How can I make the facial features of the sketch head vivid?

Updated on educate 2024-03-04
18 answers
  1. Anonymous users2024-02-06

    The angle of the eyeball can be done with a small trick, such as making the character look to one side. Pay attention to the highlights near the pupil of the eyeball. Draw lightly when you start the draft, don't draw too heavy, and pay attention to the strength of the pen.

    Leave room for further progress. About making the sense of space and three-dimensionality of the facial features stronger, it's easy to do! The projection under the nose draws the emphasis, and the person with a high nose should emphasize the bridge of the nose.

    There is also a projection under the mouth. The five senses should be drawn in a deep way. Don't look too much gray on your face, leave some white.

    So it makes a big difference. The portrayal of the front and rear spaces should be different. Pay attention to your own feelings, art is very demanding.

    The most important thing is to understand the anatomy and shape of the skull. Stuck at the junction of light and dark! But don't draw the same depth of the boundary line, there is no rigidity if there is a change.

    Listen to me! Satisfied.

  2. Anonymous users2024-02-05

    I don't know if you've ever seriously painted an apple still life. Our teacher used to teach us that if you want to draw a good avatar, you must first draw an apple. Figure out the relationship between light and dark, and deal with the details. I'll talk about a good sketch avatar in a few steps.

    The first is to coordinate the proportions, that is, the basic style must be correct, otherwise it will be difficult to tone up and portray in the back.

    The relationship between light and dark should be right. For example, observe the direction from which the light is coming from, and the projection of the facial features. The big relationship must be clear.

    At this time, it is necessary to adjust the overall picture, and don't blindly immerse yourself in a certain part of the cutout. As a result, I can't figure out what to prioritize. Then slowly and seriously portray, so that the avatar is more full, rather than blindly dull.

    ps,Don't blindly pursue the right type when you first draw your avatar.,As long as you're comfortable overall.,Good tone.,Coordination.。 The so-called resemblance is to grasp the characteristics of the model. In the case that you can grasp everything, it is okay for you to pursue "form".

    Still life - plaster head - character head, don't rush, take your time. Copy more, learn more.

    Pure hand play,

  3. Anonymous users2024-02-04

    Vividness comes from the truth, higher than the truth. Originating from the real means to be credible, and being higher than the real means to refine (choose) the real object, and presenting it on paper is to grasp the characteristics of the object and weaken the others, which is the so-called expressiveness.

    Samsung is set to standardize. A symmetrical sensation on the face.

    The position of the bone point should be accurate, and the degree should be drawn enough.

    The sense of volume should be sufficient, and the texture should be differentiated.

    It is necessary to have a clear priority and not an average.

    Grasp the first impression, that is the origin of the characteristics, the basis for refinement, and the law of trade-offs.

    Paint more, when your modeling ability is very good, you have to deal with the picture more, depict less, the brushstrokes are more and more precious, more and more in place, and more and more vivid.

  4. Anonymous users2024-02-03

    The so-called vividness can portray the spirit of others. In order to solve this matter, you can stare at a ** every day, stare at the facial features, and slowly you will have a feeling--- followed by more practice, practice one every day, be fine, not seek speed. Here is the Sketch Department of the Academy of Fine Arts, you can refer to these.

  5. Anonymous users2024-02-02

    Observe more, analyze the characteristics of the character's head, practice sketching a lot, master the ratio of three courts and five eyes, no special skills, just draw more, think more, and ask more.

  6. Anonymous users2024-02-01

    1. Copy the plaster sketch of the facial features first, and then you can copy the facial features of the real person.

    2. Look in the mirror and observe the changes in your facial features.

    3. Mainly practice the facial features in front of the model.

    4. The most important thing is to understand the three-dimensional structure of the facial features, how to draw three-dimensional, and then express the details on the basis of three-dimensional.

  7. Anonymous users2024-01-31

    First, it is necessary to understand each bone and muscle of the five senses, and secondly, it is necessary to make full use of the lines to express it, and there is the connection of the five senses...Finally, as a reminder, it is necessary to adjust the tone with the structure....

  8. Anonymous users2024-01-30

    The subject's expression can be exaggerated appropriately, paying attention to the position of the eyeballs. and the position of the highlights, remember not to draw black in places other than the boundary between light and dark.

  9. Anonymous users2024-01-29

    Step 1: Observe the object carefully before drawing.

