Ask for advice on the output technique of fire destruction SS pve, how to circulate

Updated on Game 2024-03-16
27 answers
  1. Anonymous users2024-02-06

    In the cycle, each sacrifice is followed by a diversion, then chaos + ignite.

    Don't change it again when you run out of blue, it's a loss.

    The specific output methods are all on the Internet, and I really don't want to talk about it. The key is to master the rhythm of the diversion.

    Don't change the blue when you're heroic or bloodthirsty, there's no time to ignite, just use it when it's good.

  2. Anonymous users2024-02-05

    Hey·· Hands Curse - Sacrifice - Ignite - Sacrifice - Chaos Arrow - Burn - Burn - Ignite - Sacrifice -..Hurry is not the same Anyway, that's pretty much the case. I don't know if that's what I am.

    Ignite and chaos arrows top cd with I usually shunt when the blue has 1 4 left.

  3. Anonymous users2024-02-04

    That's right, don't forget to eat a blazing mushroom.

  4. Anonymous users2024-02-03

    During normal output, cast Corrosion first, then permanently maintain the existence of Corrosion, interspersed with Shadow Arrows several times, then pay attention to your blue line, and when the Corrosion time is almost over, use Life Diversion to return to blue, and then then cast Corrosion and Shadow Arrows in turn.

    The core of the whole process is the use of life diversion, and it must not wait for the blue amount to be used before using it, but should be cast according to the actual situation, because if the outbreak time is up, it will be more embarrassing to be empty.

  5. Anonymous users2024-02-02

    The nostalgic costume warlock exports techniques and talents.

  6. Anonymous users2024-02-01

    In the 60s, there was no fire to destroy SS, Shadow and Flame are not separated, there are sacrifices to destroy SS and Night Destroy SS, the damage is very high, but the endurance is poor, it all depends on diversion, because SS does not have the skill to reduce hatred, so hatred is also a big problem.

  7. Anonymous users2024-01-31

    I can't remember all the skills At that time, it must have been painfully high Burning was instantaneous at that time The lower version is burned or read If it's just playing fb output, it's dot full After that, the shadow arrow will be available After the sacrifice is almost gone, burn and then make up the sacrifice In that era, ss pve was very bitter Very hard.

  8. Anonymous users2024-01-30

    That will be the talent of destruction is used to fight, succubus, hellfire, fear, soul fire, basically no solution. I remember the output was with pain, and I don't remember how to fight it.

  9. Anonymous users2024-01-29

    In the 60s, there was no concept of fire destruction, it was just a full set of dots, and then kept shadowing arrows.

  10. Anonymous users2024-01-28

    Recommend LZ to use the destruction talent, at present, the gods on NGA say that the devil, the pain is higher than the destruction, it is true that the destruction output is not as high as the demon pain, but in terms of ease of use and network speed, the destruction talent is simpler, the requirements for network speed are low, from the wrong high, there is no killing stage, and the method is one set.

    The disadvantage of destruction is that the boss with more running positions suffers a lot, and the dps will drop when the boss needs to turn fire with multiple targets, which is easy to ot and has no kill phase.

    Destruction Talent Technique The boss maintains a sacrificial dot elemental curse, and keeps the diversion buf on his body at any time, and then uses the 3 skills of burning, burning, and chaotic arrows, and the skill [burning] gives priority to [chaotic arrows] and gives priority to [burning], and when he is named and running, he can use shunfa skills, such as corrosion, burning, and diversion.

    Recommended talents.

  11. Anonymous users2024-01-27

    This depends on how much haste you have.,If it's a crit stream, start with the elemental curse in the case of no other ss.,And then sacrifice the chaotic arrow Burn Sacrifice Burn out Wait for the burning cd to burn for a long time and then the same If the haste is not high, use the stone that is faster.。

  12. Anonymous users2024-01-26

    Stake dps don't reflect your boss fights. After all, you have a buff in boss battlesThere is a mixture.

    Lotion. Food. Technique.

    If there are other SS elemental curses. Curse of Doom. Good performance.

    Hit one burnt out. And then burn ...Put the Chaos Arrow.

    Note that the dedication must be maintained throughout the process. Chaos Arrow. Burn a CD and use it right away.

    The rest of the time brainless burnout. Want to boost your DPS...The mixture potion aspect is important.

    A Potion of Haste or Destruction must be present. +23 Strong: Food is also available. In that case, your DPS won't be much lower.

    At least 3300+

  13. Anonymous users2024-01-25

    Elemental Curse Sacrifice Ignited Chaos Arrow Burned Out Sacrifice Lost Blood Death Coiled Carved Inserted.

  14. Anonymous users2024-01-24

    The Ghost Fire output macro will lose 300-400 seconds damage, and when it is time to run, the macro will get stuck, and the macro must be reset.

