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The blue card hurts the most, followed by the red card, and the gold medal lasts. The blue card is used to play the tower, the red card is used to play AOE, and of course, in most cases, it is a gold medal for people.
Blue card effect: The effect of the blue card is to return to blue, but the damage is the highest, and friends can use the blue card to return to blue when the line is matched. Red Card Effect:
The red card will cause a range of slowdowns and damage, which is a good skill for friends to clear the line, and generally a red card plus Q can clear a wave of troops.
Gold Medal Effect: The gold medal has the lowest damage, but the god level of the gank, the gold medal can cause a stun to the enemy for 1 second, and the friends can cut the gold medal to open the landing gank.
The order in which card w cuts cards is the cycle of red-gold-blue-red-gold-blue.
Card Master Trist is one of the heroes in the competitive online MOBA game League of Legends. His English name"twist fate"It can also be translated as a twisted fate.
He is an AP hero with quite a few unique skills. Card drawing and ultimates make Trist a feared hero. The choice between mana regeneration and dealing more damage, AOE slow and medium damage, or stun plus a little damage, can even turn the tide of battle, making Trist an all-rounder.
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Card Master's highest damage is the blue card, then the red card, the yellow card click skill to start shuffling, click again to select a card, and the next attack will be added to the card special effect after the card selection.
The blue card deals magic damage to the target and restores 50 75 100 125 150 mana.
The red card deals (magic damage to the target and enemy units around the target) and slows it by 30 35 40 45 50% for seconds.
The golden card deals 15 magic damage to the target and stuns the target for 1 second.
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In Card Master, the card with the highest damage can be blocked depending on the game version and setting, but in general, the card with the highest damage is usually a purple or orange rarity card, which may also be related to the effect and attributes of the card. For example, some magic purple cards may have a swarm attack, while orange cards may have higher damage per target. Of course, the use of strategy and skill in the game is also crucial, and it is not necessary to have to be the hand with the highest damage to achieve the final victory.
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Two Phantom Dances, Four Endless In this way, there is both attack and attack speed, 110% attack speed, 80*4 attack, plus full attack speed runes, the consequences can be imagined.
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Card second man? That's got to be a tailwind.
Because the current card does not have the full-range effect of the ultimate, it has lost a lot of tactical routines and support distance, and it is impossible to steal one or two heads when the opponent is dead. This greatly limits the development of cards. And because the range of the cards is too close, under the condition that it is impossible to use the big move to pick the head and develop rapidly, today's cards are mainly AP flow, because the cards of AD really need to be equipped, the range is too close and brittle, and if there is no superior equipment support, it can be played instantaneously, so it is basically useless. >>>More
Cultivation Atrophy As long as you know how to flop your hands. Super fierce.
High Burst Mage,The key lies in the half-map ultimate,Ambush gank's good hand plays well,Invisibly quite one more person in your team,The disadvantage of the ambush in the early stage is that it is brittle,Difficult to play,The wrong card selection almost doesn't work,You need to grasp the timing well,Novices should never play。 >>>More
It depends on how you choose, the red card slows down, the clear soldiers are first-class, because it is a range, the tower also has a splash effect, the blue card plus the blue, the blue is not enough to use it, and the beating is also the most painful of the three cards, with the 3 skill card tricks to hit people more painfully, the yellow card is dizzy, and it is best to keep people, whether it is a must to chase or escape, it is also the most commonly used. The same should be combined with your big move and the situation on the field to judge, especially when the team battle is very intense, because people can not wait for you to slowly cut the card, so the luck component is also mixed in it, in case of jumping out of a blue card is a tragedy, so it must be obscene, the card is to wait for others to play a skill down and then go up, play crispy, no matter what card will have a great impact on the other party, I wish the landlord card to play better and better, my cards are often abused, and now there is a certain experience in the battle. This is my personal opinion.
Rookie Bureau: Scouts are powerful ADCs, and the cards belong to a half-crippled person. The scouts won. >>>More