    Step 2 The composition should be full, generally leave a little more in the place where the face is facing, start as a whole, pay attention to the relationship between the head, neck and shoulders, and pay attention to the perspective of the shoulders.

    Step 3 The basic position of the five senses is determined, the perspective of the corners of the eyes and mouth should be accurate, and the dark side can be unified with the upper tone to enhance the volume of the object, and pay attention to the volume of the hair.

    Step 4 Wipe the dark side with paper to unify the dark side, you can deepen the facial features so that it jumps out on the face, and then analyze the details of the facial features.

    Step 5 Pay attention to the dark side to be transparent, the eyes to highlight the sense of volume to be strong, and pay attention to the dark side of the sense of space

    Pay attention to the relationship between light and dark on the liquid surface, neck, and collar, and then pay attention to the adjustment of details.

    Step 6 is basically completed, the color of the hair should be different from the color of the clothes, and the neck should not have too many details, the key is the sense of volume, the facial features are vivid, the sense of space before and after is obvious, and it is a good sketch demonstration.

    Eyes: Young women's eyes should be treated with particular care. The eye can be understood as a semicircular body, and the eyelids have a certain thickness, and the structure of the inner and outer corners of the eyes, and the changes in the upper and lower eyelids should be carefully analyzed. The pupils are heavily pigmented, the highlights are brighter, and the black and white are distinct.

    Nose, Mouth: In this work, the head is slightly tilted, and special attention should be paid to the structure of the nose and the perspective relationship. The nostrils should be drawn breathable.

    The change of mouth is the outward manifestation of the character's temperament. The changes in the corners of the mouth in this painting echo the eyes, vividly portraying the inner temperament of the character, which is both rigid and soft. In addition, young women's lips are more bright red and have a soft texture, so candidates should pay attention to the difference between the color of their faces when handling them.

    Jaw, neck:

    The bones of the jaw should be drawn hard, and the muscles of the neck should be handled softly. Women's ** delicate, fair, can not be painted too heavy, can be gray, so as to show the characteristics of women.

    Hair: The texture of the hair is soft, fluffy and shiny, and the color is relatively heavy, so special emphasis should be placed on the relationship between the virtual and the real and the change of density.

    Step 1: Draw the outline of the human body with light straight lines and handle the composition.

    Step 2: With the help of the relationship between the structure of the body, the relationship between perspective and the relationship between actions, the outline is more accurate and concrete.

    Step 3: Use accurate and powerful lines to start from the part of the drawing, gradually draw the shape of each part, and apply simple tones to enhance the expression of the volume.

    Representation of character characteristics.

    Character avatars not only have complex structures, but also rich expressions. In the step-by-step sketch sketching, first train to grasp the "shape", and after mastering the basic laws of the shape more proficiently, gradually achieve "writing the god with the form, and having both the form and the spirit", which requires the head to pay attention to the image characteristics of the model.

  10. Anonymous users2024-01-28

    There is a set of steps to draw a sketch avatar, and if you don't follow the steps, the progress will be slow and it will take a lot of time.

    1. Establish the ratio of head, neck and shoulders first.

    2. Hit the general outline, determine the position of the facial features, the proportion of the facial features is three halls and five eyes, the three halls mean that the hairline is low to the nose, and the distance from the bottom of the nose to the chin is about the same five eyes (I am a little difficult to express, unless there is a picture, forgive me·· )

    3. Snap out all the undersides of the eyebrows, the underside of the nose, the underside of the upper lip, the underside of the lower lip, and the underside of the chin.

    4. Then draw all the sides, and when drawing the sides, they must be compared with the bottom surface, and they must not be heavier than the bottom color.

    Leave the shiny side and don't paint it first (so that the three-dimensional sense of the head is reflected).

    5 Then there is the in-depth portrayal, which depends on you to copy to improve the kung fu at hand, and also to understand the direction of some muscles, such as orbicularis oculi muscle, masseter muscle... It is best to copy some skulls to find the position of important bones such as brow bones and cheekbones.

    If you need a book, it's best to buy Perfect Teaching, which is published by Xiling Publishing House, and I have a copy of each of my sketches, color sketches, and this set of books is very good and detailed, 80 yuan a book, and I bought it on Dangdang for 60 a book.

