n times to myself 5100gs. Driving stakes hurts about 6300 per second.
If you think it's good, don't hesitate. Thank you! If you want to be more detailed, add our team and leave your q and I will add you.
All gems are inserted, rapid magic damage, critical attack magic damage! Enchantments are best based on critical hits, and gems ignore bonuses.
There are also fire methods that don't hurt much in seconds. The main thing is that the DPS damage is high, for example, you are in the 4th place in the second damage, and your damage is definitely in the top 2!
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It's basically a matter of hanging live bombs, shooting fireballs, and burning while moving.
Remember to put the instant flame explosion, clone, and flame beads.
Fewer copies, such as 5 or 10 people, may also need to keep an eye on the Blazing Critical.
The only difficulty in the fire method is to burn, and after mastering it, focus on the timing of the burn.
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It's too complicated, I really don't know where to start, look at the face thing, it's really hard to say, if you are given a set of loops, but you hit halfway, the loop is broken, and the technique is different.
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The method of fire is relatively complex.
But to be honest, if you play a Warcraft, play a fs, and pretend to say something, I'm really speechless...
The same equipment as my FS No. 406 outfit and other classes are killed.
My SS equipment is top-notch in operation, and the result is equivalent to a 393 fs...
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Don't listen to those people's nonsense, I'll teach you step by step.
Start with a fire explosion Fire explosion has a buff with a critical hit Then a small fireball Why isn't it on the living body Because the fire explosion is flying over Only when it is blown up on the boss can there be a buff with a critical hit So put a small fireball first Wait for the flame ** to go up and then put it on the living body After the buff on the body is up, put the flame jewel clone The flame jewel will be put after the flame jewel.
The fire method is a small fireball, a small fireball, a living body, a small fireball, a small fireball, and when the living body is gone, start over again During the period, there is an instantaneous flame explosion that is thrown directly.
In short, there must be a blazing buff before going alive
Let's talk about the fire of the fire method (Taiwan f is called the fire and the national service is called what is the name of the fire I forgot to burn it seems to be) Throw the fire when the fire explosion and the fireball are critical hits can maximize the dps Ignite the fire Don't rush to use it in the battle A good 2w + crit 4w+ fire can top a few 1w less than the fire Basically, that's it There are those who don't understand can hi me.
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Maintain the Flame Explosion Technique, Activity Bomb Dot, and Brainless Fireball Technique throughout the whole process.
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Statistics are based on the ranking of simulated DPS. Among the three series of FS, Offa reached the top, followed by the ice method and the fire method. Of course, this is a simulated DPS, which is simply the data of driving stakes, and it will change depending on the situation in the boss fight.
Then there's the output you're going to do. Novices are recommended to go to the career area of NGA to see more, and FS should go to the FS area. There are all kinds of things to be used in the three series of talents, the basic knowledge of the three systems, the output techniques, etc.
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It should be the same as before, read the fireball at the beginning, and use the Purgatory Impact to trigger the Flame Burst when the heat burst is triggered, and then turn on the gas set and then use the time control to record the buff at this time, and then the fire explosion + gas set the fire explosion (time control returns to the previous gas + fire burst state) + fire explosion + gas set fire explosion (see if the face triggers the fire explosion in the middle) and then throw the burn (it is better to burn the next ignite plug-in) dps Toto's.
By the way, don't press it all at once when reading the fireball, otherwise it will be a tragedy if you don't have time to trigger the heat burst and the purgatory impact.
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What kind of data is pure, what the game needs is to study it yourself, and you will feel happy when you have your own set, not to mention the rest.
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Why not play Arcana? An arcane floated by
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The leader counts down to open the monster and awakens the wish Mirror potion Pre-read the fire explosion Then put on the bomb Then read the fireball spell When the heat burst is triggered, use the purgatory impact to trigger the fire explosion At this time, basically the skills of the accessories will be triggered Then the gas is set to open the manipulation time Throw 2 fire explosions and then replenish the bomb Manipulation back to continue 2 fire explosions "If you are lucky, there will be 3 fire explosions" After losing the fire explosion, immediately throw the burning Then it will output normally 1+1 Wake up without praying "Except for the burning buff phase" No bomb to replenish the bomb Personal feeling Thor Throne Because there are more mobile battles and mobs or something, it is recommended to drag out the scorching talent and point out the Void Storm.
