Luna Elf Mage Mixing Problem, Luna 2 Elf Mage How to transfer a good class, how to add skills

Updated on Game 2024-03-29
5 answers
  1. Anonymous users2024-02-07

    I'm also a wizard.

    Skill Fireball 10 (Main Attack) Smart Exercise 2 (Mage This is particularly useful) Witchcraft 2 (also very useful) Poison 5 (for fighting bosses) Life Conversion 6 (consumes a certain amount of HP and becomes MP This looks at the plus) Fortune Adjustment 10 (I remember that it seems that the recovery speed of MP has become faster) There seems to be a magic explosion. I added it too, but I don't think it works. I also added the blessing of my heart.

    I don't think it's very useful.、Let's see for yourself.。

    I'm a pure warlock who turns three times. It's so fast. Our skills are different, so I don't know, you can see their suggestions.

    However, the Divine Light Protector must be learned and invincible skills. I've always wanted to learn the blessings of the wind. But I've been purely switching to SS and can't learn.

    MS should be able to learn, which is added to the speed of movement. And pastors may have to form teams. All you have to learn to buff them.

    Magician. I'm not there yet.

  2. Anonymous users2024-02-06

    Fireball9 Gale 1 **5 Enhanced Wisdom 2 Magician's Blessing 2 Wisdom Full Poison 1 Aurora Magic 1 Blizzard 5 Flame Coil 2

    These are just 3-turn skills. I'm a human mage, and the route ahead is also a mage-wizard-warlock, 4 turns I plan to go to explore, and these points have to be washed and re-added. The washing point reel is sent by the system, so there is no money.

    You can take a look at the online skills of the elf mage's route in the back, and I think you also need to wash the points. Because the skills in front are too weak. Fireball or something, it doesn't hurt to hit the monster in the later stage.

    I'll talk about the benefits of adding a little bit like this:

    1.Fireballs can be used with gale to hit monsters of the same level, if you add the deceleration effect of poisoning, you can kite the boss of the same level, pay attention to don't break the poison, and make up for it if it is broken, otherwise the thin-skinned mage is easy to lie down. When the mage reaches the wizarding stage, he honestly fights one by one.

    2.By the time the Warlock stage learns Blizzard and Fire Entanglement, the Warlock can easily flock monsters to 49. Whatever the crusade mission, I always go to fight it alone.

    However, there is still a price to be paid for the group of monsters, and it is normal to die. Don't be discouraged.,Take your time.,Generally, a group of 4-5 monsters at a time.,I'm now level 49.,I've never formed a team except for the paired dungeon field.,It's all a single brush.,The efficiency is still considerable.。 But be careful, be sure to take a one-handed cane + shield, if you don't have a shield, the group of monsters is a nightmare.

    3.The intelligence and attack power of the national server seem to be a 20:1 conversion, so I personally gave up on adding skills such as intelligence, so it's better to do some spirit and add critical hits.

    But the attribute points added by the upgrade must be all-wise, because that attribute point and attack power are 1:1 relationship. Equipment Selection:

    It's best to add spell attacks.,Secondly, spirit.,It's also very important to dodge when you're in a group of monsters.,It's easy to understand it after slowly groping.。

    The above is just a personal opinion, don't spray if you don't like it!

    I've read a lot of posts.,I feel that the comprehensive ability of elf mages is not as strong as that of human mages.,The route I took is Mage-Wizard-Warlock-Exploration.,Red doesn't seem to be open yet.。

  3. Anonymous users2024-02-05

    There are really a lot of defenses for Luna 2 transfers, you say that you can choose two turns and then three turns, hehe, I recommend one to you.

    Du Niang Search: Luna 2 Warrior Mage Assassin Demon Race Department All Professions and Various Job Directions Add a Divine Sticker.

    There are all kinds of steering here, and there are many of them, which are quite good, and can be used as a reference.

  4. Anonymous users2024-02-04

    It depends on whether you turn to a mage or a milk.

    Mage adds points to Omniwisdom.

    Milk whole sperm. Skill point: Mage Full Fire.

    Milk point plus blood.

    Skills are okay There is a skill water to send behind

  5. Anonymous users2024-02-03

    Milk is full of spirit

    Fight is full of intelligence

    I think 2 is more attribute-oriented

    If you want to mix and add, you can look at the attribute plus the attribute in the later stage, and there is a wash point to send it, and it doesn't matter if you add the wrong one, just add it if you like it

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