  11. Anonymous users2024-01-27

    The sketch doesn't have a three-dimensional sense because the three major hues of black, white and gray are not clearly distinguished, that is, it should be black and heavy, and you don't have black or heavy. You haven't lit up the places that should be bright, and there are places that shouldn't be toned, don't be afraid, black places, black places, especially the angle between the projection and the object, should be strangled Pay attention to the connection between excessive color (gray side) and black and white.

    Color painting does not have a three-dimensional sense because you have a gray tone in the whole picture, or your colors are too evenly blended, there is no solid color (you have multiple colors in the paint, some parts such as apples do not need to be mixed, you can directly use solid colors, such as dark red), and pay attention to the use of complementary colors. There are one or two things in every painting that need to be solid in color, so that the picture has a bright spot. In addition, the shadow part of the object is painted with dark green and red unevenness.

    Before drawing, use black and green or black and red circles to paint the objects with a pencil before painting, and draw them with black edges when coloring, and press the edges when applying the background color, so that the objects will be more natural, and if you don't want to finish drawing, you will be like a circle in a circle, yes, .........

  12. Anonymous users2024-01-26

    There is no three-dimensional sense of painting, in fact, whether it is a portrait or a color, to draw well, the sketch foundation is very important.

    When I first learned to draw, the teacher always emphasized the three major aspects and five major tones.

    Speaking of avatars, avatars are actually not complicated, you can go to the book of deconstruction sketches, which probably talks about a simple understanding of complex things, such as the whole head can be seen as a cuboid, divided into six sides, the transition between each side is what you need to focus on, and you can also decompose the eyes, nose, etc. into some simple geometric bodies to draw...

  13. Anonymous users2024-01-25

    Don't draw your avatar randomly, and pay special attention to the relationship between light and dark. Cast light.

    Women's facial features are softer, and there should be no more lumps on the face.

    Male facial features should be tough and highlight the characteristics of the characters. The sense of block surface is relatively strong.

  14. Anonymous users2024-01-24

    Correct, don't use a pencil to finish the draft with brown, black, dark edges, it is better to use lighter colors, such as ultramarine, ochre, with dark edges can only be covered with darker than his color...

    To put it simply, drawing an avatar is to draw facial features, and to draw light and shade (color is also) You have to find the prominent points of the model to portray.

    Painting color is painting paint, painting cold and warm, painting light and shade, in a word, contrast...

  15. Anonymous users2024-01-23

    Emphasize the boundary between light and dark, highlight the sense of volume, remember to deal with the relationship between the virtual and the real before and after, and highlight the sense of space, such as emphasizing the boundary between light and dark when painting the thrush arch, remember to divide the facial features into several pieces to draw, and don't pursue details too much.

  16. Anonymous users2024-01-22

    The main thing in sketching is to draw the relationship between black, white and gray accurately, pay attention to the changes in details, and the color is to shape the cold and warm relatively accurately, mainly depending on your own color feeling, if the color feeling is average, then you have to make a breakthrough from the modeling. In fact, color and sketch are the same truth, the difference between the two is to use black, white and gray and the other to use cold and warm to shape the object you want to express.

  17. Anonymous users2024-01-21

    Hello landlord, I am also an art student.

    I personally think that to draw a real person's head, you must first grasp the structure and shape of the whole person's head, as long as the structure and shape are grasped, the light and dark tones are like fill-in-the-blank questions, and you can fill them in.

    The same is true for the facial features, pay attention to its shape and structure, like the eyes, different angles have different shapes, if you grasp the structure, you don't have to worry so much, follow the structure to draw the whole shape, the same is true for other facial features, pay special attention to the proportion of the facial features.

    If the landlord wants to draw a real person's head, you might as well grasp the structure, shape, and proportion of the three major issues, light and shade are secondary, as long as the first three are grasped, light and shade will naturally follow.

    When training, it is recommended to draw a picture with structure and no tone in 1 hour.,I'm now in my third year of high school.,That's how the teacher who graduated from Tsinghua University taught us every weekend.,Train us.,At present, I also mainly draw real people's heads.,Hehe,I hope the landlord can adopt my answer.。

  18. Anonymous users2024-01-20

    Pay attention to the relaxation of the line, just like an undulating line is obvious in the dark part and void in the light part Open your eyes and look at the room, you can see objects of different brightness, turn off the light, in the dim sight, you can also find familiar objects in the gray tone, understand this, then it will be much easier for you to sketch.

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