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1.That is, as long as you don't sprint (that is, press the walk button twice in a row) and don't attack, he will always be hidden.
When I was single-handedly with my classmates, I had a skill, and then I slowly walked to his lair...
2.Because the body is stealthy and comes with anti-aim, you don't need the first skill
3.There are a lot of people who like this machine When the time comes to a room 6 or 7 Look at how he t··
The survivability of the Grim Reaper is strong at all times Desert EW is rubbish Heavy armament can only press r to shoot in the face of melee combat, and if you are attacked by Death before pressing R, it will be quite miserable Death is strong It doesn't matter who his opponent is.
There is a light mask, and after opening the mask, it is easy to hit the martial arts (better than the cow, the cow water gun·· After the transformation, No. 1 feels okay, No. 2 is very practical, and No. 3 catches people.
Overall, a good body V2B V2A if I choose it, I'll show off A
V2B is actually not bad Falling to the ground cannon n can basically be fired in a row after the skill No. 2 melee is powerful No. 1 is suitable for melee and No. 2 combos No body is still dead when this set is not dead But when I use this, it's quite contradictory If you rush No. 3 is useless If you don't rush, No. 2 is completely useless. I usually don't rush at first, looking for an opportunity to press... V2B is different from FA ZZ, it's not something that anyone can play, it's a scaffold that requires technology.
Both of these are good machines V2B seems to be a bit of an argument. If I want to add some points, I'll attack them all.
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1. When you walk, you are a shadow when you jump, but when you press 2 times to jump, it will be visible, and it will be developed when you sprint and fly.
2. Automatic locking can only be automatically locked when the opponent's body is displayed, and it cannot be automatically locked when the body is shadowed, that is to say, EW's No. 1 skill is not in the shadow state, and the opponent cannot automatically lock EW when it is not in the shadow state.
3.Reaper mechs as long as there is a shadow behind a machine gun or a sneak attack behind the shadow.
V2A is more powerful than V2B V2A has a light-speed immunity shield after switching** And V2B happens to be the speed of light** Just a missile is effective against V2A So V2A has superiority over the body of the light-speed** configuration Because V2A is not like Vgundam to open the light-speed immunity shield There is no condition limit, so it is better to add power or propulsion.
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In short, this machine is very bt HP less than 40% infinite stealth As long as you don't fly, no body can withstand his three stabs, it's really like a ghost, slowly run behind you, and then give you three stabs bt come out like a god It's forbidden.
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You roll Nima's Have you ever played Grim Reaper I wanted to have a quality point Seeing that you mistook people's children, Lao Tzu had to scold you Who told you Nima's Grim Reaper 40 hp anti-lock? It's very clearly written in the game that you'll be locked when you don't have a skill You're blind and just enter a stealth state when you're standby, and both attack and advance will be active Both skills won't be launched at the same time? You get out of the way HP 40 2 Skill Activation HP 30 Percent 1 Skill Activation They can't replace each other, you know?
Are you not convinced? Welcome to compete with me.
Axis Ghost Dance Bai Three Souls Just Kill EW and You Play Money Rubbish
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In my opinion, the mid- and long-range models are the best, and some of the stats are obtained through combat auxiliaries.
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The first is the No. 3 that comes with it** Beam Scythe Rotation Slash Use this to instantly slash 1 knife forward, and then you will enter a stealth state, and your attack power will increase, and your defense will decrease for 7 seconds.
The second is its own second skill, Super Disruptor, this skill will be activated when the Hell Reaper dares to reach less than 50% of its own health, and after activation, the body will automatically remain invisible all the time in standby (when standing still or jumping or walking).
However, it should be noted that when skill 2 is in a special state (sprinting forward, attacking), the stealth effect is gone
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skills, you go to the cat to see.
Search the cat to find the hellish death ew
Then look at the skills.
And one more. No. 3**, press it to become invisible,
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Hang more... I haven't really seen much of it, I've been playing it for 3 years.