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Let's start with your equipment is not very good.,But don't you have any other jewelry?,Pvp jewelry changed it.,Don't add any attributes.,If you really don't have it, hurry up and go to the new three books to brush a baptism.,The law is too low.,GS is only 10200 The gems on the body are not complete.,Hurry up and whole.,Let's talk about the attributes.,Hit seriously isn't enough.,To 17% to qualify.,The lowest speed is 1505,2005 is qualified.,When the rush is between 1505 2005, give priority to stacking crit.,First recast hit pile is enough., Don't forget to get the glyph right.,The rest is left with the technique.,I'll say it briefly.,The opening knock volcano pre-reads a fire explosion.,On the living bomb.,Open the clone and the flame orb.,Trigger the spell combo to throw the fire explosion.,When the living bomb ignites the flame explosion buff is all there, open the ignition.,The clone flame orb card is open.,The living bomb is kept continuous.,But don't card cd to make up.,Because there's a ** in the end.,Wait until it's gone.,The rest will be replenished with fireballs.,The critical blazing buff is gone.,Use the burn to fill it when you move. ,The equipment is not good and take your time.,It's all from the low.,LZ still has anything you want to ask you can ask.,It's helpful to you.。
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First of all, you don't hit enough.,1742's hit must be maintained.,The magic damage is too low.,Is there a device gem fm incomplete? Also with two pvp accessories...
In addition, there is no 4T13 visually, and it is better if the shoulders and gloves can be replaced with a T13 to produce a four-piece suit.
Has the Mastery been reforged?
First of all, get the T13 four-piece set, get all the gems FM, and then the attributes are reforged like this 1742 hits, 1510+ haste, and the rest are all crit. It is not recommended to go straight to 2005 Haste, because you don't have enough equipment and the critical hits are too ugly.
Output techniques. In the opening scene, the clone pre-reads the flameburst, the bomb, the blaze ball, and the fireball begins to output, and then the blaze ball and the clone CD are used when they arrive. If the bomb is gone, make up for it, remember not to bomb in advance, ** The damage of that time is several jumps.
There was an instantaneous burst of inflammation, and there was no reading fireball. Don't break the debuff of the blazing slam, if you don't have SS, you have 3 seconds left to make up for the burn.
The key point is the use of combustion, the next fire assistant, monitor the ignition damage, and throw the burn when you reach the expectation, AOE can be infected, very cool.
For specific details, please check the pinned post on the nga forum, mage area, and have a detailed introduction.
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First of all, there is a problem with your attributes. Hit 17 up to standard, because there is 2t13, so there is no need to rush so high when the equipment is replenished, the critical hit is too low.
And I see that your equipment necklace seems to be a necklace with spirit.,The spirit is useless to fs.,And the battle master has changed.。。 Heap gs are useless.
Output,It's basically the same.,Keep the bomb.,Keep rubbing the fireball.,Flame burst out and throw fire explosion.,Burn to have a fire explosion buff and then refresh the buff of the active bomb and then use it.。 Pretend to wait about 380 or so.,This is a bit of a face in the FB output.。
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Critical hits have buffs and low bars, can 35 bar, fire output to see the face **Really should change the fire method and the punishment ride is almost the same, look at the face to be good** Jewelry has a piece of the battlefield first change a justice 359 It's over, you see that the hit in the three measurements is up to standard Rapid" Crit "Mastery The first ornament on the 1st floor is obviously the unruly will in the DS.。
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Why do people always want the output technique of the fire method, there is really no fixed cycle of moves. Start with a pre-reading of the Flame Burst Orb Clone and then the Brainless Fireball to trigger the Flame Burst and lose the Flame Burst Keep the bomb blocking buff in the blast, and the Fire Burst is best to keep it. When the target has a lot of dots, it will burn ......Personally, I also like to throw shocks when I run!
But the fire method is to be high and see the buff skills at any time. So you keep the bomb and the fire bomb dbuff, and then it depends on your buff ability.
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The stake 3w is already quite high, and when Jean can't just count the starting outbreak.
The fire method is a very face-saving application of ignition that can only be controlled by reducing the engulfment of ignition, but after testing, the deliberate control benefit is not good.
In addition, your haste is based on the fact that the team provides you with at least 3%, If you go to a group that can't be buffed at all, your second damage will be reduced by at least 3000 To be honest, the fire method is so serious that the team can be damaged up and down by 1w seconds.
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Copy this out. Go to a more comprehensive online to find a better post and then combine it with your actual situation, such as latency, the team's ability. The boss is different, and the burst skill is open at the right time.
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Isn't it a hot start? I think a lot of FS started with flames.
Take the dragon dungeon as an example:
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I'm really surprised you guys can hit 800......
I assassinated 1042, 147 hits, and hit the prince with deep pain 1200dps ......Talent 41 pain 10 destruction, other casual, starting talisman 4dot, and then start the shadow arrow, dot is gone, make up. It will not be less than 1100dps >>>More