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Zhang Liao 1: Defeat 50 people.
Akechi Mitsuhide 1:
Defeat 50 people.
Yoshihiro Shimazu1:
Defeat 50 people.
Tokugawa Ieyasu1:
Defeat 50 people.
Keiji Maeda2:
Defeat 70 people while maintaining 30% of your physical strength.
Yoshimoto Imagawa2:
Defeat 70 people while maintaining 30% of your physical strength.
Guan Yu 2: Defeat 70 people without using the Musou measurement and maintaining 30% of physical strength.
Ma Chao 3: Do not use Musou metering, and break 100 people within 10 days after the battle starts.
Liu Bei 3: Do not use Wushuang to measure and maintain 50% of physical strength; Defeat 3 generals.
Lu Bu 3: Defeat 100 people within 10 minutes after the battle starts without using the Musou meter.
The number refers to the first number of stunts, and a character can perform 3 stunts.
Example: Ma Chao 3 is the third stunt of Ma Chao.
Horses are associated with equestrian enhancement in skills.
The higher the level, the better, and when you reach level 10, you will become a red rabbit.
The characters that can learn equestrian enhancement are (each person can learn 3 stunts) Stunt 1: Zhang Liao.
Wise Mitsuhide. Yoshihiro Shimazu.
Tokugawa Ieyasu. Stunt 2: Guan Yu.
Keiji Maeda. Yoshimoto Imagawa.
Stunt 3: Ma Chao.
Liu Bei. Lu Bu.
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There are instructions in each character profile, and the requirements are very simple, but they are particularly time-consuming.
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There are detailed descriptions in the characters, but they are time-consuming and not difficult.
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It is recommended that you are all free inside, look at the homepage, and learn about it.
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1.Unblinding: The stunt in Musou Snake Z is a passive skill and cannot be triggered by pressing a button like Musou.
2.How to use: Charged Attack — key.
3.How to use without charging: Embedded in the stunt "Sky Dance", the skill can be triggered by a normal attack when the Musou is at full value.
4.Skill suggestions: Fire, Ice, Sun, Whirlwind, Divine Speed, Extreme Will, Clone, Thunder, Slash.
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It's OK to equip it on the character This is a passive skill, and the upstairs is talking about refining skills, so don't worry about it.
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Do you want this?
Detailed explanation of the Warrior Snake Z Skills:
Stamina increase: Stamina +16 per level, up to a maximum of 480+320=800
Musou Increase: Musou +8 per level, maximum 240 + 160 = 400
Attack Enhancement: Attack +11 per level, maximum 480 + 100 + 220 = 800. **'s additional attack does not count towards the total attack damage, but rather a damage bonus, and additional attack +20 is a damage bonus of 20%.
Defense Enhancement: Defense +16 per level, up to a maximum of 480+320=800
Speed Up: Agility +8 per level, max 240 + 160 = 400. The conversion relationship between actual speed, jumping force and agility is:
Speed = Jump = Agility 3+80, where Jump Power is capped at 170. So 400 agility is equivalent to 213 speed. Sun Wukong is special, although he is also 240 agility, but the actual speed is 320, and the speed of loading level 3 or above rises to the upper speed limit of 340.
Equestrian Enhancement: +10 per equestrian level
Luck Up: +10 per level
Force Enhancement: 2% damage bonus per level
Speedy Boost: 2% damage bonus per level
Skill Enhancement: 2% damage bonus per level
Special Enhancements: 2% damage bonus per level. Special enhancement is not to strengthen C skills.,To be more precise, it's to strengthen attribute skills.,Of course, there are special circumstances.,The specific thing is to look at the post of the generation.。
Special Strengthening: 2% damage bonus per level, only effective for the first type of R skill that consumes Peerless, and ineffective against support attacks and combined skills.
XP Increase: Gain 10% more XP per level.
Standby Recovery: Restore 3% more Musou per level.
Consumption reduction: 2% reduction in consumption per level.
Combo Recovery: Recovery = (Level * 240) 100
Recovery Stamina: Recovery = (Level * 45 + 100) 100, regenerate once in 10 seconds.
Reply to Mussou: Recovery = (Level * 50 + 100) 100, reply once in 10 seconds.
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Inflammation: Continuous inflammation attribute damage (specific damage to be measured), this work will not be extinguished immediately after stunning, and it is easier to use with thunder in the early and middle stages.
Ice: 60% damage bonus, freezing chance = attribute level * 4%, freezing time is slightly longer.
Thunder: Damage Bonus = Attribute Level * 3%, Contagious, Contagion almost no damage, but there is a certain chance to add attribute damage. And the enemy hit by this move will fall on the spot.
Yang: Damage Bonus = Attribute Level * 3%, Break Defense.
Slash: Stamina (20-attribute level), level 10 is 1 10, according to the current stamina.
Suck: Health Regeneration = Damage * Attribute Level 100, Upper Limit is 10, Lower Limit is 1
Suck Alive: Restore Musou = Damage * Attribute Level 200, the upper limit is 10, the lower limit is 1, only effective when all C skills (excluding C skills when riding) attribute is activated, and some effect skills are invalid.
Sky Breaker: Damage Bonus = Attribute Level * 6%, this damage is only effective against floating enemies.
Brave: Damage bonus = attribute level * 4%, this damage is only effective against generals.
Whirlwind: Bonus = attribute level * 10%, level 10 is 2 times the range of **, and conflicts with the whirlwind (vacuum).
God speed: Bonus = attribute level * 10%, only effective for attribute C skills, therefore, even if the C skill is long, if you only have one attribute, it will only work on that time, and some generals' high-level god speed may conflict with the clone.
Clone: Add a clone attack to the target being attacked, clone damage = attribute level * 10%, level 10 clone has the same damage as the main body and the clone can bring thunder, yang, slash, break, pole, and brave attribute bonus damage.
Extreme Meaning: Damage Bonus = Attribute Level * 4%, effective for attacks launched against all attributes.
Backwater: Damage Bonus = Attribute Level * (200 - Stamina) 2000 * 100%, no bonus if Staminami is greater than 200.
Comes with a skybreaker: Skilled generals all come with 100% sky-breaking, which can be superimposed with the sky-breaking on **, and the built-in sky-breaking as long as it is a C skill (or R skill), you don't need to consider whether the current C skill (or R) can launch the attribute.
God speed bug: God speed is not suitable for everyone, it may lead to a change in the attack judgment under the effect of god speed, typical is that the C5 of the Three Kingdoms characters may be judged behind at high god speed, and the C skill of multiple attributes may become an attack because of the change in judgment. This is the so-called god speed bug circulating on the Internet, and the biggest role of god speed is to change the speed of recruitment, so if your own characters are very safe, you don't need to pretend to be fast, because god speed is only activated when the attribute c skill is activated.
In particular, if you are recruiting very quickly, you can consider changing to something else.
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