You're talking about the S Grim Reaper.,This body has 3 stealth methods.,One is No. 3**,Slash a knife.,Someone else falls to the ground.,You can be invisible after a slash.,This is the first.,The second is the No. 2 skill.,This skill when your blood is hit to 50 or below and SP is full of 2 squares will be activated.,As long as you stand still, you'll always be invisible.,Others can't see it.,But if you move, there's a shadow.,You'll be seen.,But if you don't move, unless someone else has a radar.,Otherwise, others can't find you., But this skill is a little different from No. 3 ** stealth is that if you spray with a thruster, you will fully appear, so if you want to move, you still fly into the air according to the spacebar, so that it is more difficult for others to find, and the last method is props, equip yourself, and the above.
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It's his number three** Slash in the air Can be used as a combat combo with stealth effect Defense is halved during stealth Attack rises Maintain stealth for about six or seven seconds It's not that others can't see you at all If you advance or fly up, there is still a shadow You have to experience it yourself or advanced skills The requirement is less than 30% blood Only stealth effect Walk Stand Rise to stay stealthy Advance or attack will appear You can use the number three to steal people after the skill is out and hide and wait for the number three But there will be a shadow when walking or rising And the light knife will be very conspicuous A little faint green in the air I know what is going on It will be detected by radar stealth The second skill has a radar effect The second skill must reach the advanced level of the body and the blood will be activated when it reaches below the limit.
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Hell Death Gundam EW** is equipped with "3 knives to the ground No. 1, No. 2 Vulcan cannon with reduced coefficient, No. 3 to the ground with a knife to the ground with considerable damage and a stealth effect".
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3 Wu used a few seconds of stealth The attack is increased and the defense is reduced, but it is down when you hit people It is generally used as a stealth use The main output is still 1 Wu MCA is not good to use on the Grim Reaper.
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LZ, please distinguish well,The prop in the shopping mall is the Haishi lip building,And the ground is the effect that comes with the third **,The damage is very good,After the first and second skills,Basically completely invisible in the case of immobility,Semi-stealth when walking,This is the effect of the skill after the skill is fully opened,When flying,It will be exposed,Relative to the third used for stealth and catching people,That speed is slow,It is recommended to see the right time to use it。
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Equipment No. 3 will be stealthy when it releases low damage, and skill 2 is out of stealth, but some of the bodies can detect the close-range stealth body, but the S Grim Reaper is still good, and the machine gun is also quite violent, and the second chrysanthemum was sent directly to the repair shop. (Pure hand-hitting, give points).
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You look at the skills of this machine.,His skill is with stealth.,About 35% of the blood volume is out of the stealth skill.,As long as you don't move or walk slowly, it won't be visible.,When you fly, you'll be visible.。
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Hang too much, this game is not worth playing!
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The skills or equipment of the Reaper EW itself have the function of stealth. After skill 2 comes out, it will become invisible without moving.
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If there are no other mechs around, listen for the sound of jets, and if your sound is terrible, you can at least tell if the Reaper is flying or walking or not moving. If you hear a sound, quickly move to higher ground, and then pay attention to observe, as long as the Grim Reaper is flying, and your eyesight is not terbie, you can still see it. If there is no sound of advancement, you feel the Grim Reaper approaching, quickly approaching teammates, but pay attention to blocking the shooting angle.
If the Grim Reaper is already close to you or even has already slashed you, if you are a newbie, just teleport or kill to bet your luck. If you are a veteran, you won't say much, when you see stealth, you will directly fall to the ground in seconds or even throw a knife, and a machine with enough firepower can even directly shoot a stealth death that is not full of blood in 2 or 3 seconds.
If you want to talk about the most effective anti-death means, it is also on the premise of predicting stealth, using a whip or a movie bulleter to attack in seconds. No matter what kind of body is used, the most important thing in the face of death is to be calm, calmly observe, analyze the situation, and make judgments. Even if you are chased to death by the Grim Reaper, try to expose the Grim Reaper to the support of your teammates.
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With s desert, specialized in anti-stealth, it's not bad.
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If you are afraid of sneak attacks, one is to keep your distance from your teammates, and the other is to walk in the middle of the team. In the endgame, in the face of a skilled Death Change, you will give priority to occupying the high place, or choose the corner between the two walls to wait for the rabbit and listen to the footsteps of the Death Change. These are just the most basic countermeasures, and the high-level tactics developed on this basis will not be repeated.
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