    It is recommended to practice the Ghost Fire Output: Doom (Elemental) - Sacrifice - Ignite - Sacrifice - Chaos - Burn Out - Burn Out-。。 Ignite - sacrifice - chaos - burn ... Repeat).

    The commonly used ones are Sacrifice Ignite Chaos Burn out 4 skills Just look at the duration of the sacrifice and ignite it before the end.

    To increase DPS, put the accessory on when you are heroic (bloodthirsty), turn blue when you are running, and drink when the blue bottle card is lit.

    Team DPS is strong Can be purchased with a Booster Potion to be used with accessories during Valor (Bloodthirsty).

    SS should always be mindful of his hatred.

  15. Anonymous users2024-01-23

    Elemental Curse, Sacrifice, Chaos Arrow, Burn (n times), Ignite when the Sacrifice is almost gone, (1,2 seconds left in the Sacrifice). It's like this.,You still practice more in the usual FB.,See how to hit the DPS.,There's no most comfortable key, only how to arrange the keys if you think it's comfortable... Personal opinion, for reference only

  16. Anonymous users2024-01-22

    Glyph: Burn out + imp.

    Talent and skill destruction.

    There is still 1 point without points, afraid of OT's point destruction extension, and the point strengthening imp who pursues the limit DPS.

    Output priority: "Sacrifice" ignited "Chaos Arrow" burned out, pay attention to the sacrifice after ignition, the stake output does not need to be corroded, you can use it when you run.

    Note: The above pve output is about priority, not output order. That is, the skill with high priority, if the target is not available, it will be supplemented, and if the CD is good, it will be used.

    For example, if the sacrifice is gone after ignition, the sacrifice with the highest output priority should be added instead of continuing to use the Chaos Arrow; Ignite and Chaos Arrow cd at the same time, then you should use the higher priority Ignite first.

    Gems: Red Hole 12 Spell Damage, Blue Hole 5 Spirit 6 Spell Damage, Yellow Hole 5 Rapid 6 Spell Damage, if the hit is a little worse You can choose the Yellow Hole 5 Hit 6 Spell Damage.

    Gems that should not appear, such as those with critical hits, 10 Haste, 10 critical hits.

    Attributes: Hit (215) >Magic Injury" Rapid "Critical Hit".

  17. Anonymous users2024-01-21

    It is recommended that you upgrade the equipment first, you don't need to consider this 3-dimensional technique first, it should be because your hit is too low, SS hit at least 160, and your equipment will not be 31 ah, do you want no FM or gems are not inserted. It's right that the glyph burns out.,There's also a big glyph that you can choose to corrode or choose a little ghost (I personally recommend choosing a little ghost.,If you should point out all the little ghosts in your talent + the glyph can increase your 200+ second injury!) It's true!

    It's useless to talk about it now, play for a while and you'll know it, hehe, work hard.

  18. Anonymous users2024-01-20

    Technique:A mob will use the seeds of corrosion and fire rain to come.,Bad luck in the boss first.,And then (it is recommended to put the sacrifice on the No. 1 key.,Chaos arrow on the No. 2 key.,Ignite the No. 3 key.,Burn out the No. 4 key) The technique is 12314444....Abide by a principle, chaotic arrows and ignite, that is, 2, 3 number keys are used when they are ready, and CD is used as soon as they arrive).

    Inscription: Since you are deep destruction: on the imp, sacrifice It is necessary, with several additional inscriptions for you to choose from:

    Soul Drain Glyph Small Glyph Use: Your Soul Drain skill has a chance to create an additional Soul Shard.

    Kilrog Glyph Small Glyph Uses: Increases the movement speed of your Kilrog Eye by 50% and allows it to fly where flying mounts are allowed.

    Underwater Breath Glyph Small Glyph uses: Targets affected by your Breath swim 20% faster.

    That's the inscription I chose.

    Moreover, your hit is so low that it looks like you're more than that, and you're good at FM and gems.

  19. Anonymous users2024-01-19

    Elemental curse. If you have an XD aura, you can exchange bad luck.

    Output: Sacrifice - Arrow of Chaos - Burn - Ignite - Sacrifice - Burn - Sacrifice - Arrow of Chaos - Burn - Ignite - Burn - Burn - Burn Out And so on. It is possible to add mental diversion during the period.

  20. Anonymous users2024-01-18

    For warlocks who have graduated from SW, there is no problem with 2500 on the stake, but you still need to look at your face at 3000.

    In addition to its own equipment and output methods, DPS has a greater impact on team configuration and team battle time.

    1. Stake output Stakes don't need to be doomed, they need to be cursed by the elements. Sacrifice to receive the elemental curse, ignite, chaos arrow, infinite burn, ignite... Loop, Ignite and Mayhem Arrow CD are good to use.

    The SP will open as soon as it is good. There is no such thing as a point burn blue disrupting the output cycle, and the high damage and deflagration buffs of Ignite are worth the money.

    2. The boss output is not on the element and is on the bad luck. The output technique is the same as that of the stake, but the elements are exchanged for bad luck.

    Let's also talk about the Warlock's Gem. In the case of maintaining a colorful color, red has 12 injuries, yellow has 5 injuries and 6 injuries, blue has 6 injuries and 5 fines, and some single-hole slots ignore the reward and directly have 12 injuries. Since the team buff can provide a lot of critical hits and haste, there should not be 10 haste and 10 critical stones, and magic damage will not have diminishing returns.

    Finally, to sum up: the DPS output of the Warlock Stake is generally lower than the output DPS of the boss with a better team configuration for the same equipment

  21. Anonymous users2024-01-17

    It's easy to play a team of three thousand when equipped. No buff can go up to two thousand five. elemental, sacrifice, ignition, sacrifice, chaos, burning, burning...

  22. Anonymous users2024-01-16

    3000 on a stake is difficult, and Warlock is a class that eats team buffs. It is possible to fight 5,000 within 100 seconds under the team buff, but it is difficult to fight 2500 without the buff.

    Driving stakes is not to prove how strong your DPS is, but to familiarize you with the output techniques and routines, so that you will not mess up the output loop because of a skill card, don't put the cart before the horse.

  23. Anonymous users2024-01-15

    No buff 2500 is unlikely. What gear do you have.

    Needless to say, talent is not to be said.

    Start the sacrifice and ignite ...Burndown. Confusion.

  24. Anonymous users2024-01-14

    It's not difficult to make a stake for 3000, but there are more components of equipment and luck SS is a team moth SS without team buff SS still needs RP to hit high.

  25. Anonymous users2024-01-13

    The key to destroying the DPS of the fire unit is to add the fire rain as a cycle. Of course, the more you add, the more fire and rain. Rain of Fire increases ember regeneration, as well as increases the chance of an accessory triggering.

    Of course, it's best to wait for the sp to trigger the throw. If you're full of 4 embers or blue isn't enough. Drop a shot.

    There are also 5 stacks of talent points to dominate. Because the sacrifice strengthens mainly the monomer DPS ability. Burn-out of the monomer.

    Burning and chaotic arrows. The fire of brimstone burned out. Burning is not intensified.

    And in the monomer station. BB tends to hit more than 14%. That is to say, domination is more advantageous than sacrifice.

    Except, of course, number 6. The BB jumping platform will disappear. With sacrifice.

    Attribute priority, if you only play Destruction, you will be proficient in "Haste" Critical hits. If it's destruction and pain, or if the demon switches to play quickly, the "Mastery" crit will be better.

    Destruction is in. are all advantageous, and H1 is also very high.

    NGA's portal.

  26. Anonymous users2024-01-12

    The carved insert diverts the sacrifice and burns the carving.

    Before opening the monster, use a first-level diversion to cheat a buff

    Come up and sacrifice the elemental doom burn chaos arrow burn out burn out.

    40 seconds shunt buff is gone, make up for the burning and chaos arrow cd, use it if it's good, if it's engineering ss, it's better.

    But with the same equipment, SS is all kinds of powerless, and his son LR Thief Death Ride Each DPS hits higher than SS.

    When I saw it, I thought that when I opened up the wasteland, I was not the first and second, but now I am the 4th and 5th, alas

    There's a bit of a problem with your talent points, I'm rushing you a 4t9 out, you're hitting the point, it's better to squeeze the soul out of it.

    The current bosses are all 4 5 minutes more blue-consuming diversion buff Although it can return to blue, but after all, the effect is not too good.

  27. Anonymous users2024-01-11

    I just don't understand. Why so many warlocks are connected with souls. PvE are you worse than that 5% damage? Are you still afraid of the death of the little ghost? If you are afraid of harm, ask the ** big brother, if the little ghost is a problem, get a little ghost flame arrow, which can effectively let the little ghost survive;

    My talent point method is not to point the soul connection and summon those 3 points, add 1 point of range, and then point to destroy the health and blue return, which can effectively reduce the number of diversions and increase DPS.

    In addition, the output methods are all to open the monster before the first level of diversion, and then sacrifice, elemental doom curse (weakness is not needed at all, so many buffs that will break the armor and reduce the attack are strong, it is not our turn), burning, chaotic arrows, burned out, burned out; Note that the sacrifice can't disappear, and the diversion buff is kept as much as possible, if there is a lot of blue, use a level of diversion (if your spirit is higher than 400, use the diversion glyph, otherwise you still honestly add the sacrifice to hurt that glyph).

    During the running process, you can corrode and stand up for output as soon as possible.

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